Play#0 output Play#0 6 0 640
Play#0 input edit l 3,7 o 99
Play#0 command edit
- Play#0 output Play#0 1 Owner of 3,7 changed from 98 (#98) to 98 (#98).
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,7 O 0
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,7 O 99
Play#0 command edit
- Play#0 output Play#0 1 Old owner of 3,7 changed from 98 (#98) to 98 (#98).
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,7 X 0
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,7 X -1
Play#0 command edit
- Play#0 output Play#0 1 Che target of 1,7 changed from POGO (#0) to POGO (#0).
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,7 X 98
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,7 X 99
Play#0 command edit
- Play#0 output Play#0 1 Che target of 3,7 changed from 98 (#98) to 98 (#98).
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,7 o 2
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 7,1 m 128
Play#0 command edit
- Play#0 output Play#0 1 Mobility of 7,1 changed from 0 to 128
+ Play#0 output Play#0 1 Mobility of 7,1 changed from 0 to 127
Play#0 output Play#0 6 0 640
Play#0 input setsect mo 1,3 -2147483648
Play#0 command setsector
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 l 0
Play#0 command edit
- Play#0 output Play#0 1 Loyalty of 1,1 changed from 0 to 0%
+ Play#0 output Play#0 1 Loyalty of 1,1 changed from 0 to 0
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 l -1
Play#0 command edit
- Play#0 output Play#0 1 Loyalty of 3,1 changed from 0 to 0%
+ Play#0 output Play#0 1 Loyalty of 3,1 changed from 0 to 0
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 l 127
Play#0 command edit
- Play#0 output Play#0 1 Loyalty of 5,1 changed from 0 to 127%
+ Play#0 output Play#0 1 Loyalty of 5,1 changed from 0 to 127
Play#0 output Play#0 6 0 640
Play#0 input edit l 7,1 l 128
Play#0 command edit
- Play#0 output Play#0 1 Loyalty of 7,1 changed from 0 to 127%
+ Play#0 output Play#0 1 Loyalty of 7,1 changed from 0 to 127
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 x 0
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 p 0
Play#0 command edit
- Play#0 output Play#0 1 Plague stage of 1,1 changed from 0 to 0%
+ Play#0 output Play#0 1 Plague stage of 1,1 changed from 0 to 0
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 p -1
Play#0 command edit
- Play#0 output Play#0 1 Plague stage of 3,1 changed from 0 to 0%
+ Play#0 output Play#0 1 Plague stage of 3,1 changed from 0 to 0
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 p 4
Play#0 command edit
- Play#0 output Play#0 1 Plague stage of 5,1 changed from 0 to 4%
+ Play#0 output Play#0 1 Plague stage of 5,1 changed from 0 to 4
Play#0 output Play#0 6 0 640
Play#0 input edit l 7,1 p 5
Play#0 command edit
- Play#0 output Play#0 1 Plague stage of 7,1 changed from 0 to 4%
+ Play#0 output Play#0 1 Plague stage of 7,1 changed from 0 to 4
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 t 0
Play#0 command edit
- Play#0 output Play#0 1 Plague time of 1,1 changed from 0 to 0%
+ Play#0 output Play#0 1 Plague time of 1,1 changed from 0 to 0
Play#0 output Play#0 6 0 640
Play#0 input edit l 3,1 t -1
Play#0 command edit
- Play#0 output Play#0 1 Plague time of 3,1 changed from 0 to 0%
+ Play#0 output Play#0 1 Plague time of 3,1 changed from 0 to 0
Play#0 output Play#0 6 0 640
Play#0 input edit l 5,1 t 32767
Play#0 command edit
- Play#0 output Play#0 1 Plague time of 5,1 changed from 0 to 255%
+ Play#0 output Play#0 1 Plague time of 5,1 changed from 0 to 32767
Play#0 output Play#0 6 0 640
Play#0 input edit l 7,1 t 32768
Play#0 command edit
- Play#0 output Play#0 1 Plague time of 7,1 changed from 0 to 255%
+ Play#0 output Play#0 1 Plague time of 7,1 changed from 0 to 32767
Play#0 output Play#0 6 0 640
Play#0 input edit l 1,1 F 0
Play#0 command edit
Play#0 output Play#0 1 Mines <M>: 0
Play#0 output Play#0 1 Road % <R>: 0 Rail % <r>: 0 Defense % <d>: 0
Play#0 output Play#0 6 0 640
+ Play#0 input edit l 5,5
+ Play#0 command edit
+ Play#0 output Play#0 1 Location <L>: 5,5 Distribution sector <D>: 5,5
+ Play#0 output Play#0 1 Designation <s>: - New designation <S>: -
+ Play#0 output Play#0 1 own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail
+ Play#0 output Play#0 1 o O e m i g f c u w l x X p t F a
+ Play#0 output Play#0 1 1 1 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 Mines <M>: 0
+ Play#0 output Play#0 1 Road % <R>: 0 Rail % <r>: 0 Defense % <d>: 0
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input
+ Play#0 output Play#0 1 Location <L>: 5,5 Distribution sector <D>: 5,5
+ Play#0 output Play#0 1 Designation <s>: - New designation <S>: -
+ Play#0 output Play#0 1 own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail
+ Play#0 output Play#0 1 o O e m i g f c u w l x X p t F a
+ Play#0 output Play#0 1 1 1 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 Mines <M>: 0
+ Play#0 output Play#0 1 Road % <R>: 0 Rail % <r>: 0 Defense % <d>: 0
+ Play#0 output Play#0 6 0 640
+ Play#0 input
+ Play#0 output Play#0 6 0 640
Play#0 input give l 2,6 -2147483648
Play#0 command give
- Play#0 output Play#0 1 -2147483648 light products in 2,6
+ Play#0 output Play#0 1 Only 0 given in 2,6
+ Play#0 output Play#0 1 0 light products in 2,6
Play#0 output Play#0 6 0 640
Play#0 input give c 4:8,6 1
Play#0 command give
Play#0 output Play#0 6 0 640
Play#0 input give c 6,6 2147483647
Play#0 command give
- Play#0 output Play#0 1 -2147483647 civilians in 6,6
+ Play#0 output Play#0 1 Only 9997 given in 6,6
+ Play#0 output Play#0 1 9999 civilians in 6,6
Play#0 output Play#0 6 0 640
Play#0 input give c 8,6 -1
Play#0 command give
Play#0 output Play#0 6 0 640
Play#0 input edit s 0 O -1
Play#0 command edit
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit s 1 O 98
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit s 1 O 99
Play#0 command edit
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit s 2 O 2
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit p 0 O -1
Play#0 command edit
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit p 1 O 98
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit p 1 O 99
Play#0 command edit
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit p 2 O 2
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit u 0 O -1
Play#0 command edit
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit u 1 O 98
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit u 1 O 99
Play#0 command edit
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit u 2 O 2
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit p 2 s -1 s 9999
Play#0 command edit
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit p 3 s 3
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit u 2 S -1 S 9999
Play#0 command edit
+ Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
Play#0 output Play#0 6 0 640
Play#0 input edit u 3 S 3
Play#0 command edit
Play#0 output Play#0 1 c m u f s g p i d o l h r
Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 6 0 640
+ Play#0 input edit s 0
+ Play#0 command edit
+ Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0)
+ Play#0 output Play#0 1 UID <U>: 0
+ Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
+ Play#0 output Play#0 1 Tech <T>: 100 Efficiency <E>: 0
+ Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
+ Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
+ Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
+ Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
+ Play#0 output Play#0 1 c m u f s g p i d o l h r
+ Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input R n
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input R ""
+ Play#0 output Play#0 4 %c xxxxx -- thing value :
+ Play#0 input
+ Play#0 output Play#0 1 POGO (#0) cs cargo ship (#0)
+ Play#0 output Play#0 1 UID <U>: 0
+ Play#0 output Play#0 1 Owner <O>: 0 Location <L>: 1,-1
+ Play#0 output Play#0 1 Tech <T>: 100 Efficiency <E>: 0
+ Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
+ Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
+ Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
+ Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
+ Play#0 output Play#0 1 c m u f s g p i d o l h r
+ Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 6 0 640
Play#0 input edit p 0
Play#0 command edit
+ Play#0 output Play#0 1 POGO (#0) f1 Sopwith Camel #0
Play#0 output Play#0 1 UID <U>: 0 Owner <O>: 0 Location <l>: 1,-1
Play#0 output Play#0 1 Efficiency <e>: 0 Mobility <m>: 0
Play#0 output Play#0 1 Tech <t>: 100 Wing <w>:
Play#0 input y -1
Play#0 output Play#0 4 %c xxxxx -- thing value :
Play#0 input
+ Play#0 output Play#0 1 POGO (#0) f1 Sopwith Camel #0
Play#0 output Play#0 1 UID <U>: 0 Owner <O>: 0 Location <l>: 1,-1
Play#0 output Play#0 1 Efficiency <e>: 0 Mobility <m>: 2
Play#0 output Play#0 1 Tech <t>: 100 Wing <w>:
Play#0 output Play#0 6 0 640
Play#0 input edit u 0
Play#0 command edit
+ Play#0 output Play#0 1 POGO (#0) sup supply #0
Play#0 output Play#0 1 UID <U>: 0
Play#0 output Play#0 1 Owner <O>: 0
Play#0 output Play#0 1 Location <L>: 1,-1
Play#0 input Y -1
Play#0 output Play#0 4 %c xxxxx -- thing value :
Play#0 input
+ Play#0 output Play#0 1 POGO (#0) sup supply #0
Play#0 output Play#0 1 UID <U>: 0
Play#0 output Play#0 1 Owner <O>: 0
Play#0 output Play#0 1 Location <L>: 1,-1
Play#0 output Play#0 6 0 640
Play#0 input edit c 4 b 641
Play#0 command edit
- Play#0 output Play#0 1 BTU's changed from 0 to 641
+ Play#0 output Play#0 1 BTU's changed from 0 to 640
Play#0 output Play#0 6 0 640
Play#0 input edit c 1 m 0
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit c 2 m -1
Play#0 command edit
- Play#0 output Play#0 1 Military reserves changed from 0 to -1
+ Play#0 output Play#0 1 Military reserves changed from 0 to 0
Play#0 output Play#0 6 0 640
Play#0 input edit c 3 m 2147483647
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit c 3 T -1
Play#0 command edit
- Play#0 output Play#0 1 Tech changed from 0.00 to -1.00.
+ Play#0 output Play#0 1 Tech changed from 0.00 to 0.00.
Play#0 output Play#0 6 0 640
Play#0 input edit c 1 R 3.14
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit c 3 R -1
Play#0 command edit
- Play#0 output Play#0 1 Research changed from 0.00 to -1.00.
+ Play#0 output Play#0 1 Research changed from 0.00 to 0.00.
Play#0 output Play#0 6 0 640
Play#0 input edit c 1 E 3.14
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit c 3 E -1
Play#0 command edit
- Play#0 output Play#0 1 Education changed from 0.00 to -1.00.
+ Play#0 output Play#0 1 Education changed from 0.00 to 0.00.
Play#0 output Play#0 6 0 640
Play#0 input edit c 1 H 3.14
Play#0 command edit
Play#0 output Play#0 6 0 640
Play#0 input edit c 3 H -1
Play#0 command edit
- Play#0 output Play#0 1 Happiness changed from 0.00 to -1.00.
+ Play#0 output Play#0 1 Happiness changed from 0.00 to 0.00.
Play#0 output Play#0 6 0 640
Play#0 input edit c 1 n POGO
Play#0 command edit
Play#0 output Play#0 1 Mobility in 1,1 was changed from 0 to -127 by an act of POGO
Play#0 output Play#0 1 Mobility in 3,1 was changed from 0 to -127 by an act of POGO
Play#0 output Play#0 1 Mobility in 5,1 was changed from 0 to 127 by an act of POGO
- Play#0 output Play#0 1 Mobility in 7,1 was changed from 0 to 128 by an act of POGO
+ Play#0 output Play#0 1 Mobility in 7,1 was changed from 0 to 127 by an act of POGO
Play#0 output Play#0 1 Iron ore content in 1,1 was changed from 0 to 0 by an act of POGO
Play#0 output Play#0 1 Iron ore content in 3,1 was changed from 0 to 0 by an act of POGO
Play#0 output Play#0 1 Iron ore content in 5,1 was changed from 0 to 127 by an act of POGO
Play#0 output Play#0 1 Available workforce in 1,5 was changed from 0 to 1 by an act of POGO
Play#0 output Play#0 1 Mobility in 3,5 was changed from 0 to 2 by an act of POGO
Play#0 output Play#0 1 Available workforce in 3,5 was changed from 0 to 1 by an act of POGO
- Play#0 output Play#0 1 POGO stole -2147483648 light products from 2,6
Play#0 output Play#0 1 POGO gave you 1 civilians in 4,6
Play#0 output Play#0 1 POGO gave you 1 civilians in 6,6
Play#0 output Play#0 1 POGO gave you 1 civilians in 8,6
- Play#0 output Play#0 1 POGO stole -2147483647 civilians from 6,6
+ Play#0 output Play#0 1 POGO gave you 9997 civilians in 6,6
Play#0 output Play#0 1 POGO stole 1 civilians from 8,6
Play#0 output Play#0 1 Military reserves changed from 0 to 0 by divine intervention.
Play#0 output Play#0 1 Money changed from 0 to -2147483648 by divine intervention.
Play#0 output Play#0 1 cs cargo ship (#2) given to you by deity intervention!
Play#0 output Play#0 1 f1 Sopwith Camel #2 given to you by deity intervention!
Play#0 output Play#0 1 sup supply #2 given to you by deity intervention!
- Play#0 output Play#0 1 Military reserves changed from 0 to -1 by divine intervention.
+ Play#0 output Play#0 1 Military reserves changed from 0 to 0 by divine intervention.
Play#0 output Play#0 6 0 640
Play#0 input read 3
Play#0 command read
Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 cs cargo ship (#0) taken from you by deity intervention!
- Play#0 output Play#0 1 cs cargo ship (#0) sunk!
Play#0 output Play#0 1 cs cargo ship (#1) taken from you by deity intervention!
Play#0 output Play#0 1 cs cargo ship (#2) taken from you by deity intervention!
Play#0 output Play#0 1 f1 Sopwith Camel #0 taken from you by deity intervention!
Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Sector 3,7 gained from deity intervention
- Play#0 output Play#0 1 Sector 3,7 lost to deity intervention
- Play#0 output Play#0 1 Sector 3,7 gained from deity intervention
Play#0 output Play#0 1 Sector 9,7 gained from deity intervention
Play#0 output Play#0 1 cs cargo ship (#1) given to you by deity intervention!
- Play#0 output Play#0 1 cs cargo ship (#1) taken from you by deity intervention!
Play#0 output Play#0 1 f1 Sopwith Camel #1 given to you by deity intervention!
- Play#0 output Play#0 1 f1 Sopwith Camel #1 taken from you by deity intervention!
Play#0 output Play#0 1 sup supply #1 given to you by deity intervention!
- Play#0 output Play#0 1 sup supply #1 taken from you by deity intervention!
Play#0 output Play#0 6 0 640
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye