Bridge spans have been unable to produce enough avail for a tower with
default game configuration since we reduced their maximum population
in commit
6bbd7ffd, v4.3.6. This commit reduces required avail from
160 to 120, fixing the stock game: 100 civilians and 100 uws can make
that much in a 60 ETU update.
* Known contributors to this file:
* Ken Stevens, 1995
* Steve McClure, 1996
- * Markus Armbruster, 2004-2008
+ * Markus Armbruster, 2004-2011
*/
#include <config.h>
double buil_bc = 1000.0; /* cash required to build a bridge */
double buil_tower_bt = 100.0; /* tech level required to build a tower */
-int buil_tower_bh = 400; /* hcm required to build a bridge tower */
+int buil_tower_bh = 300; /* hcm required to build a bridge tower */
double buil_tower_bc = 3000.0; /* cash required to build a bridge tower */
float drnuke_const = 0.0; /* research must be at least drnuke_const*tech */