* file.c: Empire game data file descriptions.
*
* Known contributors to this file:
- * Markus Armbruster, 2005-2007
+ * Markus Armbruster, 2005-2008
*/
#include <config.h>
SZ((array)), 0, SZ((array)) - 1, SZ((array)) - 1, -1, NULL, NULL
/* Common configuration table flags */
-#define EFF_CFG (EFF_PRIVATE | EFF_MEM | EFF_STATIC)
+#define EFF_CFG (EFF_PRIVATE | EFF_MEM | EFF_STATIC | EFF_SENTINEL)
struct empfile empfile[] = {
/*
{EF_TABLE, "table", NULL, empfile_ca,
ARRAY_TABLE(empfile, EFF_CFG)},
{EF_VERSION, "version", NULL, NULL,
- sizeof(PACKAGE_STRING), 0, version, 0, 0, 1, 1, -1, NULL, NULL},
+ sizeof(PACKAGE_STRING), EFF_STATIC, version, 1, 0, 1, 1, -1,
+ NULL, NULL},
{EF_META, "meta", NULL, mdchr_ca,
PTR_CACHE(mdchr_ca, EFF_CFG)},
/*
* Symbol tables
*
- * These get bogus size, cids and fids here. Fixed up by
+ * These get bogus csize, cids and fids here. Fixed up by
* empfile_init().
*/
#define SYMTAB(type, name, tab) \