/* end of part matching struct empobj */
short shp_item[I_MAX+1]; /* amount of items on board */
short shp_pstage; /* plague stage */
- short shp_ptime; /* how many etus remain in this stage */
+ short shp_ptime; /* how many ETUs remain in this stage */
short shp_access; /* Last tick mob was updated (MOB_ACCESS) */
char shp_name[MAXSHPNAMLEN]; /* name set with the "name" command */
coord shp_orig_x;