/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- * related information and legal notices. It is expected that any future
- * projects/authors will amend these files as needed.
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
*
* ---
*
* Steve McClure, 1998
*/
-#ifndef _OPTLIST_H_
-#define _OPTLIST_H_
+#ifndef OPTLIST_H
+#define OPTLIST_H
-struct option_list {
- char *opt_key;
- int *opt_valuep;
-};
-
-extern struct option_list Options[];
+#include "nsc.h"
-/* Options, can be switched in econfig */
-extern int opt_ALL_BLEED;
-extern int opt_BIG_CITY;
-extern int opt_BLITZ;
-extern int opt_BRIDGETOWERS;
-extern int opt_DEFENSE_INFRA;
-extern int opt_DEMANDUPDATE;
-extern int opt_DRNUKE;
-extern int opt_EASY_BRIDGES;
-extern int opt_FALLOUT;
-extern int opt_FUEL;
-extern int opt_GODNEWS;
-extern int opt_GO_RENEW;
-extern int opt_GRAB_THINGS;
-extern int opt_HIDDEN;
-extern int opt_INTERDICT_ATT;
-extern int opt_LANDSPIES;
-extern int opt_LOANS;
-extern int opt_LOSE_CONTACT;
-extern int opt_MARKET;
-extern int opt_MOB_ACCESS;
-extern int opt_NEUTRON;
-extern int opt_NEWPOWER;
-extern int opt_NEW_STARVE;
-extern int opt_NEW_WORK;
-extern int opt_NOFOOD;
-extern int opt_NOMOBCOST;
-extern int opt_NONUKES;
-extern int opt_NO_FORT_FIRE;
-extern int opt_NO_HCMS;
-extern int opt_NO_LCMS;
-extern int opt_NO_OIL;
-extern int opt_NO_PLAGUE;
-extern int opt_NUKEFAILDETONATE;
-extern int opt_ORBIT;
-extern int opt_PINPOINTMISSILE;
-extern int opt_PLANENAMES;
-extern int opt_RES_POP;
-extern int opt_ROLLOVER_AVAIL;
-extern int opt_SAIL;
-extern int opt_SHIPNAMES;
-extern int opt_SHIP_DECAY;
-extern int opt_SHOWPLANE;
-extern int opt_SLOW_WAR;
-extern int opt_SNEAK_ATTACK;
-extern int opt_SUPER_BARS;
-extern int opt_TECH_POP;
-extern int opt_TRADESHIPS;
-extern int opt_TREATIES;
-extern int opt_UPDATESCHED;
+extern char dflt_econfig[];
/* Game parameters, can be set in econfig */
-extern s_char *datadir;
-extern s_char *infodir;
-extern s_char *loginport;
-extern s_char *privname;
-extern s_char *privlog;
-extern int WORLD_X;
-extern int WORLD_Y;
-extern int update_policy;
-extern int etu_per_update;
-extern int s_p_etu;
-extern int adj_update;
-extern int update_window;
-extern s_char *update_times;
-extern int hourslop;
-extern int blitz_time;
-extern int update_demandpolicy;
-extern int update_wantmin;
-extern int update_missed;
-extern s_char *update_demandtimes;
-extern s_char *game_days;
-extern s_char *game_hours;
-extern float btu_build_rate;
-extern int m_m_p_d;
-extern int max_btus;
-extern int max_idle;
-extern int players_at_00;
-extern int at_least_one_100;
-extern double powe_cost;
-extern int War_Cost;
-extern float easy_tech;
-extern float hard_tech;
-extern float start_technology;
-extern float start_happiness;
-extern float start_research;
-extern float start_education;
-extern float level_age_rate;
-extern float tech_log_base;
-extern float ally_factor;
-extern float edu_avg;
-extern float hap_avg;
-extern double edu_cons;
-extern double hap_cons;
-extern int startmob;
-extern float sect_mob_scale;
-extern int sect_mob_max;
-extern int buil_bh;
-extern double buil_bc;
-extern double buil_bt;
-extern int buil_tower_bh;
-extern double buil_tower_bc;
-extern double buil_tower_bt;
-extern float land_mob_scale;
-extern int land_grow_scale;
-extern int land_mob_max;
-extern double money_land;
-extern int morale_base;
-extern float plane_mob_scale;
-extern int plane_grow_scale;
-extern int plane_mob_max;
-extern double money_plane;
-extern float ship_mob_scale;
-extern int ship_grow_scale;
-extern int ship_mob_max;
-extern double money_ship;
-extern int torpedo_damage;
-extern int fort_max_interdiction_range;
-extern int land_max_interdiction_range;
-extern int ship_max_interdiction_range;
-extern double flakscale;
-extern double combat_mob;
-extern double people_damage;
-extern double unit_damage;
-extern double collateral_dam;
-extern double assault_penalty;
-extern float fire_range_factor;
-extern int sect_mob_neg_factor;
-extern double mission_mob_cost;
-extern double uwbrate;
-extern double money_civ;
-extern double money_mil;
-extern double money_res;
-extern double money_uw;
-extern double babyeat;
-extern double bankint;
-extern double eatrate;
-extern double fcrate;
-extern double fgrate;
-extern double obrate;
-extern double decay_per_etu;
-extern double fallout_spread;
-extern float drnuke_const;
-extern int MARK_DELAY;
-extern int TRADE_DELAY;
-extern double maxmult;
-extern double minmult;
-extern double buytax;
-extern double tradetax;
-extern int trade_1_dist;
-extern int trade_2_dist;
-extern int trade_3_dist;
-extern float trade_1;
-extern float trade_2;
-extern float trade_3;
-extern float trade_ally_bonus;
-extern float trade_ally_cut;
-extern int fuel_mult;
-extern int lost_items_timeout;
-extern long last_demand_update;
+#define EMP_CONFIG_H_OUTPUT
+#include "econfig-spec.h"
+#undef EMP_CONFIG_H_OUTPUT
-/* Game parameters that cannot be set in econfig (yet) */
-extern int melt_item_denom[];
-#ifdef START_UNITS
-int start_unit_type[];
-#endif
+extern char *configdir;
+extern char *builtindir;
+extern char *gamedir;
+extern char *infodir;
+extern char *schedulefil;
+
+extern char motdfil[];
+extern char downfil[];
+extern char annfil[];
+extern char teldir[];
-/* Variables that get values derived from econfig */
-extern s_char *upfil;
-extern s_char *downfil;
-extern s_char *disablefil;
-extern s_char *telfil;
-extern s_char *annfil;
-extern s_char *commfil;
-extern s_char *banfil;
-extern s_char *authfil;
-extern s_char *timestampfil;
+enum {
+ KM_ALLOC = 1, /* memory allocated */
+ KM_INTERNAL = 2, /* not to be disclosed to players */
+ KM_OPTION = 4 /* historically an option */
+};
+
+enum {
+ UPD_DEMAND_NONE, /* no demand updates */
+ UPD_DEMAND_SCHED, /* scheduled updates are demand updates */
+ UPD_DEMAND_ASYNC, /* zdone triggers unscheduled update */
+};
struct keymatch {
- s_char *km_key; /* the key */
- void (*km_func)(struct keymatch * kp, s_char **av);
- /* the function to call if matches */
- caddr_t km_data; /* associated data */
+ char *km_key; /* the key */
+ nsc_type km_type; /* type of associated data */
+ void *km_data; /* pointer to associated data */
int km_flags; /* useful flags */
-#define KM_ALLOC 0x01 /* memory allocated */
- s_char *km_comment; /* Comment (hopefully useful) */
+ char *km_comment; /* Comment (hopefully useful) */
};
extern struct keymatch configkeys[];
-#endif /* _OPTLIST_H_ */
+#endif