]> git.pond.sub.org Git - empserver/blobdiff - src/lib/subs/detonate.c
Simplify detonate() for nukes falling on water
[empserver] / src / lib / subs / detonate.c
index 4c58387ef4059ff4e2427681e2eb38a8666327e4..d695917f86c2c30de8a187e0686f6cdf341ddbcd 100644 (file)
@@ -1,6 +1,6 @@
 /*
  *  Empire - A multi-player, client/server Internet based war game.
- *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ *  Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
  *                           Ken Stevens, Steve McClure
  *
  *  This program is free software; you can redistribute it and/or modify
  *
  *  ---
  *
- *  See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
- *  related information and legal notices. It is expected that any future
- *  projects/authors will amend these files as needed.
+ *  See files README, COPYING and CREDITS in the root of the source
+ *  tree for related information and legal notices.  It is expected
+ *  that future projects/authors will amend these files as needed.
  *
  *  ---
  *
  *  detonate.c: Detonate a nuclear device in a sector.
- * 
+ *
  *  Known contributors to this file:
  *     Steve McClure, 1998-2000
+ *     Markus Armbruster, 2004-2009
  */
 
-#include "misc.h"
-#include "player.h"
-#include "xy.h"
-#include "nat.h"
+#include <config.h>
+
 #include "file.h"
-#include "sect.h"
-#include "nuke.h"
-#include "ship.h"
 #include "land.h"
+#include "lost.h"
+#include "misc.h"
+#include "nat.h"
 #include "news.h"
-#include "plane.h"
 #include "nsc.h"
-#include "var.h"
+#include "nuke.h"
 #include "optlist.h"
+#include "plane.h"
+#include "player.h"
 #include "prototypes.h"
+#include "sect.h"
+#include "ship.h"
+#include "xy.h"
 
-void kaboom(int x, int y, int rad, natid cn);
+static void kaboom(int x, int y, int rad, natid cn);
 
 int
-detonate(struct plnstr *pp, int x, int y)
+detonate(struct nukstr *np, coord x, coord y, int airburst)
 {
-       int     nuketype = pp->pln_nuketype;
-       natid   bombown = pp->pln_own;
-       int     airburst = (pp->pln_flags & PLN_AIRBURST);
-       struct  nchrstr *ncp;
-       struct  plnstr plane;
-       struct  sctstr sect;
-       struct  shpstr ship;
-       struct  lndstr land;
-       struct  nukstr nuke;
-       s_char  *bp;
-       s_char  buf[128];
-       s_char  buf2[128];
-       natid   own;
-       int     type;
-       int     damage;
-       int     fallout;
-       int     rad;
-       struct  nstr_sect ns;
-       struct  nstr_item ni;
-       int     issea = 0;
-       int     retval;
+    int nuketype = np->nuk_type;
+    natid bombown = np->nuk_own;
+    struct nchrstr *ncp;
+    struct plnstr plane;
+    struct sctstr sect;
+    struct shpstr ship;
+    struct lndstr land;
+    struct nukstr nuke;
+    char *bp;
+    char buf[128];
+    char buf2[128];
+    natid own;
+    int type;
+    int damage;
+    int fallout;
+    int rad;
+    struct nstr_sect ns;
+    struct nstr_item ni;
 
-       pp->pln_nuketype = -1;
-       getsect(x,y,&sect);
-       if (sect.sct_type == SCT_WATER)
-               issea = 1;
-       ncp = &nchr[nuketype];
-       kaboom(x, y, ncp->n_blast, bombown);
-       rad = ncp->n_blast;
-       if (!airburst)
-               rad = rad * 2 / 3;
-       snxtsct_dist(&ns, x, y, rad);
-       while (nxtsct(&ns, &sect)) {
-           /* Nukes falling on water affect only 1 sector */
-           if ((sect.sct_x != x) && issea)
-               continue;
-           if ((sect.sct_y != y) && issea)
-               continue;
-           own = sect.sct_own;
-           type = sect.sct_type;
-           if ((damage = nukedamage(ncp, ns.curdist, airburst)) <= 0)
-               continue;
-           if (type == SCT_SANCT) {
-               mpr(bombown,"bounced off %s\n", xyas(ns.x, ns.y, bombown));
-               if(own != 0)
-                   mpr(own, "%s nuclear device bounced off %s\n",
-                       cname(bombown), xyas(ns.x, ns.y, bombown));
-               nreport(bombown, N_NUKE, own, 1);
-               continue;
-           }
-           if (opt_FALLOUT)
-               fallout = getvar(V_FALLOUT,(s_char *)&sect,EF_SECTOR);
-           sect_damage(&sect, damage, 0);
-           if (sect.sct_x == x && sect.sct_y == y)
-               retval = damage;
-           if (opt_FALLOUT) {
-               if (opt_NEUTRON && (ncp->n_flags & N_NEUT))
-                   fallout += damage*30;
-               else
-                   fallout += damage*3;
-               putvar(V_FALLOUT,fallout,(s_char *)&sect,EF_SECTOR);
-           }
-           if (damage > 100) {
-               makelost(EF_SECTOR, sect.sct_own, 0, sect.sct_x, sect.sct_y);
-               sect.sct_oldown = 0;
-               sect.sct_own = 0;
-               if (type == SCT_WATER || type == SCT_BSPAN ||
-                   type == SCT_BTOWER) {
-                   bp = "left nothing but water in %s\n";
-                   if (type != SCT_WATER) {
-                       sect.sct_newtype = SCT_WATER;
-                       sect.sct_type = SCT_WATER;
-                   }
-               } else {
-                   sect.sct_newtype = SCT_WASTE;
-                   sect.sct_type = SCT_WASTE;
-                   bp = "turned %s into a radioactive wasteland\n";
+    mpr(bombown, "Releasing RV's for %s detonation...\n",
+       airburst ? "airburst" : "groundburst");
+
+    getsect(x, y, &sect);
+    ncp = &nchr[nuketype];
+    kaboom(x, y, ncp->n_blast, bombown);
+    rad = ncp->n_blast;
+    if (!airburst)
+       rad = rad * 2 / 3;
+    if (sect.sct_type == SCT_WATER)
+       rad = 0;     /* Nukes falling on water affect only 1 sector */
+    np->nuk_effic = 0;
+    putnuke(np->nuk_uid, np);
+
+    snxtsct_dist(&ns, x, y, rad);
+    while (nxtsct(&ns, &sect)) {
+       own = sect.sct_own;
+       type = sect.sct_type;
+       if ((damage = nukedamage(ncp, ns.curdist, airburst)) <= 0)
+           continue;
+       if (type == SCT_SANCT) {
+           mpr(bombown, "bounced off %s\n", xyas(ns.x, ns.y, bombown));
+           mpr(own, "%s nuclear device bounced off %s\n",
+               cname(bombown), xyas(ns.x, ns.y, bombown));
+           nreport(bombown, N_NUKE, own, 1);
+           continue;
+       }
+       sect_damage(&sect, damage);
+       if (opt_FALLOUT) {
+           fallout = sect.sct_fallout;
+           if (ncp->n_flags & N_NEUT)
+               fallout += damage * 30;
+           else
+               fallout += damage * 3;
+           sect.sct_fallout = MIN(fallout, FALLOUT_MAX);
+       }
+       if (damage > 100) {
+           sect.sct_oldown = 0;
+           sect.sct_own = 0;
+           if (type == SCT_WATER || type == SCT_BSPAN ||
+               type == SCT_BTOWER) {
+               bp = "left nothing but water in %s\n";
+               if (type != SCT_WATER) {
+                   sect.sct_newtype = SCT_WATER;
+                   sect.sct_type = SCT_WATER;
                }
            } else {
-               sprintf(buf, "did %d%%%% damage in %%s\n", damage);
-               bp = buf;
-           }
-           if ((type == SCT_CAPIT || type == SCT_MOUNT) && damage >= 100)
-               caploss(&sect, own, "\n%s lost its capital!\n\n");
-           (void) putsect(&sect);
-           if (type != SCT_WATER)
-               nreport(bombown, N_NUKE, own, 1);
-           mpr(bombown,bp, xyas(ns.x, ns.y, bombown));
-           if (own != bombown && own != 0) {
-               (void) sprintf(buf2, bp, xyas(ns.x, ns.y, own));
-               mpr(own, "%s nuclear device %s\n",
-                   cname(bombown), buf2);
+               sect.sct_newtype = SCT_WASTE;
+               sect.sct_type = SCT_WASTE;
+               bp = "turned %s into a radioactive wasteland\n";
            }
+       } else {
+           sprintf(buf, "did %d%%%% damage in %%s\n", damage);
+           bp = buf;
        }
-       snxtitem_dist(&ni, EF_PLANE, x, y, rad);
-       while (nxtitem(&ni, (caddr_t)&plane)) {
-               /* Nukes falling on water affect only 1 sector */
-               if ((plane.pln_x != x) && issea)
-                       continue;
-               if ((plane.pln_y != y) && issea)
-                       continue;
-               if ((own = plane.pln_own) == 0)
-                       continue;
-               if ((plane.pln_flags & PLN_LAUNCHED) && (airburst != 2))
-                       continue;
-               damage = nukedamage(ncp, ni.curdist, airburst) - plane.pln_harden;
-               if (damage <= 0)
-                       continue;
-               if (plane.pln_ship >= 0) {
-                 /* Are we on a sub? */
-                 getship(plane.pln_ship, &ship);
-
-                 if (mchr[(int)ship.shp_type].m_flags & M_SUB) {
-                   struct sctstr       sect1;
-                   
-                   /* Should we damage this sub? */
-                   getsect(ship.shp_x,ship.shp_y,&sect1);
-                   
-                   if (sect1.sct_type == SCT_BSPAN ||
-                       sect1.sct_type == SCT_BTOWER ||
-                       sect1.sct_type == SCT_WATER) {
-                     /* Ok, we're not in a harbor or trapped
-                        inland.  Now, did we get pasted
-                        directly? */
-                     if (ship.shp_x != x || ship.shp_y != y) {
-                       /* Nope, so don't mess with it */
-                       continue;
-                     }
-                   }
-                 }
-               }
-               planedamage(&plane, damage);
-               if (own == bombown) {
-                       mpr(bombown,"%s at %s reports %d%% damage\n",
-                           prplane(&plane),
-                           xyas(plane.pln_x, plane.pln_y, own),
-                           damage);
-               } else {
-                       if(own != 0)
-                       mpr(own,
-                           "%s nuclear device did %d%% damage to %s at %s\n",
-                           cname(bombown), damage,
-                           prplane(&plane),
-                           xyas(plane.pln_x, plane.pln_y, own));
-               }
-               putplane(ni.cur, &plane);
+       (void)putsect(&sect);
+       if (type != SCT_WATER)
+           nreport(bombown, N_NUKE, own, 1);
+       mpr(bombown, bp, xyas(ns.x, ns.y, bombown));
+       if (own != bombown && own != 0) {
+           (void)sprintf(buf2, bp, xyas(ns.x, ns.y, own));
+           mpr(own, "%s nuclear device %s\n", cname(bombown), buf2);
        }
-       snxtitem_dist(&ni, EF_LAND, x, y, rad);
-       while (nxtitem(&ni, (caddr_t)&land)) {
-               /* Nukes falling on water affect only 1 sector */
-               if ((land.lnd_x != x) && issea)
-                       continue;
-               if ((land.lnd_y != y) && issea)
-                       continue;
-               if ((own = land.lnd_own) == 0)
-                       continue;
-               if ((damage = nukedamage(ncp, ni.curdist, airburst)) <= 0)
-                       continue;
+    }
+
+    snxtitem_dist(&ni, EF_PLANE, x, y, rad);
+    while (nxtitem(&ni, &plane)) {
+       if ((own = plane.pln_own) == 0)
+           continue;
+       if (plane.pln_flags & PLN_LAUNCHED)
+           continue;
+       damage = nukedamage(ncp, ni.curdist, airburst) - plane.pln_harden;
+       if (damage <= 0)
+           continue;
+       if (plane.pln_ship >= 0) {
+           /* Are we on a sub? */
+           getship(plane.pln_ship, &ship);
+
+           if (mchr[(int)ship.shp_type].m_flags & M_SUB) {
+               struct sctstr sect1;
 
-               if (land.lnd_ship >= 0) {
-                 /* Are we on a sub? */
-                 getship(land.lnd_ship, &ship);
+               /* Should we damage this sub? */
+               getsect(ship.shp_x, ship.shp_y, &sect1);
 
-                 if (mchr[(int)ship.shp_type].m_flags & M_SUB) {
-                   struct sctstr       sect1;
-                   
-                   /* Should we damage this sub? */
-                   getsect(ship.shp_x,ship.shp_y,&sect1);
-                   
-                   if (sect1.sct_type == SCT_BSPAN ||
-                       sect1.sct_type == SCT_BTOWER ||
-                       sect1.sct_type == SCT_WATER) {
-                     /* Ok, we're not in a harbor or trapped
-                        inland.  Now, did we get pasted
-                        directly? */
-                     if (ship.shp_x != x || ship.shp_y != y) {
+               if (sect1.sct_type == SCT_BSPAN ||
+                   sect1.sct_type == SCT_BTOWER ||
+                   sect1.sct_type == SCT_WATER) {
+                   /* Ok, we're not in a harbor or trapped
+                      inland.  Now, did we get pasted
+                      directly? */
+                   if (ship.shp_x != x || ship.shp_y != y) {
                        /* Nope, so don't mess with it */
                        continue;
-                     }
                    }
-                 }
-               }
-               land_damage(&land, damage);
-               if (own == bombown) {
-                       mpr(bombown,"%s at %s reports %d%% damage\n",
-                           prland(&land),
-                           xyas(land.lnd_x, land.lnd_y, own), damage);
-               } else {
-                       if(own != 0)
-                               mpr(own, "%s nuclear device did %d%% damage to %s at %s\n",
-                                   cname(bombown), damage,
-                                   prland(&land),
-                                   xyas(land.lnd_x, land.lnd_y, own));
                }
-               putland(land.lnd_uid, &land);
+           }
        }
-       snxtitem_dist(&ni, EF_SHIP, x, y, rad);
-       while (nxtitem(&ni, (caddr_t)&ship)) {
-               /* Nukes falling on water affect only 1 sector */
-               if ((ship.shp_x != x) && issea)
-                       continue;
-               if ((ship.shp_y != y) && issea)
-                       continue;
-               if ((own = ship.shp_own) == 0)
-                       continue;
-               if ((damage = nukedamage(ncp, ni.curdist, airburst)) <= 0)
-                       continue;
-               if (mchr[(int)ship.shp_type].m_flags & M_SUB) {
-                 struct sctstr sect1;
+       planedamage(&plane, damage);
+       if (own == bombown) {
+           mpr(bombown, "%s at %s reports %d%% damage\n",
+               prplane(&plane),
+               xyas(plane.pln_x, plane.pln_y, own), damage);
+       } else {
+           mpr(own, "%s nuclear device did %d%% damage to %s at %s\n",
+               cname(bombown), damage,
+               prplane(&plane), xyas(plane.pln_x, plane.pln_y, own));
+       }
+       putplane(ni.cur, &plane);
+    }
+
+    snxtitem_dist(&ni, EF_LAND, x, y, rad);
+    while (nxtitem(&ni, &land)) {
+       if ((own = land.lnd_own) == 0)
+           continue;
+       if ((damage = nukedamage(ncp, ni.curdist, airburst)) <= 0)
+           continue;
+
+       if (land.lnd_ship >= 0) {
+           /* Are we on a sub? */
+           getship(land.lnd_ship, &ship);
+
+           if (mchr[(int)ship.shp_type].m_flags & M_SUB) {
+               struct sctstr sect1;
 
-                 /* Should we damage this sub? */
-                 getsect(ship.shp_x,ship.shp_y,&sect1);
-                 
-                 if (sect1.sct_type == SCT_BSPAN ||
-                     sect1.sct_type == SCT_BTOWER ||
-                     sect1.sct_type == SCT_WATER) {
+               /* Should we damage this sub? */
+               getsect(ship.shp_x, ship.shp_y, &sect1);
+
+               if (sect1.sct_type == SCT_BSPAN ||
+                   sect1.sct_type == SCT_BTOWER ||
+                   sect1.sct_type == SCT_WATER) {
                    /* Ok, we're not in a harbor or trapped
                       inland.  Now, did we get pasted
                       directly? */
                    if (ship.shp_x != x || ship.shp_y != y) {
-                     /* Nope, so don't mess with it */
-                     continue;
+                       /* Nope, so don't mess with it */
+                       continue;
                    }
-                 }
                }
-               ship_damage(&ship, damage);
-               if (own == bombown) {
-                       mpr(bombown,"%s at %s reports %d%% damage\n",
-                           prship(&ship),
-                           xyas(ship.shp_x, ship.shp_y, own), damage);
-               } else {
-                       if(own != 0)
-                               mpr(own, "%s nuclear device did %d%% damage to %s at %s\n",
-                                   cname(bombown), damage, prship(&ship),
-                                   xyas(ship.shp_x, ship.shp_y, own));
-               }
-               putship(ship.shp_uid, &ship);
+           }
        }
-       snxtitem_dist(&ni, EF_NUKE, x, y, rad);
-       while (nxtitem(&ni, (caddr_t)&nuke)) {
-               /* Nukes falling on water affect only 1 sector */
-               if ((nuke.nuk_x != x) && issea)
-                       continue;
-               if ((nuke.nuk_y != y) && issea)
-                       continue;
-               if ((own = nuke.nuk_own) == 0)
-                       continue;
-               if ((damage = nukedamage(ncp, ni.curdist, airburst)) <= 0)
-                       continue;
-               if (roll(100) >= damage)
-                       continue;
-               makelost(EF_NUKE, nuke.nuk_own, nuke.nuk_uid, nuke.nuk_x, nuke.nuk_y);
-               nuke.nuk_own = 0;
-               if (own == bombown) {
-                       mpr(bombown,"nuclear stockpile #%d at %s destroyed\n",
-                               ni.cur, xyas(nuke.nuk_x, nuke.nuk_y, own));
-               } else {
-                       if(own != 0)
-                       mpr(own, "nuclear stockpile #%d at %s destroyed\n",
-                               ni.cur, xyas(nuke.nuk_x, nuke.nuk_y, own));
+       land_damage(&land, damage);
+       if (own == bombown) {
+           mpr(bombown, "%s at %s reports %d%% damage\n",
+               prland(&land), xyas(land.lnd_x, land.lnd_y, own), damage);
+       } else {
+           mpr(own, "%s nuclear device did %d%% damage to %s at %s\n",
+               cname(bombown), damage,
+               prland(&land), xyas(land.lnd_x, land.lnd_y, own));
+       }
+       putland(land.lnd_uid, &land);
+    }
+
+    snxtitem_dist(&ni, EF_SHIP, x, y, rad);
+    while (nxtitem(&ni, &ship)) {
+       if ((own = ship.shp_own) == 0)
+           continue;
+       if ((damage = nukedamage(ncp, ni.curdist, airburst)) <= 0)
+           continue;
+       if (mchr[(int)ship.shp_type].m_flags & M_SUB) {
+           struct sctstr sect1;
+
+           /* Should we damage this sub? */
+           getsect(ship.shp_x, ship.shp_y, &sect1);
+
+           if (sect1.sct_type == SCT_BSPAN ||
+               sect1.sct_type == SCT_BTOWER ||
+               sect1.sct_type == SCT_WATER) {
+               /* Ok, we're not in a harbor or trapped
+                  inland.  Now, did we get pasted
+                  directly? */
+               if (ship.shp_x != x || ship.shp_y != y) {
+                   /* Nope, so don't mess with it */
+                   continue;
                }
-               putnuke(ni.cur, &nuke);
+           }
        }
-       return retval;
+       ship_damage(&ship, damage);
+       if (own == bombown) {
+           mpr(bombown, "%s at %s reports %d%% damage\n",
+               prship(&ship), xyas(ship.shp_x, ship.shp_y, own), damage);
+       } else {
+           mpr(own, "%s nuclear device did %d%% damage to %s at %s\n",
+               cname(bombown), damage, prship(&ship),
+               xyas(ship.shp_x, ship.shp_y, own));
+       }
+       putship(ship.shp_uid, &ship);
+    }
+
+    snxtitem_dist(&ni, EF_NUKE, x, y, rad);
+    while (nxtitem(&ni, &nuke)) {
+       if ((own = nuke.nuk_own) == 0)
+           continue;
+       if ((damage = nukedamage(ncp, ni.curdist, airburst)) <= 0)
+           continue;
+       if (roll(100) >= damage)
+           continue;
+       nuke.nuk_effic = 0;
+       if (own == bombown) {
+           mpr(bombown, "%s at %s destroyed\n",
+               prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, own));
+       } else {
+           mpr(own, "%s at %s destroyed\n",
+               prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, own));
+       }
+       putnuke(ni.cur, &nuke);
+    }
+
+    return nukedamage(ncp, 0, airburst);
 }
 
 
 /*
  * silly to be sure.
  */
-void
+static void
 kaboom(int x, int y, int rad, natid cn)
 {
-       mpr(cn,"\n\nK A B ");
-       while (rad-- > 0)
-               mpr(cn,"O O ");
-       mpr(cn,"M ! in %s\n\n", xyas(x, y, cn));
+    mpr(cn, "\n\nK A B O O ");
+    while (rad-- > 1)
+       mpr(cn, "O O ");
+    mpr(cn, "M ! in %s\n\n", xyas(x, y, cn));
 }