/* Conjure up 1f to make life easier for the player */
manna = vec[I_FOOD] = 1;
}
- if (vec[I_FOOD] < needed && sp->sct_own == sp->sct_oldown) {
- /* steal food from warehouses, headquarters,
- supply ships in port, or supply units */
- vec[I_FOOD] = supply_commod(sp->sct_own,
- sp->sct_x, sp->sct_y,
- I_FOOD, needed);
- }
}
starved = feed_people(vec, etu);
if (starved > 0) {