Update description for map command.

Explain the additional parameters for the map command.
This commit is contained in:
Ron Koenderink 2006-07-12 23:41:42 +00:00
parent 51275c753f
commit 1b780db99e
3 changed files with 33 additions and 2 deletions

View file

@ -83,7 +83,16 @@ For example,
Sector -4,0 is now yours. Sector -4,0 is now yours.
.FI .FI
.s1 .s1
See 'info Mobility' for a description of how much mobility it costs to The \*Qmap\*U command will give you a
map surrounding the current position.
You can also supply additional parameters:
.EX <32.3: g 6,2> m # ls
.s1
is equivalent to a \*Qmap\*U command, like
this:
.EX map # ls
.s1
See \*Qinfo Mobility\*U for a description of how much mobility it costs to
explore into sectors. explore into sectors.
.s1 .s1
Note that while exploring, you might hit mines. The more civs or Note that while exploring, you might hit mines. The more civs or

View file

@ -73,6 +73,14 @@ if such a path exists.
For example, For example,
.EX move c 2,2 18 6,2 .EX move c 2,2 18 6,2
.s1 .s1
The \*Qmap\*U command will give you a
map surrounding the current position.
You can also supply additional parameters:
.EX <32.3: g 6,2> m # ls
.s1
is equivalent to a \*Qmap\*U command, like
this:
.EX map # ls
.L "Military control" .L "Military control"
.s1 .s1
In order to move something (other than mil) out of a sector, you must have In order to move something (other than mil) out of a sector, you must have
@ -82,7 +90,7 @@ Units count as if they were straight mil, i.e. a 100% unit that contained 50
mil would count as 50 mil for the purposes of control) mil would count as 50 mil for the purposes of control)
.s1 .s1
.L Mobility .L Mobility
See 'info Mobility' for a description of how much mobility it costs to See \*Qinfo Mobility\*U for a description of how much mobility it costs to
move something. move something.
.s1 .s1
.L Mines .L Mines

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@ -17,6 +17,20 @@ You would move nuke #666 to 8,0 as follows:
You could move all planes in wing d to -6,0 as follows: You could move all planes in wing d to -6,0 as follows:
.EX transport plane d -6,0 .EX transport plane d -6,0
.s1 .s1
The \*Qmap\*U command will give you a
map surrounding the current position.
You can also supply additional parameters:
.EX <32.3: g 6,2> m 3 ls
.s1
is equivalent to a \*Qpmap\*U command when transporting planes, like
this:
.EX pmap 3 ls
.s1
or it is equivalent to a \*Qnmap\*U command when transporting nukes.
.s1
If the optional argument selects sectors rather than nukes or planes,
it is equivalent to a \*Qmap\*U command.
.s1
Note that while transporting, you may run into any landmines the Note that while transporting, you may run into any landmines the
enemy has left in your sectors. In that case, the planes being enemy has left in your sectors. In that case, the planes being
transported will take damage. See info \*Qlmine\*U for details. transported will take damage. See info \*Qlmine\*U for details.