/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#ifndef PATH_H
#define PATH_H
-#include "misc.h"
-#include "sect.h"
-#include "xy.h"
+#include "types.h"
/* direction indices */
#define DIR_STOP 0
extern void direrr(char *, char *, char *);
extern void pathrange(coord, coord, char *, int, struct range *);
-extern double sector_mcost(struct sctstr *sp, int do_bonus);
+extern double sector_mcost(struct sctstr *, int);
+extern double speed_factor(double, int);
#define MAX_PATH_LEN 1024