return RET_SYN;
getsect(tx, ty, &target);
- if (target.sct_own == player->cnum
- || getrel(getnatp(target.sct_own), player->cnum) == ALLIED) {
+ if (relations_with(target.sct_own, player->cnum) == ALLIED) {
/* own or allied sector: cargo drop */
if (ip->i_uid == I_CIVIL && target.sct_own != target.sct_oldown) {
pr("Can't drop civilians into occupied sectors.\n");