.TH Command ADD
.NA add "Add/Remove a country in the game"
.LV Expert
-.SY "add <NAT> <NAME> <REP> <visitor|new|god|delete>"
-.EX add 1 bunky mypass n
+.SY "add <NAT> <NAME> <REP> <visitor|player|god|delete>"
+.EX add 1 bunky mypass p
This adds a new player country to the game. Use \*Qnewcap\*U to
create its sanctuary.
.EX add 2 visitor visitor v
}
strcpy(pname, p);
p = getstarg(player->argp[4],
- "Status? (visitor, new, god, delete) ", buf);
+ "Status? (visitor, player, god, delete) ", buf);
if (!p || !*p)
return RET_SYN;
switch (*p) {
stat = STAT_VIS;
break;
case 'n':
+ pr("Argument 'new' is deprecated and will go away in a future release.\n"
+ "Use 'player' instead.\n");
+ /* fall through */
+ case 'p':
stat = STAT_NEW;
break;
case 'g':
}
for (c = 0; c < nc; ++c) {
- fprintf(script, "add %d %d %d n\n", c + 1, c + 1, c + 1);
+ fprintf(script, "add %d %d %d p\n", c + 1, c + 1, c + 1);
if (AIRPORT_MARKER)
fprintf(script, "des %d,%d -\n", capx[c], capy[c]);
fprintf(script, "newcap %d %d,%d\n", c + 1, capx[c], capy[c]);