Don't re-explain the map in bmap commands.
map, nav, fly, bomb, recon, para, drop, lookout, coastwatch, radar.
(probably others)
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
-.s1
Note that any sector
marked as 'X' on your bmap will automatically be avoided by
ships when they are trying to calculate the best path between two
map, nav, fly, bomb, recon, para, drop, lookout, coastwatch, radar.
(probably others)
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
-.s1
You can also get an lbmap by typing 'B' at the march prompt.
.s1
Note that any sector
.SY "pmap <SECTS | SHIP> <s|p|l|*|h>"
A map gives you a graphic representation of all or part of your country.
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
+Your own sectors as well as sea, mountains, wasteland and unowned
+wilderness and plains show up as a designation mnemonic (see
+\*QSector-types\*U). Other sectors appear as question marks
+(\*Q?\*U).
.s1
You can also get an lmap by typing 'M' at the march prompt.
.s1
.SY "pmap <SECTS | SHIP> <s|p|l|*|h>"
A map gives you a graphic representation of all or part of your country.
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
+Your own sectors as well as sea, mountains, wasteland and unowned
+wilderness and plains show up as a designation mnemonic (see
+\*QSector-types\*U). Other sectors appear as question marks
+(\*Q?\*U).
.s1
Examples:
.EX map -9:18,-8:5
.SY "pmap <SECTS | SHIP> <s|p|l|*|h>"
A map gives you a graphic representation of all or part of your country.
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
+Your own sectors as well as sea, mountains, wasteland and unowned
+wilderness and plains show up as a designation mnemonic (see
+\*QSector-types\*U). Other sectors appear as question marks
+(\*Q?\*U).
.s1
Examples:
.EX map -9:18,-8:5
map, nav, fly, bomb, recon, para, drop, lookout, coastwatch, radar.
(probably others)
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
-.s1
Note that any sector
marked as 'X' on your bmap will automatically be avoided by
ships when they are trying to calculate the best path between two
.SY "pmap <SECTS | SHIP> <s|p|l|*|h>"
A map gives you a graphic representation of all or part of your country.
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
+Your own sectors as well as sea, mountains, wasteland and unowned
+wilderness and plains show up as a designation mnemonic (see
+\*QSector-types\*U). Other sectors appear as question marks
+(\*Q?\*U).
.s1
Examples:
.EX map -9:18,-8:5
and then display the area.
.s1
What is displayed is dependent upon the range.
-Sectors and ships within 1/3 of the range
-are displayed with their sector or ship designations.
-Sectors at greater distances are indicated by a '?'
-if they are inhabited by another country.
+Sectors within 1/3 of the range as well as mountains, sea and
+wasteland are displayed with their sector designations. Other sectors
+are displayed as '?'.
.s1
A 100% radar station in a country with infinite technology
on a clear day has a range of 16.
WARNING!
Land radar cannot spot submarines.
.s1
-FURTHER WARNING!
-Even worse, should your cunning enemy move troops right to your
-doorstep and leave the sector designated a wilderness it would
-show up on your very efficient radar as '-'.
-Thus you would never know he was there....
-Well, almost never.
-.s1
An example of land radar:
.EX radar 5,1
.NF
map, nav, fly, bomb, recon, para, drop, lookout, coastwatch, radar.
(probably others)
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
-.s1
You can also get an sbmap by typing 'B' at the navigation prompt.
.s1
Note that any sector
.SY "pmap <SECTS | SHIP> <s|p|l|*|h>"
A map gives you a graphic representation of all or part of your country.
.s1
-Your own sectors show up as a designation mnemonic
-(see \*QSector-types\*U) while sectors held by other countries
-appear as question marks (\*Q?\*U).
-Mountains, wilderness areas, and seas appear
-as '^', '-' and '.' respectively.
+Your own sectors as well as sea, mountains, wasteland and unowned
+wilderness and plains show up as a designation mnemonic (see
+\*QSector-types\*U). Other sectors appear as question marks
+(\*Q?\*U).
.s1
You can also get this by typing 'M' at the navigation prompt.
.s1