+Changes to Empire 4.3.4 - Tue May 23 18:13:11 UTC 2006
+ * Work around crash bug in command argument access.
+ * Plug major information leak through nation selectors (broken in
+ 4.2.21). The fix unfortunately exchanges the meaning of xdump
+ nation and xdump country. Sorry about that.
+ * Minimize redundancy between (mortal's) xdump nation and xdump
+ country.
+ * New nation selector rejects.
+ * xdump nation now shows foreign relations and no longer discloses
+ hidden relations.
+ * Fix crash bug in edit.
+ * Fix number of planes building in budget command (broken in 4.3.3).
+ * Selectors group, fleet, wing and army are now strings, and obvious
+ syntax like fleet#a works. xdump also shows the strings now.
+ Units not assigned to a group currently have group string " ", but
+ that may still change.
+ * Don't fold conditionals to lower case, because it breaks valid
+ conditionals like fleet#A.
+ * Mobility cost of a plane sortie is no longer limited to current
+ mobility + 32.
+ * Various formulas no longer truncate or round intermediate results.
+ * Interdiction mission charged twice the normal mobility cost for
+ torpedoes.
+ * Fix sail not to interpret negative x-coordinates as unsail
+ argument.
+ * Improved configure script.
+ * Code cleanup.
+
Changes to Empire 4.3.3 - Tue May 16 21:35:47 UTC 2006
* power c can now show powerless countries. power c * works.
* Fortresses now require 5% efficiency to return fire and interdict.
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
+Changes to Empire 4.3.4 - Tue May 23 18:13:11 UTC 2006
+ * Work around crash bug in command argument access.
+ * Plug major information leak through nation selectors (broken in
+ 4.2.21). The fix unfortunately exchanges the meaning of xdump
+ nation and xdump country. Sorry about that.
+ * Minimize redundancy between (mortal's) xdump nation and xdump
+ country.
+ * New nation selector rejects.
+ * xdump nation now shows foreign relations and no longer discloses
+ hidden relations.
+ * Fix crash bug in edit.
+ * Fix number of planes building in budget command (broken in 4.3.3).
+ * Selectors group, fleet, wing and army are now strings, and obvious
+ syntax like fleet#a works. xdump also shows the strings now.
+ Units not assigned to a group currently have group string " ", but
+ that may still change.
+ * Don't fold conditionals to lower case, because it breaks valid
+ conditionals like fleet#A.
+ * Mobility cost of a plane sortie is no longer limited to current
+ mobility + 32.
+ * Various formulas no longer truncate or round intermediate results.
+ * Interdiction mission charged twice the normal mobility cost for
+ torpedoes.
+ * Fix sail not to interpret negative x-coordinates as unsail
+ argument.
+ * Improved configure script.
+ * Code cleanup.
+
Changes to Empire 4.3.3 - Tue May 16 21:35:47 UTC 2006
* power c can now show powerless countries. power c * works.
* Fortresses now require 5% efficiency to return fire and interdict.