nuke.nuk_own = sp->sct_own;
nuke.nuk_type = np - nchr;
nuke.nuk_effic = 100;
- nuke.nuk_stockpile = ' ';
+ nuke.nuk_stockpile = 0;
nuke.nuk_ship = nuke.nuk_plane = nuke.nuk_land = -1;
nuke.nuk_uid = nstr.cur;
nuke.nuk_tech = tlev;
*
* Known contributors to this file:
* Dave Pare, 1986
+ * Markus Armbruster, 2006
*/
#include <config.h>
pr("%-3d ", nuk.nuk_own);
pr("%4d %-19.19s ", nstr.cur, nchr[(int)nuk.nuk_type].n_name);
prxy("%4d,%-4d", nuk.nuk_x, nuk.nuk_y, player->cnum);
- pr(" %c %3d%% %4d", nuk.nuk_stockpile, nuk.nuk_effic, nuk.nuk_tech);
+ pr(" %1.1s %3d%% %4d",
+ &nuk.nuk_stockpile, nuk.nuk_effic, nuk.nuk_tech);
if (nuk.nuk_plane >= 0) {
getplane(nuk.nuk_plane, &plane);
pr("%5dP %s",