#ifndef RETREAT_H
#define RETREAT_H
-#define MAX_RETREAT 2 /* Max number of sectors you can retreat */
-#define RET_LEN 10
+#define MAX_RETREAT 2 /* Max number of sectors you can retreat */
+#define RET_LEN 10
/* Retreat conditions */
-#define RET_GROUP 1 /* Whole group retreats */
-#define RET_INJURED 2 /* Retreat when damaged at all */
-#define RET_TORPED 4 /* Retreat when torped */
-#define RET_SONARED 8 /* Retreat when sonared */
-#define RET_HELPLESS 16 /* Retreat when fired upon from beyond range */
-#define RET_BOMBED 32 /* Retreat when bombed */
-#define RET_DCHRGED 64 /* Retreat when depth-charged */
-#define RET_BOARDED 128 /* Retreat when unsuccessfully boarded */
+#define RET_GROUP 1 /* Whole group retreats */
+#define RET_INJURED 2 /* Retreat when damaged at all */
+#define RET_TORPED 4 /* Retreat when torped */
+#define RET_SONARED 8 /* Retreat when sonared */
+#define RET_HELPLESS 16 /* Retreat when fired upon from beyond range */
+#define RET_BOMBED 32 /* Retreat when bombed */
+#define RET_DCHRGED 64 /* Retreat when depth-charged */
+#define RET_BOARDED 128 /* Retreat when unsuccessfully boarded */
#endif