struct lndstr land;
int work_amt, eff_amt, w;
char *p;
- coord donex = 0, doney = 1;
char buf[1024];
if (!snxtitem(&ni, EF_LAND, player->argp[1], NULL))
}
getsect(land.lnd_x, land.lnd_y, §);
if (sect.sct_effic >= 100 && sect.sct_type == sect.sct_newtype) {
- if (sect.sct_x != donex || sect.sct_y != doney)
- pr("%s is %d%% efficient\n",
- xyas(sect.sct_x, sect.sct_y, player->cnum),
- sect.sct_effic);
- /* not perfect, but it'll do -KHS */
- donex = sect.sct_x;
- doney = sect.sct_y;
+ pr("Nothing to do for %s in %s\n",
+ prland(&land), xyas(sect.sct_x, sect.sct_y, player->cnum));
continue;
}
eff_amt = MIN(land.lnd_mobil, work_amt);