]> git.pond.sub.org Git - empserver/commitdiff
Don't let designate check total cost before doing anything
authorMarkus Armbruster <armbru@pond.sub.org>
Sun, 17 Feb 2008 07:47:23 +0000 (08:47 +0100)
committerMarkus Armbruster <armbru@pond.sub.org>
Sun, 17 Feb 2008 07:47:23 +0000 (08:47 +0100)
desi() ran the designate code twice, first for adding up the cost,
then for changing designation.  However, the checking pass already
changed the sector when that cost nothing.  The checking pass also
suppressed messages.  There was at least one message that never got
printed because it was suppressed in the checking pass, and the
condition for it was no longer true in the changing pass, due to the
premature sector change: when a deity changed a non-coastal sector to
harbor or bridge head.

The total cost check is of limited value: designate costing money is a
bad idea, and the stock game has no such sectors.  Not enough value to
justify keeping and fixing this disgusting mess.  Remove it instead.

src/lib/commands/desi.c

index c78a9a9ab1a41b7cd80b98a9bd1d588eef507f7f..afbd7fcceaa35d27e498dbff60dc5f9913d522d3 100644 (file)
 #include "optlist.h"
 #include "path.h"
 
-static long do_desi(struct natstr *natp, char *sects, char *deschar,
-                   long cash, int for_real);
-
 int
 desi(void)
-{
-    long cash;
-    long cost;
-    struct natstr *natp;
-
-    natp = getnatp(player->cnum);
-    cash = natp->nat_money;
-    if (player->argp[2]) {
-       cost = do_desi(natp, player->argp[1], player->argp[2], cash, 0);
-       if (cost < 0)
-           return (int)-cost;
-       if (chkmoney(cost, cash, player->argp[3]))
-           return RET_SYN;
-    }
-    return (int)do_desi(natp, player->argp[1], player->argp[2], cash, 1);
-}
-
-static long
-do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
-       int for_real)
 {
     int n;
     char *p;
@@ -73,19 +50,15 @@ do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
     struct nstr_sect nstr;
     struct sctstr sect;
     struct sctstr check;
+    struct natstr *natp;
     char prompt[128];
     char buf[1024];
-    long cost = 0;
     int changed = 0;
-    int warned = 0;
 
     breaksanct = 0;
-    if (!snxtsct(&nstr, sects)) {
-       if (for_real)
-           return (long)RET_SYN;
-       else
-           return (long)-RET_SYN;
-    }
+    if (!snxtsct(&nstr, player->argp[1]))
+       return RET_SYN;
+    natp = getnatp(player->cnum);
     cap_x = natp->nat_xcap;
     cap_y = natp->nat_ycap;
     while (!player->aborted && nxtsct(&nstr, &sect)) {
@@ -96,7 +69,7 @@ do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
        sprintf(prompt, "%s %d%% %s  desig? ",
                xyas(sect.sct_x, sect.sct_y, player->cnum),
                sect.sct_effic, dchr[sect.sct_type].d_name);
-       if ((p = getstarg(deschar, prompt, buf)) == 0)
+       if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
            continue;
 
        if (!check_sect_ok(&sect))
@@ -107,23 +80,17 @@ do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
                        !player->god)) {
            pr("No such designation\n"
               "See \"info Sector-types\" for possible designations\n");
-           if (for_real)
-               return (long)RET_FAIL;
-           else
-               return (long)-RET_FAIL;
+           return RET_FAIL;
        }
        if (!player->god) {
            if (des == SCT_WASTE) {
-               if (for_real)
-                   pr("Only a nuclear device (or %s) can make a %s!\n",
-                      cname(0), dchr[des].d_name);
+               pr("Only a nuclear device (or %s) can make a %s!\n",
+                  cname(0), dchr[des].d_name);
                continue;
            }
            if (dchr[des].d_cost < 0) {
-               if (for_real)
-                   pr("Only %s can make a %s!\n",
-                      cname(0), dchr[des].d_name);
-               continue;
+               pr("Only %s can make a %s!\n",
+                  cname(0), dchr[des].d_name);
            }
        }
        if (sect.sct_type == des && sect.sct_newtype == des)
@@ -142,13 +109,11 @@ do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
                    break;
            }
            if (n > 6) {
-               if (for_real)
-                   pr("%s does not border on water.\n",
-                      xyas(nstr.x, nstr.y, player->cnum));
-               if (player->god) {
-                   if (for_real)
-                       pr("But if it's what you want ...\n");
-               } else
+               pr("%s does not border on water.\n",
+                  xyas(nstr.x, nstr.y, player->cnum));
+               if (player->god)
+                   pr("But if it's what you want ...\n");
+               else
                    continue;
            }
        }
@@ -157,14 +122,11 @@ do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
        n = sect.sct_type;
        if ((sect.sct_newtype != des) && (sect.sct_type != des)
            && dchr[des].d_cost > 0) {
-           if (for_real) {
-               if (check_cost(!deschar, dchr[des].d_cost, cash, &warned,
-                              player->argp[3]))
-                   break;
-           } else {
-               cost += dchr[des].d_cost;
-               continue;
+           if (natp->nat_money < player->dolcost + dchr[des].d_cost) {
+               pr("You can't afford a %s!\n", dchr[des].d_name);
+               break;
            }
+           player->dolcost += dchr[des].d_cost;
        }
        if (sect.sct_type != des && (sect.sct_effic < 5 || player->god)) {
            if (player->god)
@@ -177,8 +139,7 @@ do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
        sect.sct_newtype = des;
        putsect(&sect);
        if (sect.sct_x == cap_x && sect.sct_y == cap_y
-           && des != SCT_CAPIT && des != SCT_SANCT && des != SCT_MOUNT
-           && for_real)
+           && des != SCT_CAPIT && des != SCT_SANCT && des != SCT_MOUNT)
            pr("You have redesignated your capital!\n");
        if (opt_EASY_BRIDGES == 0) {    /* may cause a bridge fall */
            if (n != SCT_BHEAD)
@@ -186,13 +147,9 @@ do_desi(struct natstr *natp, char *sects, char *deschar, long cash,
            bridgefall(&sect, 0);
        }
     }
-    if (for_real) {
-       if (changed)
-           writemap(player->cnum);
-       if (breaksanct)
-           bsanct();
-       return (long)RET_OK;
-    } else {
-       return cost;
-    }
+    if (changed)
+       writemap(player->cnum);
+    if (breaksanct)
+       bsanct();
+    return RET_OK;
 }