--- /dev/null
+if(!dojo._hasResource["dojox.gfx.move"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
+dojo._hasResource["dojox.gfx.move"] = true;
+dojo.provide("dojox.gfx.move");
+
+dojo.require("dojox.gfx.Mover");
+dojo.require("dojox.gfx.Moveable");
+
+}