#include "commands.h"
#include "combat.h"
+static void prmobcost(struct sctstr *, int);
+
int
sinfra(void)
{
pr(" ");
pr("%4d%% ", sect.sct_effic);
pr("%4d%% ", sect.sct_road);
- pr("%4.3f ", sector_mcost(§, MOB_MOVE));
+ prmobcost(§, MOB_MOVE);
pr("%4d%% ", sect.sct_rail);
- pr("%4.3f ", sector_mcost(§, MOB_RAIL));
+ prmobcost(§, MOB_RAIL);
pr("%4d%% ", SCT_DEFENSE(§));
pr("%5.2f\n", sector_strength(§));
}
pr("%d sector%s\n", nsect, splur(nsect));
return 0;
}
+
+static void
+prmobcost(struct sctstr *sp, int mobtype)
+{
+ double cost = sector_mcost(sp, mobtype);
+
+ if (cost < 0)
+ pr(" N/A ");
+ else
+ pr("%5.3f ", cost);
+}