It claimed ships and land units don't need shells if they can draw
them from a supply source. That was never true for ships, I believe,
and became wrong for land units in commit
f6c87d21.
Any military ship may fire as long as it has
at least one crew (which must be military, not civilians),
at least one gun,
Any military ship may fire as long as it has
at least one crew (which must be military, not civilians),
at least one gun,
-at least one shell (or shells within supply range),
and has at least 60% efficiency.
A ship's gun range is its firing range, as shown by
the show command, divided by two, times ((tech+50)/(tech+200).
and has at least 60% efficiency.
A ship's gun range is its firing range, as shown by
the show command, divided by two, times ((tech+50)/(tech+200).
.s1
Any land unit may fire as long as it has
at least one military,
.s1
Any land unit may fire as long as it has
at least one military,
-at least one shell (or shells within supply range),
and has at least 40% efficiency.
A land unit's gun range is its firing range, as shown by the show
command, divided by two, times ((50+tech)/(200+tech)). A land unit
and has at least 40% efficiency.
A land unit's gun range is its firing range, as shown by the show
command, divided by two, times ((50+tech)/(200+tech)). A land unit