coord ally;
int first = 1;
char mess[128];
- int rel;
*minmobp = 9876.0;
*maxmobp = -9876.0;
lnd_stays(actor, "has no mil on it to guide it", llp);
continue;
}
- rel = getrel(getnatp(sect.sct_own), actor);
- if (sect.sct_own != land.lnd_own && rel != ALLIED &&
+ if (sect.sct_own != land.lnd_own &&
+ getrel(getnatp(sect.sct_own), actor) != ALLIED &&
!(lchr[(int)llp->unit.land.lnd_type].l_flags & L_SPY) &&
sect.sct_own) {
sprintf(mess, "has been kidnapped by %s", cname(sect.sct_own));