#include "news.h"
#include "nsc.h"
-struct symbol page_headings[] = {
- {N_NOTUSED, "Comics"},
- {N_FOR, "Foreign Affairs"},
- {N_FRONT, "The Front Line"},
- {N_SEA, "The High Seas"},
- {N_SKY, "Sky Watch"},
- {N_MISS, "Guidance Systems"},
- {N_ARTY, "Firestorms"},
- {N_ECON, "Business & Economics"},
- {N_COLONY, "The Frontier"},
- {N_HOME, "The Home Front"},
- {N_SPY, "Espionage"},
- {N_TELE, "Telecommunications"},
- {0, NULL}
-};
-
static char no_news[] = "does nothing in particular to %s";
struct rptstr rpt[] = {
#include "lost.h"
#include "product.h"
#include "file.h"
-#include "mission.h"
-#include "plague.h"
#define fldoff(str, fld) offsetof(struct str, fld)
{NSC_STRING, NSC_CONST, 0, offsetof(struct symbol, name), "name", EF_BAD},
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
};
-
-struct symbol ship_chr_flags[] = {
- {M_FOOD, "fish"},
- {M_TORP, "torp"},
- {M_DCH, "dchrg"},
- {M_FLY, "plane"},
- {M_MSL, "miss"},
- {M_OIL, "oil"},
- {M_SONAR, "sonar"},
- {M_MINE, "mine"},
- {M_SWEEP, "sweep"},
- {M_SUB, "sub"},
- {M_LAND, "land"},
- {M_SUBT, "sub-torp"},
- {M_TRADE, "trade"},
- {M_SEMILAND, "semi-land"},
- {M_OILER, "oiler"},
- {M_SUPPLY, "supply"},
- {M_CANAL, "canal"},
- {M_ANTIMISSILE, "anti-missile"},
- {0, NULL}
-};
-
-struct symbol land_chr_flags[] = {
- {L_ENGINEER, "engineer"},
- {L_SUPPLY, "supply"},
- {L_SECURITY, "security"},
- {L_LIGHT, "light"},
- {L_MARINE, "marine"},
- {L_RECON, "recon"},
- {L_RADAR, "radar"},
- {L_ASSAULT, "assault"},
- {L_FLAK, "flak"},
- {L_SPY, "spy"},
- {L_TRAIN, "train"},
- {L_HEAVY, "heavy"},
- {0, NULL}
-};
-
-struct symbol plane_chr_flags[] = {
- {P_T, "tactical"},
- {P_B, "bomber"},
- {P_F, "intercept"},
- {P_C, "cargo"},
- {P_V, "VTOL"},
- {P_M, "missile"},
- {P_L, "light"},
- {P_S, "spy"},
- {P_I, "image"},
- {P_O, "satellite"},
- {P_X, "stealth"},
- {P_N, "SDI"},
- {P_H, "half-stealth"},
- {P_E, "x-light"},
- {P_K, "helo"},
- {P_A, "ASW"},
- {P_P, "para"},
- {P_ESC, "escort"},
- {P_MINE, "mine"},
- {P_SWEEP, "sweep"},
- {P_MAR, "marine"},
- {0, NULL}
-};
-
-struct symbol nuke_chr_flags[] = {
- {N_NEUT, "neutron"},
- {0, NULL}
-};
-
struct castr mdchr_ca[] = {
/* no need for uid */
/* name must come first, clients may rely on it */
EF_BAD},
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
};
-
-struct symbol meta_flags[] = {
- {NSC_DEITY, "deity"},
- {NSC_EXTRA, "extra"},
- {NSC_CONST, "const"},
- {NSC_BITS, "bits"},
- {0, NULL}
-};
-
-struct symbol meta_type[] = {
- {NSC_LONG, "d"},
- {NSC_DOUBLE, "g"},
- {NSC_STRING, "s"},
- {NSC_TYPEID, "d"},
- {NSC_CHAR, "d"},
- {NSC_UCHAR, "d"},
- {NSC_SHORT, "d"},
- {NSC_USHORT, "d"},
- {NSC_INT, "d"},
- {NSC_XCOORD, "d"},
- {NSC_YCOORD, "d"},
- {NSC_TIME, "d"},
- {NSC_FLOAT, "g"},
- {NSC_STRINGY,"c"},
- {NSC_NOTYPE, NULL}
-};
-
-struct symbol missions[] = {
- {MI_NONE, "none"},
- {MI_INTERDICT, "interdiction"},
- {MI_SUPPORT, "support"},
- {MI_RESERVE, "reserve"},
- {MI_ESCORT, "escort"},
- {MI_AIR_DEFENSE, "air defense"},
- {MI_DSUPPORT, "defensive support"},
- {MI_OSUPPORT, "offensive support"},
- {0, NULL}
-};
-
-struct symbol plane_flags[] = {
- {PLN_LAUNCHED, "launched"},
- {PLN_SYNCHRONOUS, "synchronous"},
- {PLN_AIRBURST, "airbust"},
- {0, NULL}
-};
-
-struct symbol retreat_flags[] = {
- {RET_GROUP, "group"},
- {RET_INJURED, "injured"},
- {RET_TORPED, "torped"},
- {RET_SONARED, "sonared"},
- {RET_HELPLESS, "helpless"},
- {RET_BOMBED, "bombed"},
- {RET_DCHRGED, "depth-charged"},
- {RET_BOARDED, "boarded"},
- {0, NULL}
-};
-
-struct symbol nation_status[] = {
- {STAT_UNUSED, "unused"},
- {STAT_NEW, "new"},
- {STAT_VIS, "visitor"},
- {STAT_SANCT, "sanctuary"},
- {STAT_ACTIVE, "active"},
- {STAT_GOD, "deity"},
- {0, NULL}
-};
-
-struct symbol nation_flags[] = {
- {NF_INFORM, "inform"},
- {NF_FLASH, "flash"},
- {NF_BEEP, "beep"},
- {NF_COASTWATCH, "coastwatch"},
- {NF_SONAR, "sonar"},
- {NF_TECHLISTS, "techlists"},
- {NF_SACKED, "sacked"},
- {0, NULL}
-};
-
-struct symbol nation_relations[] = {
- {AT_WAR, "at-war"},
- {SITZKRIEG, "sitzkrieg"},
- {MOBILIZATION, "mobilization"},
- {HOSTILE, "hostile"},
- {NEUTRAL, "neutral"},
- {FRIENDLY, "friendly"},
- {ALLIED, "allied"},
- {0, NULL}
-};
-
-struct symbol level[] = {
- {-1, "none"},
- {NAT_TLEV, "technology"},
- {NAT_RLEV, "research"},
- {NAT_ELEV, "education"},
- {NAT_HLEV, "happiness"},
- {0, NULL}
-};
-
-struct symbol agreement_statuses[] = {
- {AGREE_FREE, "free"},
- {AGREE_PROPOSED, "proposed"},
- {AGREE_SIGNED, "signed"},
- {0, NULL}
-};
-
-struct symbol plague_stages[] = {
- {PLG_HEALTHY, "healthy"},
- {PLG_DYING, "dying"},
- {PLG_INFECT, "infect"},
- {PLG_INCUBATE, "incubate"},
- {PLG_EXPOSED, "exposed"},
- {0, NULL}
-};
-
-struct symbol packing[] = {
- {IPKG, "inefficient"},
- {NPKG, "normal"},
- {WPKG, "warehouse"},
- {UPKG, "urban"},
- {BPKG, "bank"},
- {0, NULL}
-};
-
-struct symbol resources[] = {
- /* names should match resource selector names in sect_ca[] */
- {0, "none"},
- {offsetof(struct sctstr, sct_min), "min"},
- {offsetof(struct sctstr, sct_gmin), "gold"},
- {offsetof(struct sctstr, sct_fertil), "fert"},
- {offsetof(struct sctstr, sct_oil), "ocontent"},
- {offsetof(struct sctstr, sct_uran), "uran"},
- {0, NULL}
-};
-
-struct symbol sector_navigation[] = {
- {NAV_NONE, "land"},
- {NAVOK, "sea"},
- {NAV_02, "harbor"},
- {NAV_CANAL, "canal"},
- {NAV_60, "bridge"},
- {0, NULL}
-};
--- /dev/null
+/*
+ * Empire - A multi-player, client/server Internet based war game.
+ * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * ---
+ *
+ * See files README, COPYING and CREDITS in the root of the source
+ * tree for related information and legal notices. It is expected
+ * that future projects/authors will amend these files as needed.
+ *
+ * ---
+ *
+ * symbol.c: Empire symbol tables
+ *
+ * Known contributors to this file:
+ * Markus Armbruster, 2006
+ *
+ */
+
+#include <config.h>
+
+#include "land.h"
+#include "mission.h"
+#include "news.h"
+#include "nuke.h"
+#include "plague.h"
+#include "plane.h"
+#include "ship.h"
+#include "treaty.h"
+
+struct symbol agreement_statuses[] = {
+ {AGREE_FREE, "free"},
+ {AGREE_PROPOSED, "proposed"},
+ {AGREE_SIGNED, "signed"},
+ {0, NULL}
+};
+
+struct symbol land_chr_flags[] = {
+ {L_ENGINEER, "engineer"},
+ {L_SUPPLY, "supply"},
+ {L_SECURITY, "security"},
+ {L_LIGHT, "light"},
+ {L_MARINE, "marine"},
+ {L_RECON, "recon"},
+ {L_RADAR, "radar"},
+ {L_ASSAULT, "assault"},
+ {L_FLAK, "flak"},
+ {L_SPY, "spy"},
+ {L_TRAIN, "train"},
+ {L_HEAVY, "heavy"},
+ {0, NULL}
+};
+
+struct symbol level[] = {
+ {-1, "none"},
+ {NAT_TLEV, "technology"},
+ {NAT_RLEV, "research"},
+ {NAT_ELEV, "education"},
+ {NAT_HLEV, "happiness"},
+ {0, NULL}
+};
+
+struct symbol meta_flags[] = {
+ {NSC_DEITY, "deity"},
+ {NSC_EXTRA, "extra"},
+ {NSC_CONST, "const"},
+ {NSC_BITS, "bits"},
+ {0, NULL}
+};
+
+struct symbol meta_type[] = {
+ {NSC_LONG, "d"},
+ {NSC_DOUBLE, "g"},
+ {NSC_STRING, "s"},
+ {NSC_TYPEID, "d"},
+ {NSC_CHAR, "d"},
+ {NSC_UCHAR, "d"},
+ {NSC_SHORT, "d"},
+ {NSC_USHORT, "d"},
+ {NSC_INT, "d"},
+ {NSC_XCOORD, "d"},
+ {NSC_YCOORD, "d"},
+ {NSC_TIME, "d"},
+ {NSC_FLOAT, "g"},
+ {NSC_STRINGY,"c"},
+ {NSC_NOTYPE, NULL}
+};
+
+struct symbol missions[] = {
+ {MI_NONE, "none"},
+ {MI_INTERDICT, "interdiction"},
+ {MI_SUPPORT, "support"},
+ {MI_RESERVE, "reserve"},
+ {MI_ESCORT, "escort"},
+ {MI_AIR_DEFENSE, "air defense"},
+ {MI_DSUPPORT, "defensive support"},
+ {MI_OSUPPORT, "offensive support"},
+ {0, NULL}
+};
+
+struct symbol nation_flags[] = {
+ {NF_INFORM, "inform"},
+ {NF_FLASH, "flash"},
+ {NF_BEEP, "beep"},
+ {NF_COASTWATCH, "coastwatch"},
+ {NF_SONAR, "sonar"},
+ {NF_TECHLISTS, "techlists"},
+ {NF_SACKED, "sacked"},
+ {0, NULL}
+};
+
+struct symbol nation_relations[] = {
+ {AT_WAR, "at-war"},
+ {SITZKRIEG, "sitzkrieg"},
+ {MOBILIZATION, "mobilization"},
+ {HOSTILE, "hostile"},
+ {NEUTRAL, "neutral"},
+ {FRIENDLY, "friendly"},
+ {ALLIED, "allied"},
+ {0, NULL}
+};
+
+struct symbol nation_status[] = {
+ {STAT_UNUSED, "unused"},
+ {STAT_NEW, "new"},
+ {STAT_VIS, "visitor"},
+ {STAT_SANCT, "sanctuary"},
+ {STAT_ACTIVE, "active"},
+ {STAT_GOD, "deity"},
+ {0, NULL}
+};
+
+struct symbol nuke_chr_flags[] = {
+ {N_NEUT, "neutron"},
+ {0, NULL}
+};
+
+struct symbol packing[] = {
+ {IPKG, "inefficient"},
+ {NPKG, "normal"},
+ {WPKG, "warehouse"},
+ {UPKG, "urban"},
+ {BPKG, "bank"},
+ {0, NULL}
+};
+
+struct symbol page_headings[] = {
+ {N_NOTUSED, "Comics"},
+ {N_FOR, "Foreign Affairs"},
+ {N_FRONT, "The Front Line"},
+ {N_SEA, "The High Seas"},
+ {N_SKY, "Sky Watch"},
+ {N_MISS, "Guidance Systems"},
+ {N_ARTY, "Firestorms"},
+ {N_ECON, "Business & Economics"},
+ {N_COLONY, "The Frontier"},
+ {N_HOME, "The Home Front"},
+ {N_SPY, "Espionage"},
+ {N_TELE, "Telecommunications"},
+ {0, NULL}
+};
+
+struct symbol plague_stages[] = {
+ {PLG_HEALTHY, "healthy"},
+ {PLG_DYING, "dying"},
+ {PLG_INFECT, "infect"},
+ {PLG_INCUBATE, "incubate"},
+ {PLG_EXPOSED, "exposed"},
+ {0, NULL}
+};
+
+struct symbol plane_chr_flags[] = {
+ {P_T, "tactical"},
+ {P_B, "bomber"},
+ {P_F, "intercept"},
+ {P_C, "cargo"},
+ {P_V, "VTOL"},
+ {P_M, "missile"},
+ {P_L, "light"},
+ {P_S, "spy"},
+ {P_I, "image"},
+ {P_O, "satellite"},
+ {P_X, "stealth"},
+ {P_N, "SDI"},
+ {P_H, "half-stealth"},
+ {P_E, "x-light"},
+ {P_K, "helo"},
+ {P_A, "ASW"},
+ {P_P, "para"},
+ {P_ESC, "escort"},
+ {P_MINE, "mine"},
+ {P_SWEEP, "sweep"},
+ {P_MAR, "marine"},
+ {0, NULL}
+};
+
+struct symbol plane_flags[] = {
+ {PLN_LAUNCHED, "launched"},
+ {PLN_SYNCHRONOUS, "synchronous"},
+ {PLN_AIRBURST, "airbust"},
+ {0, NULL}
+};
+
+struct symbol resources[] = {
+ /* names should match resource selector names in sect_ca[] */
+ {0, "none"},
+ {offsetof(struct sctstr, sct_min), "min"},
+ {offsetof(struct sctstr, sct_gmin), "gold"},
+ {offsetof(struct sctstr, sct_fertil), "fert"},
+ {offsetof(struct sctstr, sct_oil), "ocontent"},
+ {offsetof(struct sctstr, sct_uran), "uran"},
+ {0, NULL}
+};
+
+struct symbol retreat_flags[] = {
+ {RET_GROUP, "group"},
+ {RET_INJURED, "injured"},
+ {RET_TORPED, "torped"},
+ {RET_SONARED, "sonared"},
+ {RET_HELPLESS, "helpless"},
+ {RET_BOMBED, "bombed"},
+ {RET_DCHRGED, "depth-charged"},
+ {RET_BOARDED, "boarded"},
+ {0, NULL}
+};
+
+struct symbol sector_navigation[] = {
+ {NAV_NONE, "land"},
+ {NAVOK, "sea"},
+ {NAV_02, "harbor"},
+ {NAV_CANAL, "canal"},
+ {NAV_60, "bridge"},
+ {0, NULL}
+};
+
+struct symbol ship_chr_flags[] = {
+ {M_FOOD, "fish"},
+ {M_TORP, "torp"},
+ {M_DCH, "dchrg"},
+ {M_FLY, "plane"},
+ {M_MSL, "miss"},
+ {M_OIL, "oil"},
+ {M_SONAR, "sonar"},
+ {M_MINE, "mine"},
+ {M_SWEEP, "sweep"},
+ {M_SUB, "sub"},
+ {M_LAND, "land"},
+ {M_SUBT, "sub-torp"},
+ {M_TRADE, "trade"},
+ {M_SEMILAND, "semi-land"},
+ {M_OILER, "oiler"},
+ {M_SUPPLY, "supply"},
+ {M_CANAL, "canal"},
+ {M_ANTIMISSILE, "anti-missile"},
+ {0, NULL}
+};
+
+struct symbol treaty_flags[] = {
+ {LNDATT, "no attacks on any land units"},
+ {SEAATT, "no attacks on any ships"},
+ {SEAFIR, "no shelling any ships"},
+ {SUBFIR, "no depth-charging any subs"},
+ {LANATT, "no sector attacks"},
+ {LANFIR, "no shelling any land"},
+ {NEWSHP, "no building ships"},
+ {NEWNUK, "no new nuclear weapons"},
+ {NEWPLN, "no building planes"},
+ {NEWLND, "no building land units"},
+ {TRTENL, "no enlistment"},
+ {0, NULL}
+};
+++ /dev/null
-/*
- * Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * ---
- *
- * See files README, COPYING and CREDITS in the root of the source
- * tree for related information and legal notices. It is expected
- * that future projects/authors will amend these files as needed.
- *
- * ---
- *
- * treaty.c: Treaty clause characteristics
- *
- * Known contributors to this file:
- * Steve McClure, 1998
- *
- */
-
-#include <config.h>
-
-#include "misc.h"
-#include "nsc.h"
-#include "treaty.h"
-
-struct symbol treaty_flags[] = {
- {LNDATT, "no attacks on any land units"},
- {SEAATT, "no attacks on any ships"},
- {SEAFIR, "no shelling any ships"},
- {SUBFIR, "no depth-charging any subs"},
- {LANATT, "no sector attacks"},
- {LANFIR, "no shelling any land"},
- {NEWSHP, "no building ships"},
- {NEWNUK, "no new nuclear weapons"},
- {NEWPLN, "no building planes"},
- {NEWLND, "no building land units"},
- {TRTENL, "no enlistment"},
- {0, NULL}
-};