#include "optlist.h"
#include "path.h"
-static void show_mission(int, struct nstr_item *);
+static int show_mission(struct nstr_item *);
/*
* mission <type> <planes/ships/units> <mission type> <op sector> [<radius>]
mission = MI_AIR_DEFENSE;
break;
case 'q':
- show_mission(type, &ni);
- return RET_OK;
+ return show_mission(&ni);
default:
pr("bad condition\n");
pr("i\tinterdiction (any)\n");
return RET_OK;
}
-static void
-show_mission(int type, struct nstr_item *np)
+static int
+show_mission(struct nstr_item *np)
{
int first = 1;
union empobj_storage item;
else
pr(" has no mission.\n");
}
+
+ return RET_OK;
}