This reverts commit
b1a0ff2fbd87d3c332de1e0a41b3ddea133c77b1.
Land units with capability heavy can't be loaded on anything, and land
units carrying land units can't be loaded regardless of capabilities.
Commit
b1a0ff2fbd8 additionally outlawed loading of trains on land
units, but not on ships. Bad idea, because it complicates matters for
no good reason. Revert it.
Doesn't affect the stock game, because its only train is heavy.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
.L spy
the unit is a spy
.L train
-the unit is a train, and can't be loaded on land units
+the unit is a train
(see "info Railroad")
.L heavy
the unit cannot be carried on land units or ships, not even supply ships
pr("%s can't be loaded onto itself!\n", prland(&land));
continue;
}
- if (lchr[(int)land.lnd_type].l_flags & (L_HEAVY | L_TRAIN)) {
+ if (lchr[(int)land.lnd_type].l_flags & L_HEAVY) {
if (noisy)
pr("%s is too heavy to load.\n", prland(&land));
continue;