xyas(x, y, player->cnum), cname(loan.l_lonee));
return RET_FAIL;
}
- pay = dchr[sect.sct_type].d_value * ((float)sect.sct_effic + 100.0);
+ pay = dchr[sect.sct_type].d_value * (sect.sct_effic + 100.0);
for (i = 0; ichr[i].i_name; i++) {
if (ichr[i].i_value == 0 || ichr[i].i_uid == I_NONE)
continue;
natp->nat_reserve -= totalmil;
putnat(natp);
}
- if ((player->btused += roundavg((float)totalmil * 0.02)) > 0)
+ if ((player->btused += roundavg(totalmil * 0.02)) > 0)
pr("Paperwork at recruiting stations ... %d\n", player->btused);
return RET_OK;
}
fueled = 1;
if ((pet_amt * 5) >= move_amt) {
- extra = ((float)move_amt / 5.0) - (move_amt / 5);
+ extra = move_amt / 5.0 - move_amt / 5;
if (extra > 0.0)
sect.sct_item[I_PETROL]
= MAX((pet_amt - move_amt / 5) - 1, 0);
} else {
sect.sct_item[I_PETROL] = 0;
move_amt -= pet_amt * 5;
- extra = ((float)move_amt / 50.0) - (move_amt / 50);
+ extra = move_amt / 50.0 - move_amt / 50;
sect.sct_item[I_OIL] = MAX(oil_amt - move_amt / 50, 0);
if (extra > 0.0)
sect.sct_item[I_OIL]
fueled = 1;
if ((pet_amt * 5) >= move_amt) {
- extra = ((float)move_amt / 5.0) - (move_amt / 5);
+ extra = move_amt / 5.0 - move_amt / 5;
if (extra > 0.0)
item2.ship.shp_item[I_PETROL]
= MAX((pet_amt - move_amt / 5) - 1, 0);
} else {
item2.ship.shp_item[I_PETROL] = 0;
move_amt -= pet_amt * 5;
- extra = ((float)move_amt / 50.0) - (move_amt / 50);
+ extra = move_amt / 50.0 - move_amt / 50;
item2.ship.shp_item[I_OIL]
= MAX(oil_amt - (move_amt / 50), 0);
if (extra > 0.0)
fueled = 1;
if ((pet_amt * 5) >= move_amt) {
- extra = ((float)move_amt / 5.0) - (move_amt / 5);
+ extra = move_amt / 5.0 - move_amt / 5;
if (extra > 0.0)
sect.sct_item[I_PETROL]
= MAX((pet_amt - move_amt / 5) - 1, 0);
} else {
sect.sct_item[I_PETROL] = 0;
move_amt -= pet_amt * 5;
- extra = ((float)move_amt / 50.0) - (move_amt / 50);
+ extra = move_amt / 50.0 - move_amt / 50;
sect.sct_item[I_OIL] = MAX(oil_amt - move_amt / 50, 0);
if (extra > 0.0)
sect.sct_item[I_OIL]
fueled = 1;
if ((pet_amt * 5) >= move_amt) {
- extra = ((float)move_amt / 5.0) - (move_amt / 5);
+ extra = move_amt / 5.0 - move_amt / 5;
if (extra > 0.0)
item2.land.lnd_item[I_PETROL]
= MAX((pet_amt - move_amt / 5) - 1, 0);
} else {
item2.land.lnd_item[I_PETROL] = 0;
move_amt -= pet_amt * 5;
- extra = ((float)move_amt / 50.0) - (move_amt / 50);
+ extra = move_amt / 50.0 - move_amt / 50;
item2.land.lnd_item[I_OIL]
= MAX(oil_amt - move_amt / 50, 0);
if (extra > 0.0)
if (dist < trade_1_dist)
cash = 0;
else if (dist < trade_2_dist)
- cash = (1.0 + trade_1 * ((float)dist));
+ cash = 1.0 + trade_1 * dist;
else if (dist < trade_3_dist)
- cash = (1.0 + trade_2 * ((float)dist));
+ cash = 1.0 + trade_2 * dist;
else
- cash = (1.0 + trade_3 * ((float)dist));
+ cash = 1.0 + trade_3 * dist;
cash *= mp->m_cost;
- cash *= (((float)ship.shp_effic) / 100.0);
+ cash *= ship.shp_effic / 100.0;
if (sect.sct_own && (sect.sct_own != ship.shp_own))
cash *= (1.0 + trade_ally_bonus);
continue;
}
if (type == EF_SHIP) {
- eff = ((float)item.ship.shp_effic / 100.0);
+ eff = item.ship.shp_effic / 100.0;
mp = &mchr[(int)item.ship.shp_type];
if (opt_TRADESHIPS) {
if (mp->m_flags & M_TRADE) {
item.ship.shp_own = 0;
putship(item.ship.shp_uid, &item.ship);
} else if (type == EF_LAND) {
- eff = ((float)item.land.lnd_effic / 100.0);
+ eff = item.land.lnd_effic / 100.0;
lp = &lchr[(int)item.land.lnd_type];
pr("%s", prland(&item.land));
for (i = I_NONE + 1; i <= I_MAX; i++) {
item.land.lnd_own = 0;
putland(item.land.lnd_uid, &item.land);
} else {
- eff = ((float)item.land.lnd_effic / 100.0);
+ eff = item.land.lnd_effic / 100.0;
pp = &plchr[(int)item.plane.pln_type];
pr("%s", prplane(&item.plane));
sect.sct_item[I_LCM] += pp->pl_lcm * 2 / 3 * eff;
if (dist < trade_1_dist)
cash = 0;
else if (dist < trade_2_dist)
- cash = (1.0 + trade_1 * ((float)dist));
+ cash = 1.0 + trade_1 * dist;
else if (dist < trade_3_dist)
- cash = (1.0 + trade_2 * ((float)dist));
+ cash = 1.0 + trade_2 * dist;
else
- cash = (1.0 + trade_3 * ((float)dist));
+ cash = 1.0 + trade_3 * dist;
cash *= mp->m_cost;
- cash *= (((float)sp->shp_effic) / 100.0);
+ cash *= sp->shp_effic / 100.0;
if (sect.sct_own != sp->shp_own) {
ally_cash = cash * trade_ally_cut;
pln_identchance(pp, shp_hardtarget(targ), EF_SHIP))
continue;
pingrange = MAX(targ->shp_visib, 10) * range / 10;
- vrange = ((float)pingrange) * ((float)pp->pln_effic / 200.0);
+ vrange = pingrange * (pp->pln_effic / 200.0);
dist = mapdist(targ->shp_x, targ->shp_y, x, y);
pingrange = (MAX(pingrange, 2) * targ->shp_effic);
pingrange = roundavg(pingrange / 100.0);
att -= 2;
if ((dp->pcp->pl_flags & P_F) && dp->bombs != 0)
def -= 2;
- att += ((float)ap->pcp->pl_stealth / 25.0);
- def += ((float)dp->pcp->pl_stealth / 25.0);
+ att += ap->pcp->pl_stealth / 25.0;
+ def += dp->pcp->pl_stealth / 25.0;
if (att < 1) {
def += 1 - att;
att = 1;
&& (pcp->pl_flags & P_V) == 0)
continue;
}
- if ((float)petrol < (float)pcp->pl_fuel / 2.0)
+ if (petrol <= pcp->pl_fuel / 2)
continue;
/* Finally, is it in the list of planes already in
flight? */
evade = 100.0;
for (qp = bomb_list->q_forw; qp != bomb_list; qp = qp->q_forw) {
plp = (struct plist *)qp;
- if (evade > ((float)plp->pcp->pl_stealth / 100.0))
- evade = (plp->pcp->pl_stealth / 100.0);
+ if (evade > plp->pcp->pl_stealth / 100.0)
+ evade = plp->pcp->pl_stealth / 100.0;
}
for (qp = esc_list->q_forw; qp != esc_list; qp = qp->q_forw) {
plp = (struct plist *)qp;
if (evade > plp->pcp->pl_stealth / 100.0)
- evade = (plp->pcp->pl_stealth / 100.0);
+ evade = plp->pcp->pl_stealth / 100.0;
}
if (chance(evade))
dtotal = 0;
snxtitem_all(&ni, EF_LAND);
while (nxtitem(&ni, &land) &&
- (dtotal + new_land * eff < (int)(1.2 * (float)ototal))) {
+ (dtotal + new_land * eff < (int)(1.2 * ototal))) {
if (!land.lnd_own)
continue;
if (!land.lnd_rad_max)
eng = has_helpful_engineer(lp->lnd_x, lp->lnd_y, lp->lnd_own);
if (eng)
- hard_amt = ((float)hard_amt * 1.5);
+ hard_amt *= 1.5;
if ((lp->lnd_harden + hard_amt) > land_mob_max)
hard_amt = land_mob_max - lp->lnd_harden;
/* Now, if an engineer helped, it's really only 2/3rds of
that */
if (eng)
- mob_used = (int)((float)mob_used / 1.5);
+ mob_used /= 1.5;
/* If we increased it, but not much, we gotta take at least 1
mob point. */
acc += 35;
}
hitchance = (int)(pp->pln_effic * (1.0 - 0.1 * tfact) *
- (1.0 - (float)acc / 100.0)) - hardtarget;
+ (1.0 - acc / 100.0)) - hardtarget;
/* smooth out the bottom of the graph with asymtote at 5 -KHS */
if (hitchance < 20)
if (left > delta)
left = delta;
- leftp = ((float)left / 100.0);
+ leftp = left / 100.0;
memset(mvec, 0, sizeof(mvec));
mvec[I_LCM] = lcm_needed = ldround(lp->l_lcm * leftp, 1);
if (left > delta)
left = delta;
- leftp = ((float)left / 100.0);
+ leftp = left / 100.0;
memset(mvec, 0, sizeof(mvec));
mvec[I_MILIT] = mil_needed = ldround(plp->pl_crew * leftp, 1);
mvec[I_LCM] = lcm_needed = ldround(plp->pl_lcm * leftp, 1);
if (left > delta)
left = delta;
- leftp = ((float)left / 100.0);
+ leftp = left / 100.0;
memset(mvec, 0, sizeof(mvec));
mvec[I_LCM] = lcm_needed = ldround(mp->m_lcm * leftp, 1);
mvec[I_HCM] = hcm_needed = ldround(mp->m_hcm * leftp, 1);