/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* ---
*
* misc.h: Misc client definitions
- *
+ *
* Known contributors to this file:
* Steve McClure, 1998
*/
#define MISC_H
#include <stdio.h>
-#ifdef _WIN32
-#include "sysdep_w32.h"
-#endif
#define MAX(a, b) ((a) >= (b) ? (a) : (b))
#define MIN(a,b) ((a) < (b) ? (a) : (b))
extern int input_fd;
extern int send_eof;
extern FILE *auxfp;
-extern char *SO;
-extern char *SE;
-#ifndef _WIN32
+#ifdef HAVE_CURSES_TERMINFO
void getsose(void);
void putso(void);
void putse(void);
-#endif
+#else /* !HAVE_CURSES_TERMINFO */
+#define getsose() ((void)0)
+#define putso() ((void)0)
+#define putse() ((void)0)
+#endif /* !HAVE_CURSES_TERMINFO */
+
int recvline(int s, char *buf);
int parseid(char *);
int expect(int s, int match, char *buf);
void servercmd(int, char *, int);
void outch(char);
+#ifdef _MSC_VER
+#define pclose _pclose
+#define popen _popen
+#define snprintf _snprintf
+#endif
+
#endif