for (sp = player->combuf; *sp && *sp != ' '; ++sp) ;
for (++sp; *sp && *sp != ' '; ++sp) ;
buf[0] = ':';
- if (player->flags & PF_UTF8)
- strcpy(buf+1, sp);
- else
- copy_utf8_to_ascii_no_funny(buf+1, sp);
+ strcpy(buf+1, sp);
sendmessage(us, to, buf, 1);
} else {
sendmessage(us, to, "...", 1);
if (player->argp[1]) {
for (sp = player->combuf; *sp && *sp != ' '; ++sp) ;
buf[0] = ':';
- if (player->flags & PF_UTF8)
- strcpy(buf+1, sp);
- else
- copy_utf8_to_ascii_no_funny(buf+1, sp);
+ strcpy(buf+1, sp);
sendmessage(us, 0, buf, 1);
} else {
sendmessage(us, 0, "...", 1);