/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
*
* ---
*
- * w32misc.h: POSIX emulation for WIN32
- * Stuff that can not be put in the equivalent include files
- *
+ * w32misc.h: POSIX emulation for WIN32, miscellaneous stuff
+ *
* Known contributors to this file:
* Ron Koenderink, 2007
*/
+/*
+ * Stuff that cannot be put in the "correct" include files. More of
+ * that in unistd.h.
+ */
+
#ifndef W32MISC_H
#define W32MISC_H
+#include <stddef.h>
+
#ifdef _MSC_VER
/* integral mismatch, due to misuse of sector short */
#pragma warning (disable : 4761 )
-/* string.h */
+/* strings.h */
#define strncasecmp(s1, s2, s3) _strnicmp((s1), (s2), (s3))
#endif /* _MSC_VER */
+/* errno.h */
+#define EWOULDBLOCK EAGAIN
+
+/* fcntl.h */
+#ifdef _MSC_VER
+#define O_ACCMODE (_O_RDONLY|_O_WRONLY|_O_RDWR)
+#endif
+
/* stdio.h */
-#define vsnprintf _vsnprintf
+#ifdef _MSC_VER
#define snprintf _snprintf
+#define vsnprintf _vsnprintf
+#endif
/* stdlib.h */
-#define random rand
-#define srandom srand
+#define initstate(seed, state, size) \
+ __initstate((seed), (state), (size))
+#define setstate(state) __setstate((state))
+#define srandom(seed) __srandom((seed))
+#define random() __random()
-/* sys/types.h */
-typedef int mode_t;
-typedef long off_t;
-typedef int pid_t;
-typedef long ssize_t;
+extern char *__initstate(unsigned seed, char *state, size_t size);
+extern long __random(void);
+extern char *__setstate(char *state);
+extern void __srandom(unsigned seed);
/* time.h */
struct tm;
extern char *strptime(const char *buf, const char *fmt, struct tm *tm);
+
#endif /* W32MISC_H */