*/
if ((off->shp_uid =
- onearg(player->argp[2], "Assault from ship #")) < 0) {
+ onearg(player->argp[2], "Assault from ship # ")) < 0) {
pr("You may only assault from one ship!\n");
return RET_FAIL;
}
pr("Loans are not enabled.\n");
return RET_FAIL;
}
- if ((arg = onearg(player->argp[1], "Collect on loan #")) < 0)
+ if ((arg = onearg(player->argp[1], "Collect on loan # ")) < 0)
return RET_SYN;
/* Check if it's a valid loan. That means, is it a valid loan,
owed to this player, with a valid duration and it's been signed. */
}
if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
return RET_SYN;
- cp = getstarg(player->argp[2], "leader?", buf);
+ cp = getstarg(player->argp[2], "leader? ", buf);
if (cp == 0)
cp = "";
good = sscanf(cp, "%d", &leader);
if (!snxtitem(&ni, EF_SHIP, player->argp[1]))
return RET_SYN;
mines = onearg(player->argp[2],
- "Drop how many mines from each ship? ");
+ "Drop how many mines from each ship? ");
if (mines <= 0)
return RET_SYN;
while (nxtitem(&ni, &ship)) {
if (sect.sct_own == sect.sct_oldown)
pr("There are currently %d mines in %s\n",
sect.sct_mines, xyas(sect.sct_x, sect.sct_y, player->cnum));
- sprintf(prompt, "Drop how many mines from %s? ", prland(&land));
+ sprintf(prompt, "Drop how many mines from %s? ", prland(&land));
mines_wanted = onearg(player->argp[2], prompt);
if (!check_land_ok(&land))
continue;
pr("Ship #%d at %s. Old value %d.\n", ship.shp_uid,
xyas(ship.shp_x, ship.shp_y, player->cnum),
ship.shp_mobquota);
- cp = getstarg(player->argp[2], "mobility quota?", buf);
+ cp = getstarg(player->argp[2], "mobility quota? ", buf);
if (!cp)
return RET_SYN;
if (!check_ship_ok(&ship))
int rlev;
if (!(p = getstarg(player->argp[1],
- "Show what (bridge, item, land, nuke, plane, sect, ship, tower, updates)?",
+ "Show what (bridge, item, land, nuke, plane, sect, ship, tower, updates)? ",
buf))
|| !*p)
return RET_SYN;