s_char lnd_rpath[RET_LEN]; /* retreat path */
u_char lnd_rad_max; /* max radius for this unit */
u_char lnd_scar; /* how experienced the unit is (not used) */
- u_short lnd_item[I_MAX+1]; /* amount of items on board */
+ short lnd_item[I_MAX+1]; /* amount of items on board */
u_short lnd_pstage; /* plague stage */
u_short lnd_ptime; /* how many etus remain in this stage */
short lnd_land; /* pointer to transporting unit */
natid sct_oldown; /* old owner of sector (for liberation) */
u_char sct_updated; /* Has this sect been updated? */
u_char sct_off; /* Should this sector produce? */
- u_short sct_item[I_MAX+1]; /* amount of items stored here */
- u_short sct_del[I_MAX+1]; /* delivieries */
- u_short sct_dist[I_MAX+1]; /* distribution thresholds */
+ short sct_item[I_MAX+1]; /* amount of items stored here */
+ short sct_del[I_MAX+1]; /* delivieries */
+ short sct_dist[I_MAX+1]; /* distribution thresholds */
u_short sct_mines; /* number of mines */
u_short sct_pstage; /* plague stage */
u_short sct_ptime; /* how many etus remain in this stage */
short shp_lstart[TMAX]; /* How much do we pick up at the start */
short shp_lend[TMAX]; /* How much do we pick up at the end */
u_char shp_autonav; /* autonavigation flags */
- u_short shp_item[I_MAX+1]; /* amount of items on board */
+ short shp_item[I_MAX+1]; /* amount of items on board */
u_short shp_pstage; /* plague stage */
u_short shp_ptime; /* how many etus remain in this stage */
time_t shp_access; /* Last time mob was updated (MOB_ACCESS) */