if (food < food_needed) {
vec[I_FOOD] = 0;
putvec(VT_ITEM, vec, (s_char *)lp, EF_LAND);
+ putland(lp->lnd_uid, lp);
food += try_supply_commod(lp->lnd_own, lp->lnd_x, lp->lnd_y,
I_FOOD, (food_needed - food));
vec[I_FOOD] = keepfood;
putvec(VT_ITEM, vec, (s_char *)lp, EF_LAND);
+ putland(lp->lnd_uid, lp);
}
if (food < food_needed)
return 0;
if (shells < shells_needed) {
vec[I_SHELL] = 0;
putvec(VT_ITEM, vec, (s_char *)lp, EF_LAND);
+ putland(lp->lnd_uid, lp);
shells += try_supply_commod(lp->lnd_own, lp->lnd_x, lp->lnd_y,
I_SHELL, (shells_needed - shells));
vec[I_SHELL] = keepshells;
putvec(VT_ITEM, vec, (s_char *)lp, EF_LAND);
+ putland(lp->lnd_uid, lp);
}
if (shells < shells_needed)
if (opt_FUEL) {
fuel_needed = lp->lnd_fuelu;
-
fuel = lp->lnd_fuel;
-
- petrol = petrol_needed = 0;
-
if (fuel < fuel_needed) {
petrol_needed =
ldround(((double)(fuel_needed - fuel) / 10.0), 1);
petrol = keeppetrol = vec[I_PETROL];
- }
-
- if (petrol < petrol_needed) {
- vec[I_PETROL] = 0;
- putvec(VT_ITEM, vec, (s_char *)lp, EF_LAND);
- petrol += try_supply_commod(lp->lnd_own,
- lp->lnd_x, lp->lnd_y,
- I_PETROL,
- (petrol_needed - petrol));
- vec[I_PETROL] = keeppetrol;
- putvec(VT_ITEM, vec, (s_char *)lp, EF_LAND);
+ if (petrol < petrol_needed) {
+ vec[I_PETROL] = 0;
+ putvec(VT_ITEM, vec, (s_char *)lp, EF_LAND);
+ putland(lp->lnd_uid, lp);
+ petrol += try_supply_commod(lp->lnd_own,
+ lp->lnd_x, lp->lnd_y,
+ I_PETROL,
+ (petrol_needed - petrol));
+ vec[I_PETROL] = keeppetrol;
+ putvec(VT_ITEM, vec, (s_char *)lp, EF_LAND);
+ putland(lp->lnd_uid, lp);
+ }
fuel += petrol * 10;
}