+#
+# Empire - A multi-player, client/server Internet based war game.
+# Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+# Ken Stevens, Steve McClure, Markus Armbruster
+#
+# Empire is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see <http://www.gnu.org/licenses/>.
+#
+# ---
+#
+# See files README, COPYING and CREDITS in the root of the source
+# tree for related information and legal notices. It is expected
+# that future projects/authors will amend these files as needed.
+#
+# ---
+#
+# infra.config: Infrastructure characteristics
+#
+# Known contributors to this file:
+# Markus Armbruster, 2006-2011
+#
+# Derived from sect.c; known contributors:
+# Dave Pare, 1986
+# Jeff Bailey
+# Thomas Ruschak, 1992
+# Ken Stevens, 1995
+# Steve McClure, 1998
+#
+
+# Row order is relevant, it must match the compiled-in order defined
+# in sect.h
+
+# Do not edit this file to customize a game! Create your own custom
+# configuration file(s), best next to your econfig, and name them in
+# econfig key custom_tables.
+
config infrastructure
-name lcm hcm dcost mcost
-"road network" 2 2 2 1
-"rail network" 1 1 1 1
-"defense factor" 1 1 1 1
+name lcm hcm dcost mcost enab
+"road network" 2 2 2 1 1
+"rail network" 1 1 1 1 1
+"defense factor" 1 1 1 1 0
/config