/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#define NSC_H
#include <stddef.h>
+#include "misc.h"
#include "xy.h"
#define NS_LSIZE 128
NSC_LONG, /* long */
NSC_DOUBLE, /* double */
NSC_STRING, /* char *, zero-terminated string */
- NSC_TYPEID, /* signed char, index into chr table */
/* unpromoted types */
NSC_CHAR, /* signed char */
NSC_UCHAR, /* unsigned char */
NSC_INT, /* int */
NSC_XCOORD, /* coord that needs x conversion */
NSC_YCOORD, /* coord that needs y conversion */
+ NSC_HIDDEN, /* unsigned char in struct natstr that
+ may need hiding */
NSC_TIME, /* time_t */
NSC_FLOAT, /* float */
NSC_STRINGY, /* char[], zero-terminated string */
char *base;
size_t maxsz;
} str;
- long lng; /* cat NSC_VAL, type NSC_LONG, NSC_TYPEID */
+ long lng; /* cat NSC_VAL, type NSC_LONG */
} val_as;
};
extern struct castr nat_ca[];
extern struct castr cou_ca[];
extern struct castr realm_ca[];
+extern struct castr game_ca[];
extern struct castr intrchr_ca[];
extern struct castr rpt_ca[];
+extern struct castr update_ca[];
extern struct castr empfile_ca[];
extern struct castr symbol_ca[];
extern struct symbol ship_chr_flags[];
extern struct symbol retreat_flags[];
extern struct symbol nation_status[];
extern struct symbol nation_flags[];
+extern struct symbol nation_rejects[];
extern struct symbol nation_relations[];
extern struct symbol level[];
extern struct symbol agreement_statuses[];
extern char *nstr_comp_val(char *, struct valstr*, int);
extern int nstr_coerce_val(struct valstr *, nsc_type, char *);
extern int nstr_exec(struct nscstr *, int, void *);
+/* src/lib/common/nstreval.c */
extern void nstr_exec_val(struct valstr *, natid, void *, nsc_type);
extern char *symbol_by_value(int, struct symbol *);
+/* src/lib/global/nsc.c */
+extern void nsc_init(void);
#endif