--- /dev/null
+ Main startup
+ Main prng MT19937 1
+ Conn0 output Conn0 2 Empire server ready
+ Conn0 input user tester
+ Conn0 output Conn0 0 hello tester
+ Conn0 input coun red
+ Conn0 output Conn0 10 country red does not exist
+ Conn0 output Conn0 3 so long...
+ Conn1 output Conn1 2 Empire server ready
+ Conn1 input user tester
+ Conn1 output Conn1 0 hello tester
+ Conn1 input coun 1
+ Conn1 output Conn1 0 country name 1
+ Conn1 input pass 1
+ Conn1 output Conn1 0 password ok
+ Conn1 input play
+ Conn1 login 1 127.0.0.1 tester
+ Play#1 output Play#1 2 2
+ Play#1 output Play#1 1
+ Play#1 output Play#1 1 *** Server configured for testing ***
+ Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
+ Play#1 output Play#1 6 0 640
+ Play#1 input torp 666 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 0 ships are eligible to torpedo
+ Play#1 output Play#1 6 0 637
+ Play#1 input torp 31 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 0 ships are eligible to torpedo
+ Play#1 output Play#1 6 0 634
+ Play#1 input torp 1 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 0 ships are eligible to torpedo
+ Play#1 output Play#1 1 Ship # 1: A lc light cruiser can't fire torpedoes!
+ Play#1 output Play#1 6 0 631
+ Play#1 input torp 2 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 0 ships are eligible to torpedo
+ Play#1 output Play#1 1 Ship #2 has insufficient armament
+ Play#1 output Play#1 6 0 628
+ Play#1 input torp 3 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 0 ships are eligible to torpedo
+ Play#1 output Play#1 1 Ship #3 has insufficient armament
+ Play#1 output Play#1 6 0 625
+ Play#1 input torp 4 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 0 ships are eligible to torpedo
+ Play#1 output Play#1 1 Ship #4 has insufficient crew
+ Play#1 output Play#1 6 0 622
+ Play#1 input torp 5 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 0 ships are eligible to torpedo
+ Play#1 output Play#1 1 Ship #5 torpedo tubes inoperative.
+ Play#1 output Play#1 6 0 619
+ Play#1 input torp 6 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 0 ships are eligible to torpedo
+ Play#1 output Play#1 1 Ship #6 has insufficient mobility
+ Play#1 output Play#1 6 0 616
+ Play#1 input torp 0 666
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 command failed
+ Play#1 output Play#1 6 0 613
+ Play#1 input torp 0 19
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 command failed
+ Play#1 output Play#1 6 0 610
+ Play#1 input torp 0 0
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Shooting yourself, eh? How strange...
+ Play#1 output Play#1 6 0 607
+ Play#1 input torp 7 45
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 You can't torpedo a submarine!
+ Play#1 output Play#1 6 0 604
+ Play#1 input torp 11 40
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... Out of range
+ Play#1 output Play#1 6 0 601
+ Play#1 input torp 11 41
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 36%
+ Play#1 output Play#1 1 BOOM!... Torpedo slams into land before reaching target.
+ Play#1 output Play#1 6 0 598
+ Play#1 input torp 11 42
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... BOOM!... Torpedo slams into land before reaching target.
+ Play#1 output Play#1 6 0 595
+ Play#1 input torp 0 45
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 90%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit sub for 46 damage.
+ Play#1 output Play#1 6 0 592
+ Play#1 input torp 10 50
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 2.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 589
+ Play#1 input torp 10 51
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit pt patrol boat (#51) for 64 damage.
+ Play#1 output Play#1 6 0 586
+ Play#1 input torp 10 52
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 2.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 583
+ Play#1 input torp 10 53
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 580
+ Play#1 input torp 15 55
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 2.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit pt patrol boat (#55) for 64 damage.
+ Play#1 output Play#1 6 0 577
+ Play#1 input torp 15 56
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 574
+ Play#1 input torp 15 57
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 571
+ Play#1 input torp 15 58
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 2.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit pt patrol boat (#58) for 77 damage.
+ Play#1 output Play#1 6 0 568
+ Play#1 input torp 15 60
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit sub for 70 damage.
+ Play#1 output Play#1 6 0 565
+ Play#1 input torp 15 61
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 562
+ Play#1 input torp 15 62
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit sub for 67 damage.
+ Play#1 output Play#1 6 0 559
+ Play#1 input torp 15 63
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 45%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 556
+ Play#1 input torp 11 65
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 36%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 553
+ Play#1 input torp 11 66
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 36%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit sub for 114 damage.
+ Play#1 output Play#1 1 sub sunk!
+ Play#1 output Play#1 6 0 550
+ Play#1 input torp 11 67
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 36%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit sub for 81 damage.
+ Play#1 output Play#1 6 0 547
+ Play#1 input torp 11 68
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 36%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 6 0 544
+ Play#1 input torp 20 70
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 \007Kaboom!!! Incoming shells!
+ Play#1 output Play#1 1 \007BLAM! 37 damage!
+ Play#1 output Play#1 1 pt patrol boat (#20) takes 32
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 pt patrol boat (#20) takes 45
+ Play#1 output Play#1 1 \007Kaboom!!! Incoming shells!
+ Play#1 output Play#1 1 \007BLAM! 85 damage!
+ Play#1 output Play#1 1 pt patrol boat (#20) takes 74
+ Play#1 output Play#1 1 pt patrol boat (#20) sunk!
+ Play#1 output Play#1 6 0 541
+ Play#1 input torp 21/22/23/24 70
+ Play#1 command torpedo
+ Play#1 output Play#1 1 4 ships are eligible to torpedo
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 \007Kaboom!!! Incoming shells!
+ Play#1 output Play#1 1 \007BLAM! 18 damage!
+ Play#1 output Play#1 1 pt patrol boat (#21) takes 15
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 pt patrol boat (#21) takes 43
+ Play#1 output Play#1 1 \007Kaboom!!! Incoming shells!
+ Play#1 output Play#1 1 \007BLAM! 45 damage!
+ Play#1 output Play#1 1 pt patrol boat (#21) takes 39
+ Play#1 output Play#1 1 \007Kaboom!!! Incoming shells!
+ Play#1 output Play#1 1 \007BLAM! 20 damage!
+ Play#1 output Play#1 1 pt patrol boat (#21) takes 17
+ Play#1 output Play#1 1 Effective torpedo range is 0.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 90%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit dd destroyer (#70) for 94 damage.
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 pt patrol boat (#22) takes 39
+ Play#1 output Play#1 1 \007Kaboom!!! Incoming shells!
+ Play#1 output Play#1 1 \007BLAM! 41 damage!
+ Play#1 output Play#1 1 pt patrol boat (#22) takes 35
+ Play#1 output Play#1 1 \007Kaboom!!! Incoming shells!
+ Play#1 output Play#1 1 \007BLAM! 18 damage!
+ Play#1 output Play#1 1 pt patrol boat (#22) takes 15
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 pt patrol boat (#22) takes 36
+ Play#1 output Play#1 1 Effective torpedo range is 0.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 90%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit dd destroyer (#70) for 61 damage.
+ Play#1 output Play#1 1 Starting our attack run...
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 Missed!
+ Play#1 output Play#1 1 \007Kaboom!!! Incoming shells!
+ Play#1 output Play#1 1 \007BLAM! 43 damage!
+ Play#1 output Play#1 1 pt patrol boat (#23) takes 37
+ Play#1 output Play#1 1 Effective torpedo range is 0.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 90%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit dd destroyer (#70) for 81 damage.
+ Play#1 output Play#1 1 dd destroyer (#70) sunk!
+ Play#1 output Play#1 1 command failed
+ Play#1 output Play#1 6 0 538
+ Play#1 input torp 25 75
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 96%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit bb battleship (#75) for 64 damage.
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 sb submarine (#25) takes 64
+ Play#1 output Play#1 1
+ Play#1 output Play#1 1 CAPTAIN! !!Depth charges!!...
+ Play#1 output Play#1 1 click...WHAM! 40 damage!
+ Play#1 output Play#1 1 sb submarine (#25) takes 29
+ Play#1 output Play#1 6 0 535
+ Play#1 input torp 26/27/28/29 75
+ Play#1 command torpedo
+ Play#1 output Play#1 1 4 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 2.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 96%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit bb battleship (#75) for 79 damage.
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 sb submarine (#26) takes 25
+ Play#1 output Play#1 1
+ Play#1 output Play#1 1 CAPTAIN! !!Depth charges!!...
+ Play#1 output Play#1 1 click...WHAM! 19 damage!
+ Play#1 output Play#1 1 sb submarine (#26) takes 14
+ Play#1 output Play#1 1 Effective torpedo range is 3.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 96%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit bb battleship (#75) for 60 damage.
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 sb submarine (#27) takes 40
+ Play#1 output Play#1 1 Effective torpedo range is 2.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 96%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit bb battleship (#75) for 73 damage.
+ Play#1 output Play#1 1 bb battleship (#75) sunk!
+ Play#1 output Play#1 1 Captain! Torpedoes sighted!
+ Play#1 output Play#1 1 Missed!
+ Play#1 output Play#1 1
+ Play#1 output Play#1 1 CAPTAIN! !!Depth charges!!...
+ Play#1 output Play#1 1 click...WHAM! 18 damage!
+ Play#1 output Play#1 1 sb submarine (#28) takes 13
+ Play#1 output Play#1 1 command failed
+ Play#1 output Play#1 6 0 532
+ Play#1 input torp 10 16
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 90%
+ Play#1 output Play#1 1 BOOM!...
+ Play#1 output Play#1 1 Torpedo hit af asw frigate (#16) for 67 damage.
+ Play#1 output Play#1 1 af asw frigate (#16) takes 44
+ Play#1 output Play#1 1 You have a new telegram waiting ...
+ Play#1 output Play#1 6 0 529
+ Play#1 input torp 15 16
+ Play#1 command torpedo
+ Play#1 output Play#1 1 1 ships are eligible to torpedo
+ Play#1 output Play#1 1 Effective torpedo range is 1.0
+ Play#1 output Play#1 1 Whooosh... Hitchance = 90%
+ Play#1 output Play#1 1 Missed
+ Play#1 output Play#1 1 You have a new telegram waiting ...
+ Play#1 output Play#1 6 0 526
+ Play#1 input ctld
+ Play#1 output Play#1 1 Bye-bye
+ Play#1 logout 1
+ Play#1 output Play#1 3 so long...
+ Conn2 output Conn2 2 Empire server ready
+ Conn2 input user tester
+ Conn2 output Conn2 0 hello tester
+ Conn2 input coun POGO
+ Conn2 output Conn2 0 country name POGO
+ Conn2 input pass peter
+ Conn2 output Conn2 0 password ok
+ Conn2 input play
+ Conn2 login 0 127.0.0.1 tester
+ Play#0 output Play#0 2 2
+ Play#0 output Play#0 1
+ Play#0 output Play#0 1 *** Server configured for testing ***
+ Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
+ Play#0 output Play#0 6 0 640
+ Play#0 input ship *
+ Play#0 command ship
+ Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
+ Play#0 output Play#0 1 1 0 af asw frigate 2,0 60% 0 1 0 0 0 0 0 0 -5 220
+ Play#0 output Play#0 1 1 1 lc light cruis 2,0 60% 0 1 0 0 0 0 0 0 1 220
+ Play#0 output Play#0 1 1 2 af asw frigate 2,0 60% 0 1 0 0 0 0 0 0 1 220
+ Play#0 output Play#0 1 1 3 af asw frigate 2,0 60% 0 1 0 0 0 0 0 0 1 220
+ Play#0 output Play#0 1 1 4 af asw frigate 2,0 60% 0 0 0 0 0 0 0 0 1 220
+ Play#0 output Play#0 1 1 5 af asw frigate 2,0 59% 0 1 0 0 0 0 0 0 1 220
+ Play#0 output Play#0 1 1 6 af asw frigate 2,0 60% 0 1 0 0 0 0 0 0 0 220
+ Play#0 output Play#0 1 1 7 pt patrol boat 2,0 60% 0 1 0 0 0 0 0 0 1 220
+ Play#0 output Play#0 1 1 10 sb submarine 2,0 100% 0 1 0 0 0 0 0 0 87 60
+ Play#0 output Play#0 1 1 11 na nuc attack 2,0 100% 0 1 0 0 0 0 0 0 99 260
+ Play#0 output Play#0 1 1 15 af asw frigate 2,0 100% 0 1 0 0 0 0 0 0 91 220
+ Play#0 output Play#0 1 1 16 af asw frigate 2,0 56% 0 1 0 0 0 0 0 0 71 220
+ Play#0 output Play#0 1 1 21 pt patrol boat 2,6 25% 0 1 0 0 0 0 0 0 -1 220
+ Play#0 output Play#0 1 1 22 pt patrol boat 2,6 21% 0 0 0 0 0 0 0 0 -1 220
+ Play#0 output Play#0 1 1 23 pt patrol boat 2,6 63% 0 1 0 0 0 0 0 0 -1 220
+ Play#0 output Play#0 1 1 24 pt patrol boat 2,6 100% 0 1 0 0 0 0 0 0 1 220
+ Play#0 output Play#0 1 1 25 sb submarine 2,6 25% 0 0 0 0 0 0 0 0 -4 220
+ Play#0 output Play#0 1 1 26 sb submarine 2,6 64% 0 1 0 0 0 0 0 0 -4 220
+ Play#0 output Play#0 1 1 27 sb submarine 2,6 60% 0 1 0 0 0 0 0 0 -4 220
+ Play#0 output Play#0 1 1 28 sb submarine 2,6 87% 0 0 0 0 0 0 0 0 -4 220
+ Play#0 output Play#0 1 1 29 sb submarine 2,6 100% 0 1 0 0 0 0 0 0 1 220
+ Play#0 output Play#0 1 2 40 frg frigate 12,0 100% 0 5 0 0 0 0 0 0 127 0
+ Play#0 output Play#0 1 2 41 frg frigate -2,0 100% 0 5 0 0 0 0 0 0 127 0
+ Play#0 output Play#0 1 2 42 frg frigate -12,0 100% 0 5 0 0 0 0 0 0 127 0
+ Play#0 output Play#0 1 2 45 sb submarine 2,0 64% 0 3 0 0 0 0 0 0 81 60
+ Play#0 output Play#0 1 2 50 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
+ Play#0 output Play#0 1 2 51 pt patrol boat 4,0 42% 0 1 0 0 0 0 0 0 54 40
+ Play#0 output Play#0 1 2 52 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
+ Play#0 output Play#0 1 2 53 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
+ Play#0 output Play#0 1 2 55 pt patrol boat 4,0 42% 0 1 0 0 0 0 0 0 53 40
+ Play#0 output Play#0 1 2 56 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
+ Play#0 output Play#0 1 2 57 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
+ Play#0 output Play#0 1 2 58 pt patrol boat 4,0 30% 0 0 0 0 0 0 0 0 38 40
+ Play#0 output Play#0 1 2 60 sb submarine 4,0 44% 0 2 0 0 0 0 0 0 56 60
+ Play#0 output Play#0 1 2 61 sb submarine 4,0 100% 0 5 0 0 0 0 0 0 127 60
+ Play#0 output Play#0 1 2 62 sb submarine 4,0 47% 0 3 0 0 0 0 0 0 60 60
+ Play#0 output Play#0 1 2 63 sb submarine 4,0 100% 0 5 0 0 0 0 0 0 127 60
+ Play#0 output Play#0 1 2 65 sb submarine 6,0 100% 0 5 0 0 0 0 0 0 127 60
+ Play#0 output Play#0 1 2 67 sb submarine 6,0 36% 0 2 0 0 0 0 0 0 46 60
+ Play#0 output Play#0 1 2 68 sb submarine 6,0 100% 0 5 0 0 0 0 0 0 127 60
+ Play#0 output Play#0 1 2 71 af asw frigate 2,6 100% 0 20 0 0 0 0 0 0 95 220
+ Play#0 output Play#0 1 2 72 sb submarine 2,6 100% 0 20 0 0 0 0 0 0 127 70
+ Play#0 output Play#0 1 2 76 dd destroyer 6,6 100% 0 20 0 0 0 0 0 0 127 100
+ Play#0 output Play#0 1 2 77 sb submarine 6,6 100% 0 20 0 0 0 0 0 0 119 100
+ Play#0 output Play#0 1 2 78 dd destroyer 8,6 100% 0 20 0 0 0 0 0 0 127 70
+ Play#0 output Play#0 1 2 79 na nuc attack -2,6 100% 0 20 0 0 0 0 0 0 127 260
+ Play#0 output Play#0 1 3 80 dd destroyer 2,6 100% 0 20 0 0 0 0 0 0 127 70
+ Play#0 output Play#0 1 47 ships
+ Play#0 output Play#0 6 0 640
+ Play#0 input carg *
+ Play#0 command cargo
+ Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
+ Play#0 output Play#0 1 0 af 2,0 60% 0 1 0 0 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 1 lc 2,0 60% 0 1 0 3 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 2 af 2,0 60% 0 1 0 3 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 3 af 2,0 60% 0 1 0 2 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 4 af 2,0 60% 0 0 0 3 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 5 af 2,0 59% 0 1 0 3 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 6 af 2,0 60% 0 1 0 3 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 7 pt 2,0 60% 0 1 0 3 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 10 sb 2,0 100% 0 1 0 21 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 11 na 2,0 100% 0 1 0 15 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 15 af 2,0 100% 0 1 0 9 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 16 af 2,0 56% 0 1 0 21 2 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 21 pt 2,6 25% 0 1 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 22 pt 2,6 21% 0 0 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 23 pt 2,6 63% 0 1 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 24 pt 2,6 100% 0 1 0 3 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 25 sb 2,6 25% 0 0 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 26 sb 2,6 64% 0 1 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 27 sb 2,6 60% 0 1 0 0 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 28 sb 2,6 87% 0 0 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 29 sb 2,6 100% 0 1 0 3 1 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 40 frg 12,0 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 41 frg -2,0 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 42 frg -12,0 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 45 sb 2,0 64% 0 3 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 50 pt 4,0 100% 0 2 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 51 pt 4,0 42% 0 1 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 52 pt 4,0 100% 0 2 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 53 pt 4,0 100% 0 2 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 55 pt 4,0 42% 0 1 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 56 pt 4,0 100% 0 2 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 57 pt 4,0 100% 0 2 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 58 pt 4,0 30% 0 0 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 60 sb 4,0 44% 0 2 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 61 sb 4,0 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 62 sb 4,0 47% 0 3 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 63 sb 4,0 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 65 sb 6,0 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 67 sb 6,0 36% 0 2 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 68 sb 6,0 100% 0 5 0 0 0 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 71 af 2,6 100% 0 20 0 16 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 72 sb 2,6 100% 0 20 0 1 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 76 dd 6,6 100% 0 20 0 30 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 77 sb 6,6 100% 0 20 0 33 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 78 dd 8,6 100% 0 20 0 40 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 79 na -2,6 100% 0 20 0 40 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 80 dd 2,6 100% 0 20 0 40 4 0 0 0 0 0 0 0 0
+ Play#0 output Play#0 1 47 ships
+ Play#0 output Play#0 6 0 640
+ Play#0 input miss s * ?mission#0 q
+ Play#0 command mission
+ Play#0 output Play#0 1 Thing x,y op-sect rad mission
+ Play#0 output Play#0 1 lc light cruiser (#1) 2,0 2,0 3 is on an interdiction mission
+ Play#0 output Play#0 1 af asw frigate (#2) 2,0 2,0 1 is on an interdiction mission
+ Play#0 output Play#0 1 af asw frigate (#3) 2,0 2,0 1 is on an interdiction mission
+ Play#0 output Play#0 1 af asw frigate (#4) 2,0 2,0 1 is on an interdiction mission
+ Play#0 output Play#0 1 af asw frigate (#5) 2,0 2,0 1 is on an interdiction mission
+ Play#0 output Play#0 1 af asw frigate (#6) 2,0 2,0 1 is on an interdiction mission
+ Play#0 output Play#0 1 pt patrol boat (#7) 2,0 2,0 0 is on an interdiction mission
+ Play#0 output Play#0 1 af asw frigate (#16) 2,0 2,0 1 is on an interdiction mission
+ Play#0 output Play#0 1 pt patrol boat (#24) 2,6 2,6 0 is on an interdiction mission
+ Play#0 output Play#0 1 sb submarine (#29) 2,6 2,6 1 is on an interdiction mission
+ Play#0 output Play#0 6 0 638
+ Play#0 input read 0
+ Play#0 command read
+ Play#0 output Play#0 1 No telegrams for you at the moment...
+ Play#0 output Play#0 6 0 638
+ Play#0 input read 1
+ Play#0 command read
+ Play#0 output Play#0 1
+ Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
+ Play#0 output Play#0 1 sub in 2,0 torpedoed af asw frigate (#16) for 67 damage.
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by af asw frigate (#16)
+ Play#0 output Play#0 6 0 638
+ Play#0 input read 2
+ Play#0 command read
+ Play#0 output Play#0 1
+ Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by frg frigate (#41)
+ Play#0 output Play#0 1 af asw frigate (#0) in 2,0 torpedoed sb submarine (#45) for 46 damage.
+ Play#0 output Play#0 1 sb submarine (#45) takes 36
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by pt patrol boat (#50)
+ Play#0 output Play#0 1 sub in 2,0 torpedoed pt patrol boat (#51) for 64 damage.
+ Play#0 output Play#0 1 pt patrol boat (#51) takes 58
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by pt patrol boat (#52)
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by pt patrol boat (#53)
+ Play#0 output Play#0 1 af asw frigate (#15) in 2,0 torpedoed pt patrol boat (#55) for 64 damage.
+ Play#0 output Play#0 1 pt patrol boat (#55) takes 58
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by pt patrol boat (#56)
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by pt patrol boat (#57)
+ Play#0 output Play#0 1 af asw frigate (#15) in 2,0 torpedoed pt patrol boat (#58) for 77 damage.
+ Play#0 output Play#0 1 pt patrol boat (#58) takes 70
+ Play#0 output Play#0 1 af asw frigate (#15) in 2,0 torpedoed sb submarine (#60) for 70 damage.
+ Play#0 output Play#0 1 sb submarine (#60) takes 56
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by sb submarine (#61)
+ Play#0 output Play#0 1 af asw frigate (#15) in 2,0 torpedoed sb submarine (#62) for 67 damage.
+ Play#0 output Play#0 1 sb submarine (#62) takes 53
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by sb submarine (#63)
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by sb submarine (#65)
+ Play#0 output Play#0 1 sub in 2,0 torpedoed sb submarine (#66) for 114 damage.
+ Play#0 output Play#0 1 sb submarine (#66) takes 91
+ Play#0 output Play#0 1 sb submarine (#66) sunk!
+ Play#0 output Play#0 1 sub in 2,0 torpedoed sb submarine (#67) for 81 damage.
+ Play#0 output Play#0 1 sb submarine (#67) takes 64
+ Play#0 output Play#0 1 Torpedo sighted @ 2,0 by sb submarine (#68)
+ Play#0 output Play#0 1 dd destroyer (#70) fired at pt patrol boat (#20)
+ Play#0 output Play#0 1 af asw frigate (#71) @ 2,6 torpedoed pt patrol boat (#20)
+ Play#0 output Play#0 1 bb battleship (#75) fired at pt patrol boat (#20)
+ Play#0 output Play#0 1 dd destroyer (#70) fired at pt patrol boat (#21)
+ Play#0 output Play#0 1 af asw frigate (#71) @ 2,6 torpedoed pt patrol boat (#21)
+ Play#0 output Play#0 1 bb battleship (#75) fired at pt patrol boat (#21)
+ Play#0 output Play#0 1 dd destroyer (#76) fired at pt patrol boat (#21)
+ Play#0 output Play#0 1 pt patrol boat (#21) in 2,6 torpedoed dd destroyer (#70) for 94 damage.
+ Play#0 output Play#0 1 dd destroyer (#70) takes 64
+ Play#0 output Play#0 1 af asw frigate (#71) @ 2,6 torpedoed pt patrol boat (#22)
+ Play#0 output Play#0 1 bb battleship (#75) fired at pt patrol boat (#22)
+ Play#0 output Play#0 1 dd destroyer (#76) fired at pt patrol boat (#22)
+ Play#0 output Play#0 1 sb submarine (#77) @ 6,6 torpedoed pt patrol boat (#22)
+ Play#0 output Play#0 1 pt patrol boat (#22) in 2,6 torpedoed dd destroyer (#70) for 61 damage.
+ Play#0 output Play#0 1 dd destroyer (#70) takes 42
+ Play#0 output Play#0 1 af asw frigate (#71) missed pt patrol boat (#23) with a torpedo at 2,6
+ Play#0 output Play#0 1 bb battleship (#75) fired at pt patrol boat (#23)
+ Play#0 output Play#0 1 pt patrol boat (#23) in 2,6 torpedoed dd destroyer (#70) for 81 damage.
+ Play#0 output Play#0 1 dd destroyer (#70) takes 55
+ Play#0 output Play#0 1 dd destroyer (#70) sunk!
+ Play#0 output Play#0 1 sub in 2,6 torpedoed bb battleship (#75) for 64 damage.
+ Play#0 output Play#0 1 bb battleship (#75) takes 32
+ Play#0 output Play#0 1 af asw frigate (#71) @ 2,6 torpedoed sub
+ Play#0 output Play#0 1 dd destroyer (#76) depth charged sub
+ Play#0 output Play#0 1 sub in 2,6 torpedoed bb battleship (#75) for 79 damage.
+ Play#0 output Play#0 1 bb battleship (#75) takes 40
+ Play#0 output Play#0 1 af asw frigate (#71) @ 2,6 torpedoed sub
+ Play#0 output Play#0 1 dd destroyer (#76) depth charged sub
+ Play#0 output Play#0 1 sub in 2,6 torpedoed bb battleship (#75) for 60 damage.
+ Play#0 output Play#0 1 bb battleship (#75) takes 30
+ Play#0 output Play#0 1 af asw frigate (#71) @ 2,6 torpedoed sub
+ Play#0 output Play#0 1 sub in 2,6 torpedoed bb battleship (#75) for 73 damage.
+ Play#0 output Play#0 1 bb battleship (#75) takes 37
+ Play#0 output Play#0 1 bb battleship (#75) sunk!
+ Play#0 output Play#0 1 af asw frigate (#71) missed sub with a torpedo at 2,6
+ Play#0 output Play#0 1 dd destroyer (#76) depth charged sub
+ Play#0 output Play#0 6 0 638
+ Play#0 input read 3
+ Play#0 command read
+ Play#0 output Play#0 1 No telegrams for 3 at the moment...
+ Play#0 output Play#0 6 0 638
+ Play#0 input ctld
+ Play#0 output Play#0 1 Bye-bye
+ Play#0 logout 0
+ Play#0 output Play#0 3 so long...
+ Main shutdown