/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <time.h>
#include "item.h"
#include "nsc.h"
#include "misc.h"
/* src/server/main.c */
extern void shutdwn(int sig);
-extern void init_server(void);
+extern void init_server(unsigned);
extern void start_server(int);
extern void finish_server(void);
* src/lib/commands/ *.c
*/
extern int check_market(void);
-extern int sendmessage(struct natstr *, struct natstr *, char *, int);
extern void gift(natid, natid, void *, char *);
extern int display_mark(i_type, int);
extern int want_to_abandon(struct sctstr *, i_type, int, struct lndstr *);
int mine(void);
int mission(void);
int mobq(void);
-int mobupdate(void);
int morale(void);
int move(void);
int multifire(void);
int reco(void);
int reje(void);
int rela(void);
+int relo(void);
int repa(void);
int repo(void);
int rese(void);
extern int is_wday_allowed(int, char *);
extern int is_daytime_allowed(int, char *);
extern int gamehours(time_t);
-extern int is_daytime_near(int, char *, int);
-extern int min_to_next_daytime(int, char *);
-/* land.c */
-extern int has_units(coord, coord, natid, struct lndstr *);
-extern int has_units_with_mob(coord, coord, natid);
-extern int adj_units(coord, coord, natid);
-extern int has_helpful_engineer(coord x, coord y, natid cn);
/* log.c */
-extern void loginit(char *);
+extern int loginit(char *);
+extern int logreopen(void);
extern void logerror(char *, ...) ATTRIBUTE((format (printf, 1, 2)));
/* more in misc.h */
/* maps.c */
extern char *BestShipPath(char *, int, int, int, int, int);
extern char *BestAirPath(char *, int, int, int, int);
extern double pathcost(struct sctstr *, char *, int);
+/* rdsched.c */
+extern int read_schedule(char *, time_t[], int, time_t, time_t);
/* res_pop.c */
extern int max_population(float, int, int);
extern int max_pop(float, struct sctstr *);
/* type.c */
extern int sct_typematch(char *);
/* wantupd.c */
-extern void update_policy_check(void);
extern int demand_update_want(int *, int *, int);
+extern int demand_check(void);
extern int demandupdatecheck(void);
-extern int updatetime(time_t *);
-extern void next_update_time(time_t *, time_t *, time_t *);
-extern void next_update_check_time(time_t *, time_t *, time_t *);
-extern int updates_disabled(void);
/* xundump.c */
-extern int xundump(FILE *, char *, int);
+extern int xundump(FILE *, char *, int *, int);
/*
* src/lib/gen/ *.c
extern int mapdist(int, int, int, int);
extern char *effadv(int);
extern int onearg(char *, char *);
-extern int parse(char *, char **, char **, char *, char **);
+extern int parse(char *, char *, char **, char **, char **, char **);
extern int ldround(double, int);
extern int roundintby(int, int);
extern int scthash(int, int, int);
extern struct player *player_next(struct player *);
extern struct player *player_prev(struct player *);
extern struct player *getplayer(natid);
-extern void player_wakeup_all(natid);
-extern void player_wakeup(struct player *);
extern void player_accept(void *);
/* dispatch.c */
extern int dispatch(char *, char *);
/* empmod.c */
/* init_nats.c */
extern int init_nats(void);
+extern int player_set_nstat(struct player *, struct natstr *);
/* login.c */
extern void player_login(void *);
/* nat.c */
extern int roundrange(double);
/* list.c */
extern int shipsatxy(coord, coord, int, int);
-extern int carriersatxy(coord, coord, int, int, natid);
+extern int carriersatxy(coord, coord, natid);
extern int unitsatxy(coord, coord, int, int);
extern int planesatxy(coord, coord, int, int, struct emp_qelem *);
extern int asw_shipsatxy(coord, coord, int, int, struct plnstr *,
struct shiplist **);
extern int num_shipsatxy(coord, coord, int, int);
+extern int has_units(coord, coord, natid, struct lndstr *);
+extern int adj_units(coord, coord, natid);
extern int islist(char *);
/* src/lib/subs/mission.c */
extern char *mission_name(short);
extern int pln_oneway_to_carrier_ok(struct emp_qelem *,
struct emp_qelem *, int);
extern void pln_newlanding(struct emp_qelem *, coord, coord, int);
-extern int can_be_on_ship(int, int);
+extern int could_be_on_ship(struct plnstr *, struct shpstr *);
extern int put_plane_on_ship(struct plnstr *, struct shpstr *);
extern void pln_dropoff(struct emp_qelem *, struct ichrstr *,
coord, coord, void *, int);
extern void pln_mine(struct emp_qelem *list, struct sctstr *sectp);
+extern int pln_capable(struct plnstr *, int, int);
+extern int pln_airbase_ok(struct plnstr *, int, int);
+extern int carrier_planes(struct shpstr *, int);
extern void pln_sel(struct nstr_item *, struct emp_qelem *,
struct sctstr *, int, int, int, int);
extern int pln_arm(struct emp_qelem *, int, char, struct ichrstr *,
extern int pln_mobcost(int, struct plnstr *, int);
extern void pln_put(struct emp_qelem *);
extern void pln_removedupes(struct emp_qelem *, struct emp_qelem *);
-extern int take_plane_off_ship(struct plnstr *, struct shpstr *);
-extern int take_plane_off_land(struct plnstr *, struct lndstr *);
+extern void take_plane_off_ship(struct plnstr *, struct shpstr *);
+extern void take_plane_off_land(struct plnstr *, struct lndstr *);
extern void plane_sweep(struct emp_qelem *, coord, coord);
extern void count_land_planes(struct lndstr *);
extern int count_sect_planes(struct sctstr *);
extern void show_sect_capab(int);
extern void show_item(int);
extern void show_news(int);
+extern void show_updates(int);
/* shpsub.c */
extern void shp_sel(struct nstr_item *, struct emp_qelem *);
extern void shp_nav(struct emp_qelem *, double *, double *, int *, natid);
extern int shp_check_nav(struct sctstr *, struct shpstr *);
extern int sect_has_dock(struct sctstr *);
extern int shp_hardtarget(struct shpstr *);
-extern void shp_view(struct emp_qelem *);
extern int shp_nav_one_sector(struct emp_qelem *, int, natid, int);
extern int shp_missile_defense(coord, coord, natid, int);
extern void shp_missdef(struct shpstr *, natid);
/* material.c */
/* in budg.h */
/* mobility.c */
-extern void mob_sect(int);
-extern void mob_ship(int);
-extern void mob_land(int);
-extern void mob_plane(int);
-extern void update_all_mob(void);
-extern void update_timestamps(time_t offset);
+extern void mob_sect(void);
+extern void mob_ship(void);
+extern void mob_land(void);
+extern void mob_plane(void);
extern void sct_do_upd_mob(struct sctstr *sp);
extern void shp_do_upd_mob(struct shpstr *sp);
extern void lnd_do_upd_mob(struct lndstr *lp);