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[eow] / static / dojo-release-1.1.1 / dojox / gfx / path.js
diff --git a/static/dojo-release-1.1.1/dojox/gfx/path.js b/static/dojo-release-1.1.1/dojox/gfx/path.js
deleted file mode 100644 (file)
index 657136b..0000000
+++ /dev/null
@@ -1,361 +0,0 @@
-if(!dojo._hasResource["dojox.gfx.path"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojox.gfx.path"] = true;
-dojo.provide("dojox.gfx.path");
-
-dojo.require("dojox.gfx.shape");
-
-dojo.declare("dojox.gfx.path.Path", dojox.gfx.Shape, {
-       // summary: a generalized path shape
-       
-       constructor: function(rawNode){
-               // summary: a path constructor
-               // rawNode: Node: a DOM node to be used by this path object
-               this.shape = dojo.clone(dojox.gfx.defaultPath);
-               this.segments = [];
-               this.absolute = true;
-               this.last = {};
-               this.rawNode = rawNode;
-       },
-       
-       // mode manipulations
-       setAbsoluteMode: function(mode){
-               // summary: sets an absolute or relative mode for path points
-               // mode: Boolean: true/false or "absolute"/"relative" to specify the mode
-               this.absolute = typeof mode == "string" ? (mode == "absolute") : mode;
-               return this; // self
-       },
-       getAbsoluteMode: function(){
-               // summary: returns a current value of the absolute mode
-               return this.absolute; // Boolean
-       },
-       
-       getBoundingBox: function(){
-               // summary: returns the bounding box {x, y, width, height} or null
-               return (this.bbox && ("l" in this.bbox)) ? {x: this.bbox.l, y: this.bbox.t, width: this.bbox.r - this.bbox.l, height: this.bbox.b - this.bbox.t} : null; // dojox.gfx.Rectangle
-       },
-       
-       getLastPosition: function(){
-               // summary: returns the last point in the path, or null
-               return "x" in this.last ? this.last : null; // Object
-       },
-       
-       // segment interpretation
-       _updateBBox: function(x, y){
-               // summary: updates the bounding box of path with new point
-               // x: Number: an x coordinate
-               // y: Number: a y coordinate
-               
-               // we use {l, b, r, t} representation of a bbox
-               if(this.bbox && ("l" in this.bbox)){
-                       if(this.bbox.l > x) this.bbox.l = x;
-                       if(this.bbox.r < x) this.bbox.r = x;
-                       if(this.bbox.t > y) this.bbox.t = y;
-                       if(this.bbox.b < y) this.bbox.b = y;
-               }else{
-                       this.bbox = {l: x, b: y, r: x, t: y};
-               }
-       },
-       _updateWithSegment: function(segment){
-               // summary: updates the bounding box of path with new segment
-               // segment: Object: a segment
-               var n = segment.args, l = n.length;
-               // update internal variables: bbox, absolute, last
-               switch(segment.action){
-                       case "M":
-                       case "L":
-                       case "C":
-                       case "S":
-                       case "Q":
-                       case "T":
-                               for(var i = 0; i < l; i += 2){
-                                       this._updateBBox(n[i], n[i + 1]);
-                               }
-                               this.last.x = n[l - 2];
-                               this.last.y = n[l - 1];
-                               this.absolute = true;
-                               break;
-                       case "H":
-                               for(var i = 0; i < l; ++i){
-                                       this._updateBBox(n[i], this.last.y);
-                               }
-                               this.last.x = n[l - 1];
-                               this.absolute = true;
-                               break;
-                       case "V":
-                               for(var i = 0; i < l; ++i){
-                                       this._updateBBox(this.last.x, n[i]);
-                               }
-                               this.last.y = n[l - 1];
-                               this.absolute = true;
-                               break;
-                       case "m":
-                               var start = 0;
-                               if(!("x" in this.last)){
-                                       this._updateBBox(this.last.x = n[0], this.last.y = n[1]);
-                                       start = 2;
-                               }
-                               for(var i = start; i < l; i += 2){
-                                       this._updateBBox(this.last.x += n[i], this.last.y += n[i + 1]);
-                               }
-                               this.absolute = false;
-                               break;
-                       case "l":
-                       case "t":
-                               for(var i = 0; i < l; i += 2){
-                                       this._updateBBox(this.last.x += n[i], this.last.y += n[i + 1]);
-                               }
-                               this.absolute = false;
-                               break;
-                       case "h":
-                               for(var i = 0; i < l; ++i){
-                                       this._updateBBox(this.last.x += n[i], this.last.y);
-                               }
-                               this.absolute = false;
-                               break;
-                       case "v":
-                               for(var i = 0; i < l; ++i){
-                                       this._updateBBox(this.last.x, this.last.y += n[i]);
-                               }
-                               this.absolute = false;
-                               break;
-                       case "c":
-                               for(var i = 0; i < l; i += 6){
-                                       this._updateBBox(this.last.x + n[i], this.last.y + n[i + 1]);
-                                       this._updateBBox(this.last.x + n[i + 2], this.last.y + n[i + 3]);
-                                       this._updateBBox(this.last.x += n[i + 4], this.last.y += n[i + 5]);
-                               }
-                               this.absolute = false;
-                               break;
-                       case "s":
-                       case "q":
-                               for(var i = 0; i < l; i += 4){
-                                       this._updateBBox(this.last.x + n[i], this.last.y + n[i + 1]);
-                                       this._updateBBox(this.last.x += n[i + 2], this.last.y += n[i + 3]);
-                               }
-                               this.absolute = false;
-                               break;
-                       case "A":
-                               for(var i = 0; i < l; i += 7){
-                                       this._updateBBox(n[i + 5], n[i + 6]);
-                               }
-                               this.last.x = n[l - 2];
-                               this.last.y = n[l - 1];
-                               this.absolute = true;
-                               break;
-                       case "a":
-                               for(var i = 0; i < l; i += 7){
-                                       this._updateBBox(this.last.x += n[i + 5], this.last.y += n[i + 6]);
-                               }
-                               this.absolute = false;
-                               break;
-               }
-               // add an SVG path segment
-               var path = [segment.action];
-               for(var i = 0; i < l; ++i){
-                       path.push(dojox.gfx.formatNumber(n[i], true));
-               }
-               if(typeof this.shape.path == "string"){
-                       this.shape.path += path.join("");
-               }else{
-                       var l = path.length, a = this.shape.path;
-                       for(var i = 0; i < l; ++i){
-                               a.push(path[i]);
-                       }
-               }
-       },
-       
-       // a dictionary, which maps segment type codes to a number of their argemnts
-       _validSegments: {m: 2, l: 2, h: 1, v: 1, c: 6, s: 4, q: 4, t: 2, a: 7, z: 0},
-       
-       _pushSegment: function(action, args){
-               // summary: adds a segment
-               // action: String: valid SVG code for a segment's type
-               // args: Array: a list of parameters for this segment
-               var group = this._validSegments[action.toLowerCase()];
-               if(typeof group == "number"){
-                       if(group){
-                               if(args.length >= group){
-                                       var segment = {action: action, args: args.slice(0, args.length - args.length % group)};
-                                       this.segments.push(segment);
-                                       this._updateWithSegment(segment);
-                               }
-                       }else{
-                               var segment = {action: action, args: []};
-                               this.segments.push(segment);
-                               this._updateWithSegment(segment);
-                       }
-               }
-       },
-       
-       _collectArgs: function(array, args){
-               // summary: converts an array of arguments to plain numeric values
-               // array: Array: an output argument (array of numbers)
-               // args: Array: an input argument (can be values of Boolean, Number, dojox.gfx.Point, or an embedded array of them)
-               for(var i = 0; i < args.length; ++i){
-                       var t = args[i];
-                       if(typeof t == "boolean"){
-                               array.push(t ? 1 : 0);
-                       }else if(typeof t == "number"){
-                               array.push(t);
-                       }else if(t instanceof Array){
-                               this._collectArgs(array, t);
-                       }else if("x" in t && "y" in t){
-                               array.push(t.x, t.y);
-                       }
-               }
-       },
-
-       // segments     
-       moveTo: function(){
-               // summary: formes a move segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "M" : "m", args);
-               return this; // self
-       },
-       lineTo: function(){
-               // summary: formes a line segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "L" : "l", args);
-               return this; // self
-       },
-       hLineTo: function(){
-               // summary: formes a horizontal line segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "H" : "h", args);
-               return this; // self
-       },
-       vLineTo: function(){
-               // summary: formes a vertical line segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "V" : "v", args);
-               return this; // self
-       },
-       curveTo: function(){
-               // summary: formes a curve segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "C" : "c", args);
-               return this; // self
-       },
-       smoothCurveTo: function(){
-               // summary: formes a smooth curve segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "S" : "s", args);
-               return this; // self
-       },
-       qCurveTo: function(){
-               // summary: formes a quadratic curve segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "Q" : "q", args);
-               return this; // self
-       },
-       qSmoothCurveTo: function(){
-               // summary: formes a quadratic smooth curve segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "T" : "t", args);
-               return this; // self
-       },
-       arcTo: function(){
-               // summary: formes an elliptic arc segment
-               var args = [];
-               this._collectArgs(args, arguments);
-               this._pushSegment(this.absolute ? "A" : "a", args);
-               return this; // self
-       },
-       closePath: function(){
-               // summary: closes a path
-               this._pushSegment("Z", []);
-               return this; // self
-       },
-       
-       // setShape
-       _setPath: function(path){
-               // summary: forms a path using an SVG path string
-               // path: String: an SVG path string
-               var p = dojo.isArray(path) ? path : path.match(dojox.gfx.pathSvgRegExp);
-               this.segments = [];
-               this.absolute = true;
-               this.bbox = {};
-               this.last = {};
-               if(!p) return;
-               // create segments
-               var action = "",        // current action
-                       args = [],              // current arguments
-                       l = p.length;
-               for(var i = 0; i < l; ++i){
-                       var t = p[i], x = parseFloat(t);
-                       if(isNaN(x)){
-                               if(action){
-                                       this._pushSegment(action, args);
-                               }
-                               args = [];
-                               action = t;
-                       }else{
-                               args.push(x);
-                       }
-               }
-               this._pushSegment(action, args);
-       },
-       setShape: function(newShape){
-               // summary: forms a path using a shape
-               // newShape: Object: an SVG path string or a path object (see dojox.gfx.defaultPath)
-               dojox.gfx.Shape.prototype.setShape.call(this, typeof newShape == "string" ? {path: newShape} : newShape);
-               var path = this.shape.path;
-               // switch to non-updating version of path building
-               this.shape.path = [];
-               this._setPath(path);
-               // switch back to the string path
-               this.shape.path = this.shape.path.join("");
-               return this; // self
-       },
-       
-       // useful constant for descendants
-       _2PI: Math.PI * 2
-});
-
-dojo.declare("dojox.gfx.path.TextPath", dojox.gfx.path.Path, {
-       // summary: a generalized TextPath shape
-
-       constructor: function(rawNode){
-               // summary: a TextPath shape constructor
-               // rawNode: Node: a DOM node to be used by this TextPath object
-               if(!("text" in this)){
-                       this.text = dojo.clone(dojox.gfx.defaultTextPath);
-               }
-               if(!("fontStyle" in this)){
-                       this.fontStyle = dojo.clone(dojox.gfx.defaultFont);
-               }
-       },
-       getText: function(){
-               // summary: returns the current text object or null
-               return this.text;       // Object
-       },
-       setText: function(newText){
-               // summary: sets a text to be drawn along the path
-               this.text = dojox.gfx.makeParameters(this.text, 
-                       typeof newText == "string" ? {text: newText} : newText);
-               this._setText();
-               return this;    // self
-       },
-       getFont: function(){
-               // summary: returns the current font object or null
-               return this.fontStyle;  // Object
-       },
-       setFont: function(newFont){
-               // summary: sets a font for text
-               this.fontStyle = typeof newFont == "string" ? 
-                       dojox.gfx.splitFontString(newFont) :
-                       dojox.gfx.makeParameters(dojox.gfx.defaultFont, newFont);
-               this._setFont();
-               return this;    // self
-       }
-});
-
-}