-Changes to Empire 4.3.17 - Thu Sep 18 01:28:01 UTC 2008
+Changes to Empire 4.3.17 - Sat Sep 20 16:07:44 UTC 2008
+ * Fix standalone client build for Windows. Broken in 4.3.11.
+ * Disable automatic supply of land units on load for now, it's broken
+ in a highly abusable way.
* Make trade show exactly what's on sale, remove option SHOW_PLANE.
* Stop ships, planes, land units and nukes on violent takeover, just
like sectors.
* Fix a bug that made set and xdump not recognize unused trade lots
as such.
* Fix giving away stuff by trading it:
- - Take sold nuke off its plane. You couldn't sell armed nukes
- separately before 4.3.3.
+ - When an armed nuke is sold separately from its plane, take it off
+ the plane. You couldn't do that before 4.3.3.
- Give away nuke armed on sold plane along with the plane. Broken
in 4.3.3.
- Don't zero mobility of planes and land units on sold ships.
will affect you, the player. These were coded as the Wolfpack project,
and bug-reports should be sent to <wolfpack@wolfpackempire.com>.
.NF
-Changes to Empire 4.3.17 - Thu Sep 18 01:28:01 UTC 2008
+Changes to Empire 4.3.17 - Sat Sep 20 16:07:44 UTC 2008
+ * Fix standalone client build for Windows. Broken in 4.3.11.
+ * Disable automatic supply of land units on load for now, it's broken
+ in a highly abusable way.
* Make trade show exactly what's on sale, remove option SHOW_PLANE.
* Stop ships, planes, land units and nukes on violent takeover, just
like sectors.
* Fix a bug that made set and xdump not recognize unused trade lots
as such.
* Fix giving away stuff by trading it:
- - Take sold nuke off its plane. You couldn't sell armed nukes
- separately before 4.3.3.
+ - When an armed nuke is sold separately from its plane, take it off
+ the plane. You couldn't do that before 4.3.3.
- Give away nuke armed on sold plane along with the plane. Broken
in 4.3.3.
- Don't zero mobility of planes and land units on sold ships.