int curr;
int lastr;
struct range abs;
- s_char *realmp = player->argp[1];
+ char *realmp = player->argp[1];
natp = getnatp(player->cnum);
if (!realmp) {
} else {
if (*realmp == '#')
++realmp;
- if (!isdigit(*realmp))
+ if (*realmp && !isdigit(*realmp))
return RET_SYN;
curr = lastr = atoi(realmp);
if (curr < 0 || curr >= MAXNOR) {
return RET_SYN;
}
}
- abs.width = 0;
- abs.height = 0;
if (player->argp[2] == 0) {
while (curr <= lastr) {
list_realm(curr, natp);
} else {
if (sarg_type(player->argp[2]) != NS_AREA)
return RET_SYN;
+ abs.width = 0;
+ abs.height = 0;
if (!sarg_area(player->argp[2], &abs))
return RET_SYN;
rp = &natp->nat_b[curr];
}
return RET_OK;
}
-
-/*
-dreal()
-{
- struct natstr *natp;
- int curr;
- int lastr;
- struct range abs;
- struct range rel;
- struct boundstr *b;
- int nat;
- s_char *rp = player->argp[1];
-
- lastr = MAXNOR - 1;
- curr = 0;
- if (rp == 0) {
- nat = player->cnum;
- } else {
- nat = atoi(rp);
- if (nat < 0)
- return RET_SYN;
- if (nat >= MAXNOC)
- return RET_SYN;
- }
- pr("Realms for %s (#%d)\n",cname(nat),nat);
- natp = getnatp(nat);
- abs.width = 0;
- abs.height = 0;
- while (curr <= lastr) {
- b = &natp->nat_b[curr];
- abs.lx = b->b_xl;
- abs.hx = b->b_xh;
- abs.ly = b->b_yl;
- abs.hy = b->b_yh;
- xyrelrange(natp, &abs, &rel);
- pr("Realm #%d is %d:%d,%d:%d\n", curr,
- rel.lx, rel.hx, rel.ly, rel.hy);
- curr++;
- }
- return RET_OK;
-}
-*/