static int
launch_as(struct plnstr *pp)
{
- coord sx, sy;
char *cp, buf[1024];
struct plnstr plane;
- struct nstr_item ni;
- int goodtarget;
int dam, nukedam;
natid oldown;
- cp = getstarg(player->argp[2], "Target sector? ", buf);
+ cp = getstarg(player->argp[2], "Target satellite? ", buf);
if (!check_plane_ok(pp))
return RET_FAIL;
if (!cp || !*cp)
return RET_SYN;
- if (!sarg_xy(cp, &sx, &sy)) {
- pr("Bad sector designation!\n");
- return RET_SYN;
- }
- if (mapdist(pp->pln_x, pp->pln_y, sx, sy) > pp->pln_range) {
- pr("Range too great!\n");
+ if (!getplane(atoi(cp), &plane) || !plane.pln_own
+ || !pln_is_in_orbit(&plane)) {
+ pr("No such satellite exists!\n");
return RET_FAIL;
+ /* Can be abused to find satellite ids. Tolerable. */
}
- goodtarget = 0;
- snxtitem_xy(&ni, EF_PLANE, sx, sy);
- while (!goodtarget && nxtitem(&ni, &plane)) {
- if (!plane.pln_own)
- continue;
- if (!pln_is_in_orbit(&plane))
- continue;
- goodtarget = 1;
- }
- if (!goodtarget) {
- pr("No satellites there!\n");
+ if (mapdist(pp->pln_x, pp->pln_y, plane.pln_x, plane.pln_y)
+ > pp->pln_range) {
+ pr("Range too great!\n");
return RET_FAIL;
}
if (msl_equip(pp, 'p') < 0) {
return RET_FAIL;
}
if (msl_hit(pp, pln_def(&plane), EF_PLANE, N_SAT_KILL, N_SAT_KILL,
- prplane(&plane), sx, sy, plane.pln_own)) {
- dam = pln_damage(pp, sx, sy, 'p', &nukedam, 1);
- if (CANT_HAPPEN(nukedam))
- return RET_OK;
+ prplane(&plane), plane.pln_x, plane.pln_y, plane.pln_own)) {
+ dam = pln_damage(pp, plane.pln_x, plane.pln_y, 'p', &nukedam, 1);
+ CANT_HAPPEN(nukedam);
oldown = plane.pln_own;
planedamage(&plane, dam);
pr("Hit satellite for %d%% damage!\n", dam);