/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
pr("Money <M>: $%6ld\n", np->nat_money);
pr("Telegrams <t>: %6d\n", np->nat_tgms);
- if (opt_DEMANDUPDATE)
- pr("Updates missed <U>: %d\n", np->nat_missed);
if (opt_HIDDEN) {
pr("Countries contacted: ");
for (i = 0; i < MAXNOC; i++) {
return RET_SYN;
sect->sct_x = newx;
sect->sct_y = newy;
+ sect->sct_uid = XYOFFSET(newx, newy);
break;
case 'D':
if (!sarg_xy(p, &newx, &newy))
np->nat_level[NAT_HLEV] = farg;
break;
case 'U':
- np->nat_missed = arg;
+ warn_deprecated(op);
break;
default:
pr("huh? (%c)\n", op);