changeset failed to adapt some s_char * operands. Fix.
int
echo(void)
{
- pr("%s\n", player->argp[1] ? player->argp[1] : (s_char *)"");
+ pr("%s\n", player->argp[1] ? player->argp[1] : "");
return RET_OK;
}
}
}
- if (player->argp[1] == (s_char *)0) {
+ if (player->argp[1] == NULL) {
if ((str = getstring("(sects)? ", buf)) == 0)
return RET_SYN;
} else {
y = 0;
}
- if (player->argp[5] != (s_char *)0) {
+ if (player->argp[5] != NULL) {
desired_radius = atoi(player->argp[5]);
if (desired_radius < 0) {
pr("Radius must be greater than zero!\n");
if (!snxtitem(&ni, EF_SHIP, player->argp[1]))
return RET_SYN;
nships = 0;
- if (player->argp[1] != (s_char *)0)
+ if (player->argp[1] != NULL)
if (isalpha(player->argp[1][0]))
isfleet = RET_GROUP;
- if (player->argp[2] != (s_char *)0)
+ if (player->argp[2] != NULL)
pq = getstarg(player->argp[2], "Retreat path? ", buf1);
else
pq = (s_char *)0;
if (!snxtitem(&ni, EF_LAND, player->argp[1]))
return RET_SYN;
nunits = 0;
- if (player->argp[1] != (s_char *)0)
+ if (player->argp[1] != NULL)
if (isalpha(player->argp[1][0]))
isarmy = RET_GROUP;
- if (player->argp[2] != (s_char *)0)
+ if (player->argp[2] != NULL)
pq = getstarg(player->argp[2], "Retreat path? ", buf1);
else
pq = (s_char *)0;
if ((ip = whatitem(player->argp[1], "What item? ")) == 0)
return RET_SYN;
i_del = ip->i_vtype;;
- if (player->argp[2] == (s_char *)0) {
+ if (player->argp[2] == NULL) {
if ((str = getstring("(sects)? ", buf1)) == 0)
return RET_SYN;
} else {
static s_char **map = (s_char **)0;
nsect = 0;
- if (player->argp[1] == (s_char *)0) {
+ if (player->argp[1] == NULL) {
if ((str = getstring("(sects)? ", buf)) == 0)
return RET_SYN;
} else {
for (; isspace(*ptr); ++ptr) ;
if (*ptr)
return RET_SYN;
- if (player->argp[2] == (s_char *)0) {
+ if (player->argp[2] == NULL) {
if ((str = getstring("(sects)? ", buf)) == 0)
return RET_SYN;
} else {
int kk;
kk = 1;
- while (player->argp[kk] != (s_char *)0) {
+ while (player->argp[kk] != NULL) {
if ((n = natarg(player->argp[kk], "for which country? ")) < 0) {
if (opt_HIDDEN) {
if (n < -1) {
s_char *p;
*fortp = *shipp = *landp = *planep = 1;
- if (player->argp[offset] != (s_char *)0) {
- if ((player->argp[offset + 1] == (s_char *)0) ||
- (player->argp[offset + 2] == (s_char *)0) ||
- (player->argp[offset + 3] == (s_char *)0)) {
+ if (player->argp[offset] != NULL) {
+ if ((player->argp[offset + 1] == NULL) ||
+ (player->argp[offset + 2] == NULL) ||
+ (player->argp[offset + 3] == NULL)) {
pr("If any support arguments are used, all must be!\n");
return RET_SYN;
}