int i;
/* Note this is not re-entrant anyway, so we keep the buffers
around */
- static unsigned char *bitmap = NULL;
static char *wmapbuf = NULL;
static char **wmap = NULL;
int changed = 0;
wmap = NULL;
}
}
- if (!bitmap)
- bitmap = malloc((WORLD_X * WORLD_Y) / 8);
- if (!wmapbuf || !wmap || !bitmap) {
+ if (!wmapbuf || !wmap) {
pr("Memory error, tell the deity.\n");
logerror("malloc failed in navi\n");
return RET_FAIL;
}
- memset(bitmap, 0, (WORLD_X * WORLD_Y) / 8);
snxtsct_dist(&ns, x, y, 1);
np = getnatp(player->cnum);
xyrelrange(np, &ns.range, &range);