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add Dojo 1.1.1
[eow] / static / dojo-release-1.1.1 / dojox / fx / tests / example_Line.html
diff --git a/static/dojo-release-1.1.1/dojox/fx/tests/example_Line.html b/static/dojo-release-1.1.1/dojox/fx/tests/example_Line.html
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+        "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+<head>
+       <title>using a dojo._Line and dojo._Animation</title>
+       <style type="text/css">
+               @import "../../../dojo/resources/dojo.css";
+               @import "../../../dijit/themes/tundra/tundra.css";
+               @import "../../../dijit/tests/css/dijitTests.css"; 
+               #node {
+                       position:absolute;
+                       top:100px; left:100px; 
+                       width:400px;
+                       height:400px; 
+                       padding:12px;
+                       -moz-border-radius:5pt;
+                       overflow:hidden;
+                       border:1px solid #333; 
+               }
+       </style>
+       <script type="text/javascript"
+               djConfig="parseOnLoad: true, isDebug:false"
+               src="../../../dojo/dojo.js"></script>
+       <script type="text/javascript">
+               dojo.require("dojo.parser");
+               dojo.require("dojox.fx.easing");
+               dojo.require("dojox.gfx");
+
+               var surface, shape, line, node; 
+               dojo.addOnLoad(function(){
+                       // dojo._Line is just a simple class to hold some numbers, and return a given point
+                       // on the line as a percentage, essentially
+                       var _line = new dojo._Line(20,75); // a holder for the numbers 20 .. 75
+                       node = dojo.byId('node');
+
+                       surface = dojox.gfx.createSurface(node,400,400);
+                       shape = surface.createCircle({ cx: 200, cy: 200, r: 20 })
+                               .setFill([0,0,255])
+                               .setStroke({ color:[128,128,128], width: 1});
+                       
+                       // so we just make a raw _Animation
+                       var _anim = new dojo._Animation({
+                               // the id of the shape  
+                               node: node,
+                               // some easing options
+                               easing: dojox.fx.easing.easeInOut,
+                               // our radius start and end values
+                               curve:_line,
+                               // call transform on the shape with the values
+                               onAnimate: function(){
+                                       shape.setShape({ r: arguments[0] });
+                               },
+                               duration:1200 // ms
+                               // rate:100 // ms, so duration/rate iterations
+                       });
+
+
+                       dojo.connect(_anim,"onEnd",function(){
+                               dojo.animateProperty({
+                                       node: node,
+                                       duration:1000,
+                                       properties: {
+                                               left: { end: 300, unit:"px" }
+                                       },
+                                       onEnd: function(){
+                                               dojo.fadeOut({ node: node, duration:3000 }).play();
+                                       }       
+                               }).play(500);
+                       });
+                       _anim.play(2000);
+               });
+       </script>
+</head>
+<body class="tundra">
+       
+       <h1>an "animateProperty" for dojox.gfx</h1>
+       <div id="node"></div>
+
+</body>
+</html>