while (nxtitem(&nbst, &land)) {
if (land.lnd_own == 0)
continue;
+ if (!player->owner && load_unload == UNLOAD)
+ continue;
if (player->cnum != land.lnd_own) {
if (!noisy)
continue;
}
}
+ if (sect.sct_own != player->cnum && load_unload == LOAD) {
+ if (noisy)
+ pr("Sector %s is not yours.\n",
+ xyas(sect.sct_x, sect.sct_y, player->cnum));
+ continue;
+ }
if (sect.sct_own != player->cnum &&
getrel(getnatp(sect.sct_own), player->cnum) != ALLIED) {
pr("Sector %s is not yours.\n",
if (noisy && p && *p)
noisy = isdigit(*p);
- if (sectp->sct_own != player->cnum && load_unload == LOAD) {
- pr("Sector %s is not yours.\n",
- xyas(lp->lnd_x, lp->lnd_y, player->cnum));
- return 0;
- }
-
while (nxtitem(&ni, &pln)) {
if (pln.pln_own != player->cnum)
continue;