]> git.pond.sub.org Git - eow/blobdiff - static/dojo-release-1.1.1/dojox/widget/FisheyeLite.js
Replace Dojo with jQuery
[eow] / static / dojo-release-1.1.1 / dojox / widget / FisheyeLite.js
diff --git a/static/dojo-release-1.1.1/dojox/widget/FisheyeLite.js b/static/dojo-release-1.1.1/dojox/widget/FisheyeLite.js
deleted file mode 100644 (file)
index 34818ae..0000000
+++ /dev/null
@@ -1,135 +0,0 @@
-if(!dojo._hasResource["dojox.widget.FisheyeLite"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojox.widget.FisheyeLite"] = true;
-dojo.provide("dojox.widget.FisheyeLite");
-dojo.experimental("dojox.widget.FisheyeLite");
-
-dojo.require("dijit._Widget");
-dojo.require("dojox.fx.easing");
-
-dojo.declare("dojox.widget.FisheyeLite",
-       dijit._Widget,
-       {
-       // summary:  A Light-weight Fisheye Component, or an exhanced version
-       //              of dojo.fx.Toggler ... 
-       //
-       // description:
-       //              A Simple FisheyeList-like widget which (in the interest of
-       //              performance) relies on well-styled content for positioning,
-       //              and natural page layout for rendering.
-       //
-       //              use position:absolute/relative nodes to prevent layout
-       //              changes, and use caution when seleting properties to
-       //              scale. Negative scaling works, but some properties
-       //              react poorly to being set to negative values, IE being
-       //              particularly annoying in that regard.
-       //
-       //              quirk: uses the domNode as the target of the animation
-       //              unless it finds a node class="fisheyeTarget" in the container
-       //              being turned into a FisheyeLite instance
-       //
-       // example:
-       //      |       // make all the LI's in a node Fisheye's:
-       //      |   dojo.query("#node li").forEach(function(n){
-       //      |               new dojox.widget.FisheyeLite({},n);
-       //      |       });
-       //
-       // duationIn: Integer
-       //              The time (in ms) the run the show animation
-       durationIn: 350,
-       
-       // easeIn: Function
-       //              An easing function to use for the show animation
-       easeIn: dojox.fx.easing.backOut,
-       
-       // durationOut: Integer
-       //              The Time (in ms) to run the hide animation
-       durationOut: 1420,
-       
-       // easeOut: Function    
-       //              An easing function to use for the hide animation
-       easeOut: dojox.fx.easing.elasticOut,
-
-       //      properties: Object
-       //                      An object of "property":scale pairs
-       //                      defaults to font-size with a scale of 2.75
-       properties: { 
-               fontSize: 2.75
-       },
-       
-       // unit: String
-       //              Sometimes, you need to specify a unit. Should be part of
-       //              properties attrib, but was trying to shorthand the logic there
-       unit:"px",
-       
-       postCreate: function(){
-               
-               this.inherited(arguments);
-               this._target = dojo.query(".fisheyeTarget",this.domNode)[0] || this.domNode;
-               this._makeAnims();
-               
-               this.connect(this.domNode,"onmouseover","show");
-               this.connect(this.domNode,"onmouseout","hide");
-               this.connect(this._target,"onclick","onClick");
-
-       },
-       
-       show: function(){
-               // summary:
-               //              Show this Fisheye item. 
-               this._runningOut.stop();
-               this._runningIn.play();
-       },
-       
-       hide: function(){
-               // summary:
-               //              Hide this fisheye item on mouse leave
-               this._runningIn.stop();
-               this._runningOut.play();
-       },
-       
-       _makeAnims: function(){
-               // summary:
-               //              Pre-generate the animations
-
-               // create two properties: objects, one for each "state"
-               var _in = {};
-               var _out = {};
-               var cs = dojo.getComputedStyle(this._target);           
-               for(var p in this.properties){
-                       var v = parseInt(cs[p]);
-                       // note: do not set negative scale for [a list of properties] for IE support
-                       // note: filter:'s are your own issue, too ;)
-                       _out[p] = { end: v, unit:this.unit };
-                       _in[p] = {      end: (this.properties[p]*v), unit:this.unit };
-               }
-                                                                       
-               this._runningIn = dojo.animateProperty({
-                       node: this._target,
-                       easing: this.easeIn,
-                       duration: this.durationIn,
-                       properties: _in
-               });
-               
-               this._runningOut = dojo.animateProperty({
-                       node: this._target,
-                       duration: this.durationOut,
-                       easing: this.easeOut,
-                       properties: _out
-               });
-               
-               this.connect(this._runningIn,"onEnd",dojo.hitch(this,"onSelected",this));
-       },
-       
-       onClick: function(/* Event */e){
-               // summary: stub function fired when target is clicked
-               //              connect or override to use.
-       },
-       
-       onSelected: function(/* Object */e){
-               // summary: stub function fired when Fisheye Item is fully visible and
-               //              hovered. connect or override use.
-       }
-               
-});
-
-}