/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* nat.h: Definitions for things having to do with nations
- *
+ *
* Known contributors to this file:
* Thomas Ruschak
* Ken Stevens, 1995
* Steve McClure, 1998-2000
+ * Ron Koenderink, 2005-2008
+ * Markus Armbruster, 2005-2011
*/
#ifndef NAT_H
#define NAT_H
-#include "sect.h"
-
-#define MAXNOR 50 /* max # realms */
-
-enum { /* Priorities */
- /* sector types are also priorities */
- PRI_SMAINT = SCT_MAXDEF+1, /* ship maintenance */
- PRI_PMAINT, /* plane maintenance */
- PRI_LMAINT, /* land unit maintenance */
- PRI_SBUILD, /* ship building */
- PRI_PBUILD, /* plane building */
- PRI_LBUILD, /* land building */
- PRI_MAX = PRI_LBUILD
+#include <time.h>
+#include "types.h"
+
+#define NATID_BAD 255
+
+#define MAXNOR 50 /* max # realms */
+
+/* Nation status */
+enum nat_status {
+ /*
+ * Don't change order without checking inequality comparisons and
+ * array initializers!
+ */
+ STAT_UNUSED, /* not in use */
+ STAT_NEW, /* just initialized */
+ STAT_VIS, /* visitor */
+ STAT_SANCT, /* still in sanctuary */
+ STAT_ACTIVE, /* active (sanctuary broken) */
+ STAT_GOD /* deity powers */
};
-struct boundstr {
- short b_xl, b_xh; /* horizontal bounds */
- short b_yl, b_yh; /* vertical bounds */
+
+/*
+ * TODO
+ *
+ * One of (r_cnum, r_realm) and r_uid is redundant, provided MAXNOR is known.
+ *
+ * The only user of r_cnum and r_realm appears to be xdump.
+ * If we had working virtual selectors, we could remove r_cnum and r_realm.
+ */
+struct realmstr {
+ /* initial part must match struct empobj */
+ signed ef_type: 8;
+ unsigned r_seqno: 12;
+ unsigned r_generation: 12;
+ int r_uid; /* realm table index */
+ time_t r_timestamp; /* Last time this realm was touched */
+ natid r_cnum; /* country number */
+ /* end of part matching struct empobj */
+ unsigned short r_realm; /* realm number */
+ coord r_xl, r_xh; /* horizontal bounds */
+ coord r_yl, r_yh; /* vertical bounds */
};
struct natstr {
- /* initial part must match struct genitem */
- short ef_type;
+ /* initial part must match struct empobj */
+ signed ef_type: 8;
+ unsigned nat_seqno: 12;
+ unsigned nat_generation: 12;
+ int nat_uid; /* equals nat_cnum */
+ time_t nat_timestamp;
natid nat_cnum; /* our country number */
- /* end of part matching struct genitem */
- s_char nat_stat; /* inuse, norm, god, abs */
+ /* end of part matching struct empobj */
+ enum nat_status nat_stat;
char nat_cnam[20]; /* country name */
char nat_pnam[20]; /* representative */
- char nat_hostaddr[32]; /* host addr of last user */
+ char nat_hostaddr[46]; /* host addr of last user */
char nat_hostname[512]; /* hostname of last user, may be empty */
char nat_userid[32]; /* userid of last user, may be empty */
coord nat_xcap, nat_ycap; /* cap location in abs coords */
coord nat_xorg, nat_yorg; /* origin location in abs coords */
- s_char nat_dayno; /* day of the year mod 128 */
- s_char nat_update; /* Want an update or not. */
- u_char nat_missed; /* How many updates missed */
- u_short nat_tgms; /* # of telegrams to be announced */
- u_short nat_ann; /* # of annos pending */
- u_short nat_minused; /* number of minutes used today */
+ signed char nat_update; /* Want an update or not. */
+ unsigned short nat_tgms; /* # of telegrams to be announced */
+ unsigned short nat_ann; /* # of annos pending */
+ int nat_timeused; /* number of seconds used today */
short nat_btu; /* bureaucratic time units */
+ short nat_access; /* The tick when BTUs were last updated */
long nat_reserve; /* military reserves */
long nat_money; /* moola */
time_t nat_last_login; /* time of last login, 0 menas never */
time_t nat_newstim; /* date news last read */
time_t nat_annotim; /* date annos last read */
float nat_level[4]; /* technology, etc */
- struct boundstr nat_b[MAXNOR]; /* realm bounds */
- short nat_relate[MAXNOC];
+ unsigned char nat_relate[MAXNOC];
unsigned char nat_contact[MAXNOC];
- short nat_rejects[(MAXNOC + 3) / 4]; /* four bits for each country */
- s_char nat_priorities[PRI_MAX+1]; /* budget priority */
+ unsigned char nat_rejects[MAXNOC];
long nat_flags; /* nation flags */
- char nat_spare[15];
};
- /* nation status types */
-#define STAT_INUSE bit(0) /* cnum in use */
-#define STAT_SANCT bit(1) /* country in sanctuary */
-#define STAT_NORM bit(2) /* normal country */
-#define STAT_GOD bit(3) /* deity powers */
-#define STAT_NEW bit(5) /* just initialized */
-
- /* Update fields. */
-#define WUPD_WANT bit(0)
-
- /* nstat values */
-#define VIS STAT_INUSE
-#define NORM (STAT_INUSE|STAT_NORM)
-#define GOD (STAT_INUSE|STAT_GOD)
-#define SANCT (STAT_INUSE|STAT_SANCT)
-#define CAP bit(6)
-#define MONEY bit(7)
-
/* nation relation codes */
-#define AT_WAR 0
-#define SITZKRIEG 1
-#define MOBILIZATION 2
-#define HOSTILE 3
-#define NEUTRAL 4
-#define FRIENDLY 5
-#define ALLIED 6
+#define AT_WAR 0
+#define HOSTILE 1
+#define NEUTRAL 2
+#define FRIENDLY 3
+#define ALLIED 4
/* nation reject codes */
-#define REJ_TELE bit(0) /* dont allow telegrams to be sent */
-#define REJ_TREA bit(1) /* dont allow treaties to be offered */
-#define REJ_ANNO bit(2) /* don't receive announcements */
-#define REJ_LOAN bit(3) /* don't allow loans to be offered */
+#define REJ_TELE bit(0) /* dont allow telegrams to be sent */
+#define REJ_TREA bit(1) /* dont allow treaties to be offered */
+#define REJ_ANNO bit(2) /* don't receive announcements */
+#define REJ_LOAN bit(3) /* don't allow loans to be offered */
-#define NAT_TLEV 0
-#define NAT_RLEV 1
-#define NAT_ELEV 2
-#define NAT_HLEV 3
+#define NAT_TLEV 0
+#define NAT_RLEV 1
+#define NAT_ELEV 2
+#define NAT_HLEV 3
/*
* Number of updates contact lasts for various ways of making contact.
/* procedures relating to nation stuff */
-#define putnat(n) \
- ef_write(EF_NATION, n->nat_cnum, n)
-#define getnatp(n) \
- (struct natstr *) ef_ptr(EF_NATION, (int)n)
+#define putnat(p) ef_write(EF_NATION, (p)->nat_cnum, (p))
+#define getnatp(n) ((struct natstr *)ef_ptr(EF_NATION, (n)))
+
+#define getrealm(r, n, p) ef_read(EF_REALM, ((r) + ((n) * MAXNOR)), (p))
+#define putrealm(p) ef_write(EF_REALM, (p)->r_uid, (p))
extern double tfact(natid cn, double mult);
-extern double tfactfire(natid cn, double mult);
extern double techfact(int level, double mult);
extern char *cname(natid n);
extern char *rejectname(struct natstr *np, natid other);
extern char *natstate(struct natstr *np);
extern int getrel(struct natstr *np, natid them);
+extern int relations_with(natid, natid);
extern int getrejects(natid them, struct natstr *np);
extern int getcontact(struct natstr *np, natid them);
extern void putrel(struct natstr *np, natid them, int relate);
extern void putcontact(struct natstr *np, natid them, int contact);
extern void agecontact(struct natstr *np);
extern int influx(struct natstr *np);
+extern struct natstr *nat_reset(struct natstr *, natid, char *, char *,
+ enum nat_status);
+
+extern int check_nat_name(char *, natid);
+
+extern int grant_btus(struct natstr *, int);
/* nation flags */
-#define NF_INFORM bit(0) /* Inform me of telegrams right away */
-#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
-#define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
+#define NF_INFORM bit(0) /* Inform me of telegrams right away */
+#define NF_FLASH bit(1) /* Allow other players to flash me (sicko :) */
+#define NF_BEEP bit(2) /* Make beeping sounds when appropriate */
#define NF_COASTWATCH bit(3) /* Turn auto-coastwatch on */
#define NF_SONAR bit(4) /* Turn auto-sonar on */
-#define NF_TECHLISTS bit(5) /* Sort lists by tech not type */
-#define NF_SACKED bit(6) /* Capital was sacked, and hasn't been reset yet */
+#define NF_TECHLISTS bit(5) /* Sort lists by tech not type */
+#define NF_SACKED bit(6) /* Capital was sacked, and hasn't been reset yet */
#endif