Land unit types are heavily customized. Better check show for the
details. Non-mechanized units are slower and more vulnerable,
infantry units have capability security, marines have amtraks,
-artilley firing ranges differ, few units are light (but troop
+artillery firing ranges differ, few units are light (but troop
transports and landing ships can carry non-light units), food
capacities are reduced.
.s1
Food is much harder to grow. Expect 20% of your population to be
farmers.
.s1
+Your refineries make less petrol from each barrel of oil than usual.
+.s1
Natural resources gold, oil and uran deplete much slower than usual.
Fully depleting a sector will take you several updates. Oil
production does not depend on tech; you don't have to micro-manage to