/*
* Static game data (configuration)
- *
- * These are all empty tables, except for EF_NEWS_CHR and EF_META.
- * Use read_builtin_tables() to fill them. EF_META gets bogus
- * size, cids and fids here. Fixed up by empfile_init().
+ */
+ /*
+ * Characteristics tables. Characteristics with a null file
+ * member are compiled in. The others are empty; use
+ * read_builtin_tables() to fill them.
*/
{EF_ITEM, "item", "item.config", ichr_ca,
ARRAY_CACHE(ichr, EFF_CFG)},
ARRAY_TABLE(rpt, EFF_CFG)},
{EF_INFRASTRUCTURE, "infrastructure", "infra.config", intrchr_ca,
ARRAY_CACHE(intrchr, EFF_CFG)},
+ /*
+ * Update schedule table. Use read_schedule() to fill.
+ */
{EF_UPDATES, "updates", NULL, update_ca,
ARRAY_TABLE(update_time, EFF_CFG)},
+ /*
+ * Special tables. EF_META gets bogus size, cids and fids here.
+ * Fixed up by empfile_init().
+ */
{EF_TABLE, "table", NULL, empfile_ca,
ARRAY_TABLE(empfile, EFF_CFG)},
{EF_META, "meta", NULL, mdchr_ca,