/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2017, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* ntthread.c: Interface from Empire threads to Windows NT threads
- *
+ *
* Known contributors to this file:
* Doug Hay, 1998
* Steve McClure, 1998
- * Ron Koenderink, 2004-2007
+ * Ron Koenderink, 2004-2009
*/
/*
#include <errno.h>
#include <signal.h>
#include <stdio.h>
+#include <stdarg.h>
#include <sys/types.h>
#include <time.h>
-#include <winsock2.h>
-#undef NS_ALL
#include <windows.h>
#include <process.h>
#include "misc.h"
#include "empthread.h"
+#include "file.h"
#include "prototypes.h"
+#include "server.h"
+#include "sys/socket.h"
#define loc_MIN_THREAD_STACK 16384
struct loc_Thread {
/* The thread name, passed in at create time. */
- char szName[17];
+ char *szName;
/* True if this is the main line, and not a real thread. */
BOOL bMainThread;
/* The user data passed in at create time. */
void *pvUserData;
- /* True if this thread has been killed. */
- BOOL bKilled;
-
/* The entry function for the thread. */
void (*pfnEntry) (void *);
* any state:
* nwrite >= 0
* nread >= 0
-
+ *
* if unlocked:
* can_read set
* can_write set
*
*/
struct loc_RWLock {
- char name[17]; /* The thread name, passed in at create time. */
+ char *name; /* The lock name, passed in at create time. */
HANDLE can_read; /* Manual event -- allows read locks */
HANDLE can_write; /* Auto-reset event -- allows write locks */
int nread; /* number of active readers */
/* Global flags. From empth_init parameter. */
static int global_flags;
+static void loc_debug(const char *, ...) ATTRIBUTE((format(printf, 1, 2)));
/************************
* loc_debug
if (pThread) {
if (pThread->hThreadEvent)
CloseHandle(pThread->hThreadEvent);
- memset(pThread, 0, sizeof(*pThread));
+ if (pThread->szName != NULL)
+ free(pThread->szName);
free(pThread);
}
}
empth_t *pThread = TlsGetValue(dwTLSIndex);
- if (pThread->bKilled) {
- if (!pThread->bMainThread) {
- TlsSetValue(dwTLSIndex, NULL);
- loc_FreeThreadInfo(pThread);
- _endthread();
- }
- }
-
hWaitObjects[0] = hThreadMutex;
hWaitObjects[1] = hWaitObject;
* System-Shutdown will initiate a shutdown.
* This is done by calling empth_request_shutdown()
*/
-static BOOL
+static BOOL WINAPI
loc_Exit_Handler(DWORD fdwCtrlType)
{
- switch (fdwCtrlType) {
- case CTRL_C_EVENT:
- case CTRL_CLOSE_EVENT:
- case CTRL_BREAK_EVENT:
- case CTRL_LOGOFF_EVENT:
- case CTRL_SHUTDOWN_EVENT:
- empth_request_shutdown();
- return TRUE;
- default:
- return FALSE;
+ switch (fdwCtrlType) {
+ case CTRL_C_EVENT:
+ case CTRL_CLOSE_EVENT:
+ case CTRL_BREAK_EVENT:
+ case CTRL_LOGOFF_EVENT:
+ case CTRL_SHUTDOWN_EVENT:
+ empth_request_shutdown();
+ return TRUE;
+ default:
+ return FALSE;
}
}
*
* This is the main line of each thread.
* This is really a static local func....
+ * Note: As the POSIX compatibility layer is not thread safe
+ * this function can not open or create any files or sockets until
+ * loc_RunThisThread() is called
*/
static void
empth_threadMain(void *pvData)
{
- time_t now;
-
empth_t *pThread = pvData;
/* Out of here... */
/* Signal that the thread has started. */
SetEvent(hThreadStartEvent);
- /* seed the rand() function */
- time(&now);
- srand(now ^ (unsigned)pThread);
-
/* Switch to this thread context */
loc_RunThisThread(NULL);
/* Manual reset */
hShutdownEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if (!hShutdownEvent) {
- logerror("Failed to create shutdown event %lu", GetLastError());
+ logerror("Failed to create shutdown event %lu", GetLastError());
return 0;
}
- SetConsoleCtrlHandler((PHANDLER_ROUTINE)loc_Exit_Handler, TRUE);
+ SetConsoleCtrlHandler(loc_Exit_Handler, TRUE);
/* Create the global Thread context. */
pThread = malloc(sizeof(*pThread));
}
memset(pThread, 0, sizeof(*pThread));
- strncpy(pThread->szName, "Main", sizeof(pThread->szName) - 1);
+ pThread->szName = strdup("Main");
pThread->ulThreadID = GetCurrentThreadId();
pThread->bMainThread = TRUE;
/* Make this the running thread. */
loc_RunThisThread(NULL);
- logerror("NT pthreads initialized");
return 0;
}
*
* Create a new thread.
*
- * prio - priority, not particularly useful in our context.
* entry - entry point function for thread.
* size - stack size.
* flags - debug control.
* It is also passed to the entry function...
*/
empth_t *
-empth_create(int prio, void (*entry)(void *), int size, int flags,
+empth_create(void (*entry)(void *), int size, int flags,
char *name, void *ud)
{
empth_t *pThread = NULL;
loc_debug("creating new thread %s", name);
+ ef_make_stale();
pThread = malloc(sizeof(*pThread));
if (!pThread) {
}
memset(pThread, 0, sizeof(*pThread));
- strncpy(pThread->szName, name, sizeof(pThread->szName) - 1);
+ pThread->szName = strdup(name);
pThread->pvUserData = ud;
pThread->pfnEntry = entry;
pThread->bMainThread = FALSE;
size = loc_MIN_THREAD_STACK;
pThread->ulThreadID = _beginthread(empth_threadMain, size, pThread);
- if (pThread->ulThreadID == -1) {
+ if (pThread->ulThreadID == 1L || pThread->ulThreadID == 0L) {
logerror("can not create thread: %s: %s", name, strerror(errno));
goto bad;
}
- loc_debug("new thread id is %ld", pThread->ulThreadID);
+ loc_debug("new thread ID is %ld", pThread->ulThreadID);
empth_yield();
return pThread;
- bad:
+bad:
if (pThread) {
loc_FreeThreadInfo(pThread);
}
empth_t *
empth_self(void)
{
- empth_t *pThread = TlsGetValue(dwTLSIndex);
+ return ppvUserData ? TlsGetValue(dwTLSIndex) : NULL;
+}
- return pThread;
+/************************
+ * empth_name
+ */
+char *
+empth_name(empth_t *thread)
+{
+ return thread->szName;
+}
+
+/************************
+ * empth_set_name
+ * Set the thread name
+ */
+void
+empth_set_name(empth_t *thread, char *name)
+{
+ if (thread->szName != NULL)
+ free(thread->szName);
+ thread->szName = strdup(name);
}
/************************
empth_t *pThread = TlsGetValue(dwTLSIndex);
loc_debug("empth_exit");
+ ef_make_stale();
loc_BlockThisThread();
TlsSetValue(dwTLSIndex, NULL);
void
empth_yield(void)
{
+ ef_make_stale();
loc_BlockThisThread();
+ Sleep(0);
loc_RunThisThread(NULL);
}
-/************************
- * empth_terminate
- *
- * Kill off the thread.
- */
-void
-empth_terminate(empth_t *pThread)
-{
- loc_debug("killing thread %s", pThread->szName);
- pThread->bKilled = TRUE;
-
- SetEvent(pThread->hThreadEvent);
-}
-
/************************
* empth_select
*
*
* This would be one of the main functions used within gen\io.c
*/
-void
-empth_select(int fd, int flags)
+int
+empth_select(int fd, int flags, struct timeval *timeout)
{
+ SOCKET sock;
WSAEVENT hEventObject[2];
+ long events;
+ DWORD result, msec;
empth_t *pThread = TlsGetValue(dwTLSIndex);
+ int res;
loc_debug("%s select on %d",
flags == EMPTH_FD_READ ? "read" : "write", fd);
+ ef_make_stale();
loc_BlockThisThread();
hEventObject[0] = WSACreateEvent();
hEventObject[1] = pThread->hThreadEvent;
- if (flags == EMPTH_FD_READ)
- WSAEventSelect(fd, hEventObject[0], FD_READ | FD_ACCEPT | FD_CLOSE);
- else if (flags == EMPTH_FD_WRITE)
- WSAEventSelect(fd, hEventObject[0], FD_WRITE | FD_CLOSE);
- else {
- logerror("bad flag %d passed to empth_select", flags);
- empth_exit();
+ sock = w32_fd2socket(fd);
+ CANT_HAPPEN(sock == (SOCKET)-1);
+
+ events = 0;
+ if (flags & EMPTH_FD_READ)
+ events |= FD_READ | FD_ACCEPT | FD_CLOSE;
+ if (flags & EMPTH_FD_WRITE)
+ events |= FD_WRITE | FD_CLOSE;
+ WSAEventSelect(sock, hEventObject[0], events);
+
+ if (timeout)
+ msec = timeout->tv_sec * 1000L + timeout->tv_usec / 1000L;
+ else
+ msec = WSA_INFINITE;
+ result = WSAWaitForMultipleEvents(2, hEventObject, FALSE, msec, FALSE);
+
+ switch (result) {
+ case WSA_WAIT_EVENT_0:
+ res = 1;
+ break;
+ case WSA_WAIT_EVENT_0 + 1:
+ case WSA_WAIT_TIMEOUT:
+ res = 0;
+ break;
+ case WSA_WAIT_FAILED:
+ w32_set_winsock_errno();
+ res = -1;
+ break;
+ default:
+ CANT_REACH();
+ errno = EINVAL;
+ res = -1;
}
- WSAWaitForMultipleEvents(2, hEventObject, FALSE, WSA_INFINITE, FALSE);
-
- WSAEventSelect(fd, hEventObject[0], 0);
+ WSAEventSelect(sock, hEventObject[0], 0);
WSACloseEvent(hEventObject[0]);
loc_RunThisThread(NULL);
+ return res;
}
/************************
int
empth_sleep(time_t until)
{
+ time_t now;
long lSec;
empth_t *pThread = TlsGetValue(dwTLSIndex);
- int iReturn = 0;
+ DWORD result;
- if ((lSec = until - time(0)) > 0) {
- loc_BlockThisThread();
+ ef_make_stale();
+ loc_BlockThisThread();
+
+ do {
+ now = time(NULL);
+ lSec = until >= now ? until - now : 0;
loc_debug("going to sleep %ld sec", lSec);
+ result = WaitForSingleObject(pThread->hThreadEvent, lSec * 1000L);
+ } while (result != WAIT_TIMEOUT && result != WAIT_OBJECT_0);
- if (WaitForSingleObject(pThread->hThreadEvent, lSec * 1000L) !=
- WAIT_TIMEOUT)
- iReturn = -1;
+ loc_debug("sleep done. Waiting to run.");
+ loc_RunThisThread(NULL);
- loc_debug("sleep done. Waiting to run.");
- loc_RunThisThread(NULL);
- }
- return iReturn;
+ return result == WAIT_TIMEOUT ? 0 : -1;
}
/************************
int
empth_wait_for_signal(void)
{
+ ef_make_stale();
loc_BlockThisThread();
loc_RunThisThread(hShutdownEvent);
- return 0;
+ return SIGTERM;
}
empth_rwlock_t *
return NULL;
memset(rwlock, 0, sizeof(*rwlock));
- strncpy(rwlock->name, name, sizeof(rwlock->name) - 1);
+ rwlock->name = strdup(name);
if ((rwlock->can_read = CreateEvent(NULL, TRUE, TRUE, NULL)) == NULL) {
logerror("rwlock_create: failed to create reader event %s at %s:%d",
- name, __FILE__, __LINE__);
+ name, __FILE__, __LINE__);
+ free(rwlock->name);
free(rwlock);
return NULL;
}
if ((rwlock->can_write = CreateEvent(NULL, FALSE, TRUE, NULL)) == NULL) {
logerror("rwlock_create: failed to create writer event %s at %s:%d",
- name, __FILE__, __LINE__);
+ name, __FILE__, __LINE__);
+ free(rwlock->name);
CloseHandle(rwlock->can_read);
free(rwlock);
return NULL;
{
if (CANT_HAPPEN(rwlock->nread || rwlock->nwrite))
return;
+ if (rwlock->name != NULL)
+ free(rwlock->name);
CloseHandle(rwlock->can_read);
CloseHandle(rwlock->can_write);
free(rwlock);
void
empth_rwlock_wrlock(empth_rwlock_t *rwlock)
{
+ ef_make_stale();
/* block any new readers */
ResetEvent(rwlock->can_read);
rwlock->nwrite++;
void
empth_rwlock_rdlock(empth_rwlock_t *rwlock)
{
+ ef_make_stale();
loc_BlockThisThread();
loc_RunThisThread(rwlock->can_read);
ResetEvent(rwlock->can_write);
{
if (CANT_HAPPEN(!rwlock->nread && !rwlock->nwrite))
return;
- if (rwlock->nread) { /* holding read lock */
+ if (rwlock->nread) { /* holding read lock */
rwlock->nread--;
if (rwlock->nread == 0)
SetEvent(rwlock->can_write);