Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 400 1P ground
Play#0 output Play#0 1 2 nukes
Play#0 output Play#0 6 0 640
- Play#0 input __cmd added 4 0 0
+ Play#0 input __cmd added 3 0 0
Play#0 command __cmd
Play#0 output Play#0 6 0 640
- Play#0 input edit c 1 b 640
- Play#0 command edit
- Play#0 output Play#0 1 BTUs of 1 (#1) changed from 595 to 640
- Play#0 output Play#0 6 0 640
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye
Play#0 logout 0
Play#1 output Play#1 1
Play#1 output Play#1 1 *** Server configured for testing ***
Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
- Play#1 output Play#1 1 You have a new telegram waiting ...
- Play#1 output Play#1 6 0 640
+ Play#1 output Play#1 6 0 595
Play#1 input ship * ?shell>0
Play#1 command ship
Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
Play#1 output Play#1 1 9 cs cargo ship 3,1 100% 0 10 0 0 0 0 0 0 127 20
Play#1 output Play#1 1 6 ships
- Play#1 output Play#1 6 0 640
+ Play#1 output Play#1 6 0 595
Play#1 input carg * ?shell>0
Play#1 command cargo
Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 ships
- Play#1 output Play#1 6 0 640
+ Play#1 output Play#1 6 0 595
Play#1 input fire sh 666 6,0
Play#1 command fire
- Play#1 output Play#1 6 0 639
+ Play#1 output Play#1 6 0 594
Play#1 input fire sh 9 6,0
Play#1 command fire
Play#1 output Play#1 1 Ships 9 cannot fire guns!
- Play#1 output Play#1 6 0 638
+ Play#1 output Play#1 6 0 593
Play#1 input fire sh 1 6,0
Play#1 command fire
Play#1 output Play#1 1 Ship #1 is crippled!
- Play#1 output Play#1 6 0 637
+ Play#1 output Play#1 6 0 592
Play#1 input fire sh 2 2
Play#1 command fire
Play#1 output Play#1 1 You can't fire upon yourself!
- Play#1 output Play#1 6 0 636
+ Play#1 output Play#1 6 0 591
Play#1 input fire sh 2 1,0
Play#1 command fire
Play#1 output Play#1 1 No such sector exists!
- Play#1 output Play#1 6 0 635
+ Play#1 output Play#1 6 0 590
Play#1 input fire sh 2 666
Play#1 command fire
Play#1 output Play#1 1 No such ship exists!
- Play#1 output Play#1 6 0 634
+ Play#1 output Play#1 6 0 589
Play#1 input unload m 2 13
Play#1 command unload
Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship unloaded
- Play#1 output Play#1 6 0 633
+ Play#1 output Play#1 6 0 588
Play#1 input fire sh 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Not enough mil on ship #2
- Play#1 output Play#1 6 0 632
+ Play#1 output Play#1 6 0 587
Play#1 input load m 2 13
Play#1 command load
Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 631
+ Play#1 output Play#1 6 0 586
Play#1 input unload g 2 10
Play#1 command unload
Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship unloaded
- Play#1 output Play#1 6 0 630
+ Play#1 output Play#1 6 0 585
Play#1 input fire sh 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Not enough guns on ship #2
- Play#1 output Play#1 6 0 629
+ Play#1 output Play#1 6 0 584
Play#1 input load g 2 10
Play#1 command load
Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 628
+ Play#1 output Play#1 6 0 583
Play#1 input unload s 2 200
Play#1 command unload
Play#1 output Play#1 1 200 shells unloaded from bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship unloaded
- Play#1 output Play#1 6 0 627
+ Play#1 output Play#1 6 0 582
Play#1 input fire sh 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Not enough shells on ship #2
- Play#1 output Play#1 6 0 626
+ Play#1 output Play#1 6 0 581
Play#1 input load s 2 200
Play#1 command load
Play#1 output Play#1 1 200 shells loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 625
+ Play#1 output Play#1 6 0 580
Play#1 input fire sh 3 -12,0
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 624
+ Play#1 output Play#1 6 0 579
Play#1 input fire sh 3 0
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 623
+ Play#1 output Play#1 6 0 578
Play#1 input fire sh 3 13
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 622
+ Play#1 output Play#1 6 0 577
Play#1 input fire sh 3 12
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 621
+ Play#1 output Play#1 6 0 576
Play#1 input fire sh 3 6,0
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage.
- Play#1 output Play#1 6 0 620
+ Play#1 output Play#1 6 0 575
Play#1 input fire sh 3 2,-2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
- Play#1 output Play#1 6 0 619
+ Play#1 output Play#1 6 0 574
Play#1 input unload g 3 -1
Play#1 command unload
Play#1 output Play#1 1 9 guns unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship unloaded
- Play#1 output Play#1 6 0 618
+ Play#1 output Play#1 6 0 573
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
- Play#1 output Play#1 6 0 617
+ Play#1 output Play#1 6 0 572
Play#1 input load g 3 1
Play#1 command load
Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 616
+ Play#1 output Play#1 6 0 571
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
- Play#1 output Play#1 6 0 615
+ Play#1 output Play#1 6 0 570
Play#1 input load g 3 1
Play#1 command load
Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 614
+ Play#1 output Play#1 6 0 569
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
- Play#1 output Play#1 6 0 613
+ Play#1 output Play#1 6 0 568
Play#1 input load g 3 7
Play#1 command load
Play#1 output Play#1 1 7 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 612
+ Play#1 output Play#1 6 0 567
Play#1 input unload s 3 -1
Play#1 command unload
Play#1 output Play#1 1 171 shells unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship unloaded
- Play#1 output Play#1 6 0 611
+ Play#1 output Play#1 6 0 566
Play#1 input navi 3 jh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
Play#1 output Play#1 1 Path taken: j
- Play#1 output Play#1 6 0 610
+ Play#1 output Play#1 6 0 565
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
- Play#1 output Play#1 6 0 609
+ Play#1 output Play#1 6 0 564
Play#1 input navi 3 gh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
Play#1 output Play#1 1 Path taken: g
- Play#1 output Play#1 6 0 608
+ Play#1 output Play#1 6 0 563
Play#1 input load s 3 2
Play#1 command load
Play#1 output Play#1 1 2 shells loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 607
+ Play#1 output Play#1 6 0 562
Play#1 input navi 3 jh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
Play#1 output Play#1 1 Path taken: j
- Play#1 output Play#1 6 0 606
+ Play#1 output Play#1 6 0 561
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
- Play#1 output Play#1 6 0 605
+ Play#1 output Play#1 6 0 560
Play#1 input navi 3 gh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
Play#1 output Play#1 1 Path taken: g
- Play#1 output Play#1 6 0 604
+ Play#1 output Play#1 6 0 559
Play#1 input load s 3 169
Play#1 command load
Play#1 output Play#1 1 169 shells loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 603
+ Play#1 output Play#1 6 0 558
Play#1 input unload m 3 -1
Play#1 command unload
Play#1 output Play#1 1 12 military unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship unloaded
- Play#1 output Play#1 6 0 602
+ Play#1 output Play#1 6 0 557
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
- Play#1 output Play#1 6 0 601
+ Play#1 output Play#1 6 0 556
Play#1 input load m 3 1
Play#1 command load
Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 600
+ Play#1 output Play#1 6 0 555
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
- Play#1 output Play#1 6 0 599
+ Play#1 output Play#1 6 0 554
Play#1 input load m 3 1
Play#1 command load
Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 598
+ Play#1 output Play#1 6 0 553
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
- Play#1 output Play#1 6 0 597
+ Play#1 output Play#1 6 0 552
Play#1 input load m 3 10
Play#1 command load
Play#1 output Play#1 1 10 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 596
+ Play#1 output Play#1 6 0 551
Play#1 input fire sh 2 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage.
- Play#1 output Play#1 6 0 595
+ Play#1 output Play#1 6 0 550
Play#1 input fire sh 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage.
- Play#1 output Play#1 6 0 594
+ Play#1 output Play#1 6 0 549
Play#1 input fire sh 5 13
Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kawhomp!!!
Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage.
- Play#1 output Play#1 6 0 593
+ Play#1 output Play#1 6 0 548
Play#1 input fire sh 6 12
Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kawhomp!!!
Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
- Play#1 output Play#1 6 0 592
+ Play#1 output Play#1 6 0 547
Play#1 input fire sh 5 11
Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kawhomp!!!
Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
Play#1 output Play#1 1 sub sunk!
- Play#1 output Play#1 6 0 591
+ Play#1 output Play#1 6 0 546
Play#1 input fire sh 6 10
Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kawhomp!!!
Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage.
Play#1 output Play#1 1 sub sunk!
- Play#1 output Play#1 6 0 590
+ Play#1 output Play#1 6 0 545
Play#1 input navi 5 jh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is dd destroyer (#5)
Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
Play#1 output Play#1 1 Path taken: j
- Play#1 output Play#1 6 0 589
+ Play#1 output Play#1 6 0 544
Play#1 input fire sh 5 24
Play#1 command fire
Play#1 output Play#1 1 range is 1.00 (1.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 588
+ Play#1 output Play#1 6 0 543
Play#1 input fire sh 5 24
Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage.
- Play#1 output Play#1 6 0 587
+ Play#1 output Play#1 6 0 542
Play#1 input fire sh 5 24
Play#1 command fire
Play#1 output Play#1 1 range is 1.00 (1.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 586
+ Play#1 output Play#1 6 0 541
Play#1 input fire sh 5 24
Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage.
- Play#1 output Play#1 6 0 585
+ Play#1 output Play#1 6 0 540
Play#1 input fire sh 5 24
Play#1 command fire
Play#1 output Play#1 1 range is 1.00 (1.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 584
+ Play#1 output Play#1 6 0 539
Play#1 input fire sh 5 24
Play#1 command fire
Play#1 output Play#1 1 range is 2.00 (1.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage.
- Play#1 output Play#1 6 0 583
+ Play#1 output Play#1 6 0 538
Play#1 input carg * ?shell>0
Play#1 command cargo
Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 ships
- Play#1 output Play#1 6 0 583
+ Play#1 output Play#1 6 0 538
Play#1 input ctld
Play#1 output Play#1 1 Bye-bye
Play#1 logout 1
Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 400 1P ground
Play#0 output Play#0 1 2 nukes
Play#0 output Play#0 6 0 640
- Play#0 input __cmd added 4 0 0
+ Play#0 input __cmd added 3 0 0
Play#0 command __cmd
Play#0 output Play#0 6 0 640
- Play#0 input edit c 1 b 640
- Play#0 command edit
- Play#0 output Play#0 1 BTUs of 1 (#1) changed from 583 to 640
- Play#0 output Play#0 6 0 640
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye
Play#0 logout 0
Play#1 output Play#1 1
Play#1 output Play#1 1 *** Server configured for testing ***
Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
- Play#1 output Play#1 1 You have a new telegram waiting ...
- Play#1 output Play#1 6 0 640
+ Play#1 output Play#1 6 0 538
Play#1 input land * ?shell>0
Play#1 command land
Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 0% 0 0
Play#1 output Play#1 1 9 tra train 3,1 100% 10 0 0 0 40 0% 0 0
Play#1 output Play#1 1 4 units
- Play#1 output Play#1 6 0 640
+ Play#1 output Play#1 6 0 538
Play#1 input lcarg * ?shell>0
Play#1 command lcargo
Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 units
- Play#1 output Play#1 6 0 640
+ Play#1 output Play#1 6 0 538
Play#1 input fire la 666 6,0
Play#1 command fire
- Play#1 output Play#1 6 0 639
+ Play#1 output Play#1 6 0 537
Play#1 input fire la 9 6,0
Play#1 command fire
Play#1 output Play#1 1 Unit 9 cannot fire!
- Play#1 output Play#1 6 0 638
+ Play#1 output Play#1 6 0 536
Play#1 input fire la 1 6,0
Play#1 command fire
Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
- Play#1 output Play#1 6 0 637
+ Play#1 output Play#1 6 0 535
Play#1 input fire la 2 3,1
Play#1 command fire
Play#1 output Play#1 1 You can't fire upon yourself!
- Play#1 output Play#1 6 0 636
+ Play#1 output Play#1 6 0 534
Play#1 input fire la 2 1,0
Play#1 command fire
Play#1 output Play#1 1 No such sector exists!
- Play#1 output Play#1 6 0 635
+ Play#1 output Play#1 6 0 533
Play#1 input fire la 2 666
Play#1 command fire
Play#1 output Play#1 1 No such ship exists!
- Play#1 output Play#1 6 0 634
+ Play#1 output Play#1 6 0 532
Play#1 input lunload m 2 10
Play#1 command lunload
Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit unloaded
- Play#1 output Play#1 6 0 633
+ Play#1 output Play#1 6 0 531
Play#1 input fire la 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
- Play#1 output Play#1 6 0 632
+ Play#1 output Play#1 6 0 530
Play#1 input lload m 2 10
Play#1 command lload
Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit loaded
- Play#1 output Play#1 6 0 631
+ Play#1 output Play#1 6 0 529
Play#1 input lunload g 2 12
Play#1 command lunload
Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit unloaded
- Play#1 output Play#1 6 0 630
+ Play#1 output Play#1 6 0 528
Play#1 input fire la 2 6,0
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
- Play#1 output Play#1 6 0 629
+ Play#1 output Play#1 6 0 527
Play#1 input lload g 2 12
Play#1 command lload
Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit loaded
- Play#1 output Play#1 6 0 628
+ Play#1 output Play#1 6 0 526
Play#1 input lunload s 2 80
Play#1 command lunload
Play#1 output Play#1 1 80 shells unloaded from hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit unloaded
- Play#1 output Play#1 6 0 627
+ Play#1 output Play#1 6 0 525
Play#1 input fire la 2 6,0
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
- Play#1 output Play#1 6 0 626
+ Play#1 output Play#1 6 0 524
Play#1 input lload s 2 80
Play#1 command lload
Play#1 output Play#1 1 80 shells loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit loaded
- Play#1 output Play#1 6 0 625
+ Play#1 output Play#1 6 0 523
Play#1 input load land 9 2
Play#1 command load
Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#9) at 3,1.
Play#1 output Play#1 1 1 ship loaded
- Play#1 output Play#1 6 0 624
+ Play#1 output Play#1 6 0 522
Play#1 input fire la 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
- Play#1 output Play#1 6 0 623
+ Play#1 output Play#1 6 0 521
Play#1 input unload land 9 2
Play#1 command unload
Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#9) at 3,1.
Play#1 output Play#1 1 1 ship unloaded
- Play#1 output Play#1 6 0 622
+ Play#1 output Play#1 6 0 520
Play#1 input lload land 9 2
Play#1 command lload
Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #9 at 3,1.
Play#1 output Play#1 1 1 unit loaded
- Play#1 output Play#1 6 0 621
+ Play#1 output Play#1 6 0 519
Play#1 input fire la 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
- Play#1 output Play#1 6 0 620
+ Play#1 output Play#1 6 0 518
Play#1 input lunload land 9 2
Play#1 command lunload
Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #9 at 3,1.
Play#1 output Play#1 1 1 unit unloaded
- Play#1 output Play#1 6 0 619
+ Play#1 output Play#1 6 0 517
Play#1 input fire la 3 -12,0
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 618
+ Play#1 output Play#1 6 0 516
Play#1 input fire la 3 0
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 617
+ Play#1 output Play#1 6 0 515
Play#1 input fire la 3 13
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 616
+ Play#1 output Play#1 6 0 514
Play#1 input fire la 3 12
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 615
+ Play#1 output Play#1 6 0 513
Play#1 input fire la 3 6,0
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage.
- Play#1 output Play#1 6 0 614
+ Play#1 output Play#1 6 0 512
Play#1 input fire la 3 2,-2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
- Play#1 output Play#1 6 0 613
+ Play#1 output Play#1 6 0 511
Play#1 input lunload g 3 -1
Play#1 command lunload
Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit unloaded
- Play#1 output Play#1 6 0 612
+ Play#1 output Play#1 6 0 510
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
- Play#1 output Play#1 6 0 611
+ Play#1 output Play#1 6 0 509
Play#1 input lload g 3 11
Play#1 command lload
Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit loaded
- Play#1 output Play#1 6 0 610
+ Play#1 output Play#1 6 0 508
Play#1 input lunload s 3 -1
Play#1 command lunload
Play#1 output Play#1 1 51 shells unloaded from hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit unloaded
- Play#1 output Play#1 6 0 609
+ Play#1 output Play#1 6 0 507
Play#1 input march 3 gh
Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 1,1
- Play#1 output Play#1 6 0 608
+ Play#1 output Play#1 6 0 506
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
- Play#1 output Play#1 6 0 607
+ Play#1 output Play#1 6 0 505
Play#1 input march 3 jh
Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 3,1
- Play#1 output Play#1 6 0 606
+ Play#1 output Play#1 6 0 504
Play#1 input lload s 3 51
Play#1 command lload
Play#1 output Play#1 1 51 shells loaded onto hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit loaded
- Play#1 output Play#1 6 0 605
+ Play#1 output Play#1 6 0 503
Play#1 input fire la 2 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
- Play#1 output Play#1 6 0 604
+ Play#1 output Play#1 6 0 502
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
- Play#1 output Play#1 6 0 603
+ Play#1 output Play#1 6 0 501
Play#1 input march 3 yyyh
Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 0,-2
- Play#1 output Play#1 6 0 602
+ Play#1 output Play#1 6 0 500
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 601
+ Play#1 output Play#1 6 0 499
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
- Play#1 output Play#1 6 0 600
+ Play#1 output Play#1 6 0 498
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 599
+ Play#1 output Play#1 6 0 497
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
- Play#1 output Play#1 6 0 598
+ Play#1 output Play#1 6 0 496
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 597
+ Play#1 output Play#1 6 0 495
Play#1 input fire la 3 0,2
Play#1 command fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
- Play#1 output Play#1 6 0 596
+ Play#1 output Play#1 6 0 494
Play#1 input lcarg * ?shell>0
Play#1 command lcargo
Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#1 output Play#1 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 units
- Play#1 output Play#1 6 0 596
+ Play#1 output Play#1 6 0 494
Play#1 input ctld
Play#1 output Play#1 1 Bye-bye
Play#1 logout 1
Play#0 output Play#0 1
Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#9) in 3,1 for 0 damage.
- Play#0 output Play#0 1 BTUs changed from 595 to 640 by an act of POGO!
- Play#0 output Play#0 1 BTUs changed from 583 to 640 by an act of POGO!
Play#0 output Play#0 6 0 640
Play#0 input read 2
Play#0 command read